EA UFC 2 submission mini game: The Gold standard in minigames?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Phillyboi207
    Banned
    • Apr 2012
    • 3159

    #16
    Re: EA UFC 2 submission mini game: The Gold standard in minigames?

    Lol the sub system has been terrible for EA UFC.
    EA MMA was by far the best

    Comment

    • Phillyboi207
      Banned
      • Apr 2012
      • 3159

      #17
      Re: EA UFC 2 submission mini game: The Gold standard in minigames?

      Originally posted by Solid_Altair
      Although I liked the submission system in EA MMA, I prefer the ones in EA UFC. There is one key variable that guides this taste: "the weight of the mini-game". In EA MMA, the joint locks minigame made very little difference. You could hardly turn a bad set up around. The chokes, however, made too much of a difference, both by skill and a bit of luck. You could easily turn a bad set up around. Also, in the grand scheme of things pretty much the only competitive submission was the triangle. The others weren't very much worth trying or were too hard to set up.

      As to applying the EA MMA logic to the EA UFC animations (if you'd assume the devs would think it's desireable)... that would probably not work at all. EA MMA is totally based in a single struggle position. And there are effects that tell you about the proggression of the submission. EA UFC submissions are about a technical advancement of a multiple stages. If they'd go straight to stage 4, for instance, and just be iddle there for the whole submission minigame, it'd probably awkward, not to mention the gigantic waste of escape animations and the iddles of the other positions.


      Transitions-Based Submissions. It doesn't refer to a specific design. It's more a general concept of a submission system that will play out like the rest of the grappling in the game.
      Simple fix.

      Force you to use transitions to progress sub stages before going for the finish and activating the EA MMA style minigames

      Comment

      • Solid_Altair
        EA Game Changer
        • Apr 2016
        • 2043

        #18
        Re: EA UFC 2 submission mini game: The Gold standard in minigames?

        Originally posted by TheGentlemanGhost
        If EA is going to revamp the grappling system as they've implied, we likely won't be dealing with the same mechanics we are now. More and more people are wanting a better way to grapple and not just tuning GA transitions. If EA does retool how grappling works, I would gladly take EA MMAs sub system over this current one.

        You're racing to a finish instead of fighting for an opening, which really breaks the immersion of a sub all together. If the gates required some sort of stamina management during the act and not just before applying the sub, it would help. But instead, we're automatically given just 4 seconds to determine whether we advance into a sub every gate no matter what.

        Currently, we complete each individual sub in the exact same amount of time. If you have a 4 gate sub, it's gonna take approx 16 seconds to tap the opponent, everytime! That's way to robotic, and it lacks the unpredictability & excitement of a sub irl. FTF subs can help, but you still realize you have automatic 4 sec windows per gate. We need sub battles where you can either slap on a sub and get a quick tap in just a couple of seconds or to have to work for it for a while or even just let it go because of stamina draining. But this system now is far too static, we need something more dynamic.

        Sent from my SM-J700P using Tapatalk
        Where have they implied they'll revamp the grappling system?

        Comment

        • Solid_Altair
          EA Game Changer
          • Apr 2016
          • 2043

          #19
          Re: EA UFC 2 submission mini game: The Gold standard in minigames?

          Originally posted by Phillyboi207
          Simple fix.

          Force you to use transitions to progress sub stages before going for the finish and activating the EA MMA style minigames
          If considering EA MMA's system is worth it, that could work. It'd still be a bitch for people to have to learn it both ways.

          Anyways, I hope we won't have to worry about stuff like this in a new installment, as I'd hope it'd have TBS.

          Comment

          • RetractedMonkey
            MVP
            • Dec 2017
            • 1624

            #20
            EA UFC 2 submission mini game: The Gold standard in minigames?

            With how many different ways there are to apply a submission, TBS systems are totally viable. You can make them the exact same way we use the ground game now. Hold the sub modifier to initiate a triangle. Transition left to push the arm through or transition right to place the arm over the leg. Then you can transition to wrap the head and grab your ankle or angle out and grab the head.

            Of course you can block these transitions if you’re the one getting subbed. A “reversal” gets you out entirely if you’re in late stages and gives you side control in the early ones. Other than that you can simply transition back to a previous stage in the sub (maybe it puts you two stages back to prevent stalemates). The deeper you are the harder it is. You can modify the shoulder buttons in order to switch to an armbar or omoplata.

