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The Input Lag on the game...

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  • dina1229
    Rookie
    • Jan 2018
    • 104

    #136
    Re: The Input Lag on the game...

    Originally posted by Serengeti95
    And that was just a jab. The amount of delay there is has no place in a fighting game imo.
    Yes! Thank you! Just making sure I'm not losing my mind.

    Sent from my XT1585 using Operation Sports mobile app

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    • Phillyboi207
      Banned
      • Apr 2012
      • 3159

      #137
      Re: The Input Lag on the game...

      Originally posted by dina1229
      Yes! Thank you! Just making sure I'm not losing my mind.

      Sent from my XT1585 using Operation Sports mobile app
      GSP clearly reacts when you hit the button but the jab’s startup making it take too long before coming out.

      I definitely agree that start up overall needs to be reduced.

      Have smaller fighters use virtually no start up (unless they have very low ratings in strike speed) and let the weight class difference be felt in recovery frames. Smaller guys are throwing with less weight behind them so recovering faster makes sense. But even big guys can explode in a straight line. It’s changing direction and shifting weight that’s an issue.

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      • dina1229
        Rookie
        • Jan 2018
        • 104

        #138
        Re: The Input Lag on the game...

        Originally posted by Phillyboi207
        GSP clearly reacts when you hit the button but the jab’s startup making it take too long before coming out.

        I definitely agree that start up overall needs to be reduced.

        Have smaller fighters use virtually no start up (unless they have very low ratings in strike speed) and let the weight class difference be felt in recovery frames. Smaller guys are throwing with less weight behind them so recovering faster makes sense. But even big guys can explode in a straight line. It’s changing direction and shifting weight that’s an issue.
        Like I said we can call it input lag, latency, excessive startup frames..... We can call it whatever draws attention to it. I just want to make it as clear as possible visually. It's really zapping the enjoyment out of the game for me. I feel like I'm controlling ufc fighters that hung out with Snoop Dogg and smoked a little too much weed and drank a couple too many 40's.

        Sent from my XT1585 using Operation Sports mobile app

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        • MMA Damage
          Banned
          • Feb 2018
          • 161

          #139
          Re: The Input Lag on the game...

          Originally posted by Serengeti95
          And that was just a jab. The amount of delay there is has no place in a fighting game imo.
          This is the only game where I've experienced such bad input delay and its acknowledged by most of the community.

          I don't even understand how its possible when it wasn't an issue last gen.

          Comment

          • Serengeti1
            MVP
            • Mar 2016
            • 1720

            #140
            Re: The Input Lag on the game...

            And with vulnerability windows that can decide the match... It's a real issue. I can actually picture how much better the game would be without as much delay as it would bring more strategy to the game. It wouldn't feel so chaotic and random. It saddens me that I don't really see it happening. Reason being is taking out the input delay would surely mean rewiring the game? You'd have to tune the vulnerability frames on everything and all that ****

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            • chia
              MVP
              • Jul 2005
              • 1090

              #141
              Re: The Input Lag on the game...

              Originally posted by Serengeti95
              And with vulnerability windows that can decide the match... It's a real issue. I can actually picture how much better the game would be without as much delay as it would bring more strategy to the game. It wouldn't feel so chaotic and random. It saddens me that I don't really see it happening. Reason being is taking out the input delay would surely mean rewiring the game? You'd have to tune the vulnerability frames on everything and all that ****
              I've played a lot of games this week and in about 50% of them I'm still getting the silliness. I throw a jab straight Jab and then it's Jab straight Jab...jab. Maybe I don't know how to press buttons anymore. Maybe I have a ghost in the room. Phantom problems. Maybe this is all because of something haunting my residence and not because of issues that MULTIPLE people have reported seeing.

              If I didn't want to get that 4* Cormier to Cheese people with I wouldn't load the game up.
              ilovejiujitsu

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