The Input Lag on the game...
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Re: The Input Lag on the game...
No - certain older OLEDs are prone to high input lag. The newer 2017 models only have 21ms which is great. Also the game mode being "less bright" is only in HDR game mode.
Regular game mode for NON HDR content you should absolutely be using. Also you should be using HDR Game Mode even though it's a bit dimmer when playing HDR games as the difference in input lag is massive.
EnjoyAntonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: The Input Lag on the game...
To me input lag is lag on input anythinng, for example movement or punches. Sometimes it takes a second and sometimes i get a random input that happen 3 seconda ago but either got cancelled or due to a stun just happen.Comment
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Re: The Input Lag on the game...
I get that too. But I think that's a separate issue. IDK.
As far as general input lag... There's a reason it's talked about so much. I think it might be the start up frames on the strikes/head movement causing the feeling of input lag. I will say that I barely recognise it anymore but I think it's because I've gotten used to it.
Either way... It doesn't help to just dismiss everyone saying it. It's been said by dozens of different people on here since the beta.Comment
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Re: The Input Lag on the game...
This ties into outside fighting as well as reactive counters arent really a thing.I get that too. But I think that's a separate issue. IDK.
As far as general input lag... There's a reason it's talked about so much. I think it might be the start up frames on the strikes/head movement causing the feeling of input lag. I will say that I barely recognise it anymore but I think it's because I've gotten used to it.
Either way... It doesn't help to just dismiss everyone saying it. It's been said by dozens of different people on here since the beta.
And yeah the dropped inputs maybe are a seperate issue.Comment
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Re: The Input Lag on the game...
No - certain older OLEDs are prone to high input lag. The newer 2017 models only have 21ms which is great. Also the game mode being "less bright" is only in HDR game mode.
Regular game mode for NON HDR content you should absolutely be using. Also you should be using HDR Game Mode even though it's a bit dimmer when playing HDR games as the difference in input lag is massive.
Enjoy
My oled isn’t a 2017 model. Also most of my games have hdr so I’m not willing to switch the mode just for one game. I play offline so the lag hasn’t been a huge issue for me. It’s is sometimes present but not a big enough of an annoyance to switch to game mode. I also hate how dim it gets in game mode.
Sent from my iPhone using Tapatalk ProComment
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Re: The Input Lag on the game...
2016?My oled isn’t a 2017 model. Also most of my games have hdr so I’m not willing to switch the mode just for one game. I play offline so the lag hasn’t been a huge issue for me. It’s is sometimes present but not a big enough of an annoyance to switch to game mode. I also hate how dim it gets in game mode.
Sent from my iPhone using Tapatalk Pro
If so same thing - you should play in game mode when not playing a HDR game. There's no difference in brightness.
Also when in HDR enable dynamic contrast to high and you'll have a image that's plenty bright with no con to using it. You won't have to manually switch the picture mode every time as it's smart enough to remember.
Trust me - game mode above all else. I have a 2016 model downstairs and a 2017 model upstairs.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: The Input Lag on the game...
I'm just telling you what I'm seeing. There is a significant drop in brightness on game mode in HDR when I play Madden, the Show and NBA 2k (more so in Madden). I tried game mode for months and I wasnt happy with it. Thats the thing about TV settings. Whats great for one person may not be great for others.2016?
If so same thing - you should play in game mode when not playing a HDR game. There's no difference in brightness.
Also when in HDR enable dynamic contrast to high and you'll have a image that's plenty bright with no con to using it. You won't have to manually switch the picture mode every time as it's smart enough to remember.
Trust me - game mode above all else. I have a 2016 model downstairs and a 2017 model upstairs.Comment
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Re: The Input Lag on the game...
Correct that's for HDR Game Mode.I'm just telling you what I'm seeing. There is a significant drop in brightness on game mode in HDR when I play Madden, the Show and NBA 2k (more so in Madden). I tried game mode for months and I wasnt happy with it. Thats the thing about TV settings. Whats great for one person may not be great for others.