            And that’s putting zero thought into it. Imagine what they could do with a team.


            Sent from my iPhone using Operation Sports

            Comment

            • RetractedMonkey
              MVP
              • Dec 2017
              • 1624

              #21
              Re: EA UFC 2 submission mini game: The Gold standard in minigames?

              Hell, it can even open opportunities for new transitions off subs. Like a hip bump sweep when going for a kimura.


              Sent from my iPhone using Operation Sports

              Comment

              • Dave_S
                Dave
                • Apr 2016
                • 7835

                #22
                Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                Originally posted by Reinfarcements
                What does TBS stand for?
                Transition based submissions, I think.

                Comment

                • Solid_Altair
                  EA Game Changer
                  • Apr 2016
                  • 2043

                  #23
                  Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                  Originally posted by RetractedMonkey
                  Hell, it can even open opportunities for new transitions off subs. Like a hip bump sweep when going for a kimura.


                  Sent from my iPhone using Operation Sports
                  Yes. That is usually part of the dream.

                  Comment

                  • port913
                    Rookie
                    • Dec 2017
                    • 85

                    #24
                    Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                    I think that if the devs want to keep the current system, they need to add minor transitions to each position,that will let you set up your subs manually, and will require more skill then just playing a minigame like we have now

                    Comment

                    • TheGentlemanGhost
                      MVP
                      • Jun 2016
                      • 1321

                      #25
                      Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                      Originally posted by Solid_Altair
                      Where have they implied they'll revamp the grappling system?
                      I'm pretty sure I've seen GPD implied (I don't recall a guaranteed or promise) the ground and clinch game are next a few times, I think likely just in response to some of the request as of recent. It's been in such high demand since the beta, I doubt it goes untouched by UFC 4.

                      But even if it doesn't come to fruition, I've also thought that since the gates are merely 90% just getting into position to sub, they could indeed keep it just for the transition stage. I'd still much rather prefer it be stamina based instead of an allotted 3 or 4 seconds to automatically deny or progress with a QTE using the analog stick. But it'd need to be a quicker process at the same time so the main focus is actually the submission now. I really don't like that most of this sub system is actually just getting into position.
                      Last edited by TheGentlemanGhost; 01-23-2018, 03:50 PM.

                      Comment

                      • Solid_Altair
                        EA Game Changer
                        • Apr 2016
                        • 2043

                        #26
                        Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                        Originally posted by port913
                        I think that if the devs want to keep the current system, they need to add minor transitions to each position,that will let you set up your subs manually, and will require more skill then just playing a minigame like we have now
                        But that is already the case. You need to transition into the submission, which requires a sub-transition, which varies a lot according to the specific submission. Some wrist control, some a hip-out, etc.

                        Comment

                        • Solid_Altair
                          EA Game Changer
                          • Apr 2016
                          • 2043

                          #27
                          Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                          Originally posted by TheGentlemanGhost
                          I'm pretty sure I've seen GPD implied (I don't recall a guaranteed or promise) the ground and clinch game are next a few times, I think likely just in response to some of the request as of recent. It's been in such high demand since the beta, I doubt it goes untouched by UFC 4.

                          But even if it doesn't come to fruition, I've also thought that since the gates are merely 90% just getting into position to sub, they could indeed keep it just for the transition stage. I'd still much rather prefer it be stamina based instead of an allotted 3 or 4 seconds to automatically deny or progress with a QTE using the analog stick. But it'd need to be a quicker process at the same time so the main focus is actually the submission now. I really don't like that most of this sub system is actually just getting into position.
                          I too would like that in a TBS.

                          Comment

                          • port913
                            Rookie
                            • Dec 2017
                            • 85

                            #28
                            Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                            Originally posted by Solid_Altair
                            But that is already the case. You need to transition into the submission, which requires a sub-transition, which varies a lot according to the specific submission. Some wrist control, some a hip-out, etc.
                            I never encounterd minor transitions in ufc 2
                            Can you give me a specific example?
                            I dont think we are talking about the same thing

                            Comment

                            • Dave_S
                              Dave
                              • Apr 2016
                              • 7835

                              #29
                              Re: EA UFC 2 submission mini game: The Gold standard in minigames?

                              Windshield choke from north south is pretty great, not looking forward to the extra graphics on screen.

                              Comment

                              Working...