EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & More

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  • johnmangala
    MVP
    • Apr 2016
    • 4525

    #1

    EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & More



    EA Sports has released their Day 35 patch for EA Sports UFC 3, after collecting feedback...

    Written By: Steve Noah

    Click here to view the article.
  • johnmangala
    MVP
    • Apr 2016
    • 4525

    #2
    Re: Patch notes

    EA SPORTS
    UFC 3 DAY 35 PATCH
    See the full list of EA SPORTS UFC 3 updates on Xbox One and PS4. Available March 5, 2018.

    We would like to thank every one of you who have been playing EA SPORTS UFC 3. Your feedback over the first 35 days of game play have helped us make the game the best it could be.

    We keep your feedback in mind and have made key updates to various areas of the game, including: adding new fighters, gameplay additions, gameplay and AI tuning, Career mode, and Ultimate Team.

    GAME UPDATE HIGHLIGHTS

    Fighter Updates

    Added three new fighters;
    Colby Covington in Welterweight
    Tom Duquesnoy in Bantamweight
    Gökhan Saki in Light Heavyweight
    Moved Yancy Medeiros to Welterweight; Moved Jake Matthews to Welterweight
    Career

    Difficulty tuning; reducing jump in difficulty at Contender
    Stamina increase for first WFA fight
    Ultimate Team

    Fighter and Move Items may now include a temporary boost effect
    Multi-Boost Items are now available
    UI improvements made to Solo Challenges

    Gameplay AI Tuning

    Reduced AI aggression
    Reduced AI tendency to leg check
    Reduced AI grappling transition frequency following denials
    Reduced AI tendency to throw strikes from poor grappling positions
    Tuned AI to throw more standing strikes
    Added Justin Gaetjhe custom block to his AI
    Gameplay Fixes

    Fixed various combinations that did not trigger properly
    Fixed free strike after an active knockdown, getup, or catch kick counter
    Fixed free strike in Side Control after a Power Takedown
    Fixed a hang in Guard Arm Trap Triangle
    Fixed stamina bug with Holloway Custom Taunt
    Many more various bug fixes
    Gameplay Additions

    Added Referee break interactions during Finish the Fight
    Added Gokhan Saki signature combinations
    Added Max Holloway signature switch stance combination
    Added Anderson Silva signature taunts
    Added a new backwards moving slip animation
    Added ability to queue takedowns and clinch attempts after strikes
    Added ability to quick transition to takedown attempts after ducking and striking
    Added stamina penalty to health events

    Gökhan Saki Combination List

    Like every fighter, Gökhan has a unique set of combinations that can be performed. Use the legend below to try and string together his moves:

    1 - Jab

    2 - Straight

    3 - Lead hook

    3b - Lead body hook

    4 - Back hook

    5 - Lead uppercut

    6 - Back uppercut

    7 - Lead overhand

    8 - Back overhand

    Combination list:

    1-2-5-4-3
    1-2-3-3b-Back Leg Kick
    1-2-3b-5-4-back leg kick
    2-3-5-5
    2-5-4-3
    2-5-2-3-3b
    2-3b-3-4-3
    2b-3-3b-Back Ducking Roundhose
    3-3b-Back Ducking Roundhouse
    3-5-5-8
    3-3b-5-8-3
    3-3b-4-3-4
    3-4-3b-4-3
    3-4-3-4-3
    5-5-8
    8-7

    Gameplay Tuning

    Tuned block to come up quicker when switching between High and Low block
    Tuned stopping power rules for Jabs and Straights against forward moving opponents
    Tuned health event frequencies and thresholds
    Tuned grapple ratings impact on transition speeds
    Tuned contact frames logic for slipping strikes
    Tuned stamina on missed and blocked slip strikes
    Removed double Uppercut combination coming out of a slip
    Tuned block breakdown
    Tuned referee standup/break timer on the ground and in the clinch
    Reduced range on Iminari Roll
    Tuned Submission Gates
    Tuned damage logic on combination exchanges
    Tuned counter damage bonus per weightclass
    Reduced number of strikes before Referee steps in during Finish the Fight
    Force denial to sprawl on takedown attempts from the clinch
    Allow health regen to a limit determined by chin damage during health events
    Slow down movement speed while holding block and moving forward when a straight punch is thrown at your block
    Add slip vulnerability to slip strikes
    Add momentum advantage off sub crucifix transition cancel
    Turn off grapple advantage when holding block in single collar
    Add counter damage bonus to back lunge evasion
    Add a small amount of side head vulnerability to forward moving strikes
    Tune takedown speed and ranges
    Check out these Tips and Tricks to improve your skills.