Standard non HDR signals are not subject to brightness drops. Also if you enable dynamic contrast on the HDR Game Mode it will be plenty bright just set it to high.Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of FameComment
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Re: The Input Lag on the game...
Sometimes I'll go into Practice Mode to try out combinations which feel very responsive when I get the timing down. Then I'll play an online match and some of my combinations are not inputting properly. If I'm playing a non-laggy match the stand up combos work fairly well. In a laggy match, even with a bit of lag my combos don't come out properly, I find myself either throwing more punches than I wanted to or less. And sometimes I end up throwing strikes that I didn't plan to, like an axe kick lol, but that could just be me pressing the wrong buttons.
On the ground, transition denials barely work online even when I see my opponents transition and I try to deny it.Comment
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Re: The Input Lag on the game...
I´ve experienced this as well. But after Reading this thread Im not sure what it is I am experience.
I definately feel what I would describe as input lag, BUT, it after watching Martial Minds video about "pulling strikes" that might be the case for me (?). Could it be that we interpet the mechanics wrong?Comment
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Re: The Input Lag on the game...
Is that sarcasam really necessary? Kind of selfdefending mechanisam up in here?
Exactly this. Whats the point of doing inputs if they are not reconized or 1500ms later?Eh I thought my post was pretty clear. If it's online latency then that's not on my end and I have no control over that. It's not a problem with the controls or understanding combos on my end either. I don't particularly use the combos in the game because I'm typically trying to take the fight to the ground.
If there isn't a "problem" then there isn't a problem and I'll just move on from the game.
Heres my second fight of today. In the first i did not know i should already recording. Then the second was the sam poo. So i decided to start recording quickly. Ohh, listen to the inputs! Its not a second joypad im pushing to faking it. Listen to the spam i have to do, so 1,2 comes out or 3,4,5,6 gets reconized.Thanks for tuning in GPD. I hope you guys listen to this and do something.
I think i mentioned some stuff a thread-site before. The problems dont show up often in offline mode and to demonstrate that i should record with a fast motion and show the frames. Im sorry, but i dont have the equipment for that.
Like i also sayed before, it could be ps4 pro specific then the ps4 pro really has some issues with some games. Just as an example i remember Destiny 2 errors only on the pro and there are enough other games. To make it clear, im not talking about the pure performance of the pro im talking about the tweaking and configs of the games. I also think that the two models cause issues deep in the game- engine/code.
But what goes for online, i could show that. Like i mentioned a threadsite before i had one fight where the delay was around 1300ms! or even more. Trust me im not lying. I will be recording the next time. 80% of the online fights are around 3-500ms delay and its so rarly fluid and direct responsive.
Those numbers are mine experience but ive talked with a lot guys im playing against and a lot have the similar experience.
Ill try to play on the weekend more and then record. But i see the players numbers drop down every day and the search for fights goes sometimes 10-30 seconds. If i use the advice and cancle the player search function, i can hang out for 15minutes to get a fight... Not that much fun.
Would be nice to get some explaination on this too...I posted this already in a thread that i think noone looked on it.
All three UFC games have i guess the same bad netcode. If i had more money to spend, i would offer the game and make a donation to battlenonsense. Hes a youtuber that really understands a lot and reviews professionaly a lot of games and they netcode. You should definitly check this guy out.
Maybe ill give him my account and for the test so we all have proven results.
Fact is i have a really awesome fiber connection with 1gb/sec upload as download too. I also own the PS4 pro with a faster network card then the vanilla PS4. So like Zommbie sayed it not a benefit for me if im not the host. If i do pingtest to european citys(Italy, France, Germany, Netherlands, UK, etc.) i have a serverping around 6-11ms what a pretty good result is. Also a personal meaning is the netcode of this game sucks bad, its worse the UFC 1+2 imo OOORRR i think it must be something with the frames of the game engine. I also get more and more the feeling that the PS4 Pro players are kind of handicaped and here is why:
In 100 fights is the right stick as punch inputs responsivenes 20! times different and thats weird. Then i fought around 200 private matches with friends most of them out of germany. So the disctance to the is preety close.
