They can change this. I think we all saw our fair share of KOs from 1-2 combos. Those should without a doubt be no more than knock downs most of the time instead of straight up KOs. If they can just make that one adjustment, it would be alright. There were way too many KOs from basic jabs and straights.
GPD's official response to Finish the Fight discussion
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Re: GPD's official response to Finish the Fight discussion
They can change this. I think we all saw our fair share of KOs from 1-2 combos. Those should without a doubt be no more than knock downs most of the time instead of straight up KOs. If they can just make that one adjustment, it would be alright. There were way too many KOs from basic jabs and straights. -
Re: GPD's official response to Finish the Fight discussion
They can change this. I think we all saw our fair share of KOs from 1-2 combos. Those should without a doubt be no more than knock downs most of the time instead of straight up KOs. If they can just make that one adjustment, it would be alright. There were way too many KOs from basic jabs and straights.Comment
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**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
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Re: GPD's official response to Finish the Fight discussion
The issue isn't a 1-2, the issue is you barely ever see walk away ice cold KOs in MMA.
People getting KOd by baby jabs in UFC 3 is super lame though.PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: GPD's official response to Finish the Fight discussion
Just the amount of severe knockdowns needs to be increasd. I mean frequency compared to other knockdowns as well as clean kos.Comment
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Re: GPD's official response to Finish the Fight discussion
Sent from my LGMS550 using Operation Sports mobile appComment
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Re: GPD's official response to Finish the Fight discussion
Dude, you keep saying this, but it's the furthest thing from the truth. I posted that video just for you and apparently you still have this false reality that walk away KOs are a rarity. What actually proved to be a rarity was fighters getting away with tons of punches after a clean KO. You just want to keep punching people after KOs lol and that's fine and dandy if that's your gripe, but stop trying to claim it's what almost always happens on a clean KO. Both videos even started off with walk away KOs lol.Comment
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Re: GPD's official response to Finish the Fight discussion
What video?
And no bro. Lets watch this card tomorrow. Lets count how many walk away KOs we see. Im willing to bet the number will be 0.PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: GPD's official response to Finish the Fight discussion
Damn this is still going on? Its simple:
- Anyone that claims that fighters regularly take 5-6 punches after a KO blow in real life....is wrong.
- Anyone who claims that walkoff KOs occur regularly...is wrong.
What occurs regularly is a KO and anywhere between 1-3 follow up blows. Any more and either the ref was out of position or the guy wasnt actually KOd by the knockdown blow.
The feature has been removed but GPD said they were looking into way to address this. Lets give the devs some time here.Comment
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Last edited by Haz____; 01-19-2018, 10:14 PM.PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: GPD's official response to Finish the Fight discussion
In the game, when a KO happens, RNG a number from 0-3, then after that many follow up strikes, the fight ends.
If landing 5+ strikes on a KOd opponent is the problem, don't let us land that many strikes? I don't think anyone is asking for the ability to straight up assault an unconscious body, we just want to emulate the way the sport plays out IRL.PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: GPD's official response to Finish the Fight discussion
And as I most recently stated, we mostly just need more knock down animations that require followups to finish fights. We do still have FTF (T)KOs, we just need them to trigger more often.Last edited by TheGentlemanGhost; 01-19-2018, 10:23 PM.Comment
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Re: GPD's official response to Finish the Fight discussion
What about something as simple as this? Just an idea..
In the game, when a KO happens, RNG a number from 0-3, then after that many follow up strikes, the fight ends.
If landing 5+ strikes on a KOd opponent is the problem, don't let us land that many strikes? I don't think anyone is asking for the ability to straight up assault an unconscious body, we just want to emulate the way the sport plays out IRL.
I think that would work as a last gasp thing. I'm hoping GPD has something better in the works.Comment
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