    Comment

    • smokeface
      Rookie
      • Aug 2017
      • 415

      #3
      Re: Patch notes

      My God they added ref interaction and reduced the number of strikes before they intervene. This should make a lot of people happy. I'm also guessing this was the spoiler they've been talking about.

      Sent from my SM-N950U1 using Operation Sports mobile app

      Comment

      • xtremeba1000
        Pro
        • Aug 2017
        • 772

        #4
        Re: Patch notes

        I'm really curious about the stats for the added fighters

        Comment

        • aaron2388
          Rookie
          • Nov 2011
          • 37

          #5
          Re: Patch notes

          Transitioning from striking to grappling almost feels smoother than ufc 2, amazing job with that.. sway strikes have been drastically slowed down

          Comment

          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #6
            Re: Patch notes

            Originally posted by smokeface
            My God they added ref interaction and reduced the number of strikes before they intervene. This should make a lot of people happy. I'm also guessing this was the spoiler they've been talking about.

            Sent from my SM-N950U1 using Operation Sports mobile app
            Yes it was...

            Comment

            • TheGentlemanGhost
              MVP
              • Jun 2016
              • 1321

              #7
              Re: Patch notes

              Downloading now, glad to see those ref interactions. Nice to have another LHW I want to use, I've actually been putting in some work with Latifi and Johnson was the only other LHW I liked using. Hopefully the changes to take downs make them more realistic. They were oddly either too hard are too easy depending on the type of take down. Can't wait to see how this feels now, but of course having td-to-clinch sequences are most ideal sometime in the future. I definitely wasn't expecting it in an early patch, if at all in this game.

              Comment

              • chapmandachamp
                Rookie
                • Jul 2014
                • 379

                #8
                Re: Patch notes

                Just need servers up and we good to go!


                Sent from my iPhone using Operation Sports

                Comment

                • johnmangala
                  MVP
                  • Apr 2016
                  • 4525

                  #9
                  Re: Patch notes

                  Originally posted by chapmandachamp
                  Just need servers up and we good to go!


                  Sent from my iPhone using Operation Sports
                  It says it'll be up around 2pm PST.. so not too long.

                  The live tuner also just went up so I will post the tuner notes as I find them.

                  Comment

                  • TheGentlemanGhost
                    MVP
                    • Jun 2016
                    • 1321

                    #10
                    Re: Patch notes

                    Oh wow, I gotta be honest. I thought the ref interaction was gonna look awful, but it's not lol...really smooth looking, at least from full mount.

                    Comment

                    • fballturkey
                      MVP
                      • Jul 2011
                      • 2370

                      #11
                      Re: Patch notes

                      Only negative I see is Blaydes not being in but I’m sure they picked the new fighters well before the Hunt fight. Looks good, can’t wait to try it.

                      Edit: Although I’m pretty surprised Saki got the nod over Blaydes anyway. Saki will be more fun to play with probably but I guess his kickboxing popularity is a lot higher than I realized (I don’t follow it at all) for him to have gotten in with one UFC fight and only 2 MMA fights total. Again though, he’ll be fun to play with.
                      Last edited by fballturkey; 03-05-2018, 02:19 PM.
                      Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

                      Comment

                      • td7
                        Rookie
                        • Apr 2007
                        • 487

                        #12
                        Re: Patch notes

                        Did Gracie get switched from a striker template to a Grappler template?
                        You play fast! You play strong! You go out there and dominate the man you're playing against, and you make his *ss quit! That's our trademark! That's our M.O. as a team! That's what people know us as! - Nick Saban

                        Comment

                        • johnmangala
                          MVP
                          • Apr 2016
                          • 4525

                          #13
                          Re: Patch notes

                          Originally posted by td7
                          Did Gracie get switched from a striker template to a Grappler template?
                          I believe this happened earlier but I think i am wrong. I would think it made into this patch. Need confirmation.

                          Comment

                          • cal7_11
                            Rookie
                            • Aug 2009
                            • 446

                            #14
                            Re: Patch notes

                            Finally Colby is added. Can’t wait to slap his face silly, detestable bloke! Gokhan is going to be a LOT of fun! Can’t wait to try him out, especially those signature combos. Great work on this patch!

                            Comment

                            • GamingPractitioner
                              Rookie
                              • Apr 2016
                              • 188

                              #15
                              Re: Patch notes

                              This looks like it's going to be great. I really love how you can create space now and punish people who run in throwing hooks. Plus my man saki and his famous combo's in the game... Cannot wait!

                              Comment

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