What i noticed is this:
If im the host with fast Internet it pretty laggy. If im the blue corner i had so much more fluidness? or how can i call it... Everything war really responsive.
I played also altair_snake / brazil guys=far away
I played uk guys=close
I played russian guys=far away
The experience is always the same. Bad lag, late responsivenes.
Then in ranked i met guys wow you cant belive if i would record my controller and my 1ms monitor or the tv at the same time. I remember one special fight i had aroud 1300ms between the input and the execution. The good thing is i guess my opposite had that too because this guy played ****ty like i did. Its like closing your eyes and giving inputs to the controller without to see whats going on.
I fought guys that came with DC or Khabib with powertakedowns all the way just to slamming me 3-5 rounds down then stand up. I could not block a single one! And those were not doing ducking into TD.
If you have such a play expirience like this its a huge fun-game breaker, its worse then glitch abusers or spammers, trust me! Thats why im atm really not into UFC3. Sure, we will never get dedicated servers because we have right now a playerbase around 10k people.
I dont walk around and blame the ea guys for glitches bugs or op stuff then nothing there is that much op, you really just have to adept and learn how to counter it. But in my case its not possible because of responsiveness.
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Check the frames in the labs and what maybe could go wrong then its terrible and the daily playerbase proofes it.He who fights with monsters might take care lest he thereby become a monster. And if you gaze for long into an abyss, the abyss gazes also into you.Comment
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Re: The Input Lag on the game...
That's a super laggy online match right? Like I said, nothing I can do about it outside of bugging the online guys to not allow laggy matchups. But they have their reasons, and sometimes they can kick in mid match because someone is on wireless and turns on the microwave or something.Is that sarcasam really necessary? Kind of selfdefending mechanisam up in here?
Exactly this. Whats the point of doing inputs if they are not reconized or 1500ms later?
Heres my second fight of today. In the first i did not know i should already recording. Then the second was the sam poo. So i decided to start recording quickly. Ohh, listen to the inputs! Its not a second joypad im pushing to faking it. Listen to the spam i have to do, so 1,2 comes out or 3,4,5,6 gets reconized.
Would be nice to get some explaination on this too...
Check the frames in the labs and what maybe could go wrong then its terrible and the daily playerbase proofes it.
Literally nothing I can do to fix this.
If you can find some cases of input lag offline, then we can talk.Comment
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Re: The Input Lag on the game...
Yeah, that's just a laggy match lol. We're not helping our case by morphing the two issues. Online lag is relatively rare in my experience anyway but there's nothing the developers can do about it.
I personally feel as though there is input lag in the game caused by start up frames on everything or something though. I'll do some testing later. I do think it's strange that it's such a common complaint if there's nothing to it. Even if some of the people complaining are talking about connection lag.Comment
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Re: The Input Lag on the game...
I've dealt with it in Single Player also but like I said not to the extent that I have dealt with it online. I also have a fraction of the games in Single Player UT that I do in online.Yeah, that's just a laggy match lol. We're not helping our case by morphing the two issues. Online lag is relatively rare in my experience anyway but there's nothing the developers can do about it.
I personally feel as though there is input lag in the game caused by start up frames on everything or something though. I'll do some testing later. I do think it's strange that it's such a common complaint if there's nothing to it. Even if some of the people complaining are talking about connection lag.
Look man... I'm not here to beta test the game that I paid full price for.
I'm reporting an issue with the game that I have had as soon as 4 out of 15 matches less than 2 hours ago. That does not in ANY WAY include matches that are lagged because of network connectivity on the other person's end which understandably is another issue entirely on its own.ilovejiujitsuComment

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