EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & More

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  • Nugget7211
    MVP
    • Nov 2017
    • 1401

    #151
    Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

    Originally posted by Phillyboi207
    But that’s how easy it should be(assuming your fighter has high footwork). Just give lunges ridiculous vulnerability if you lunge into a strike.

    Show me any clips of fighters with great footwork being stuck against the cage

    It doesnt happen because they’re one lunge away from turning the corner.
    My problem with 2 was that it lacked the high footwork caveat you just gave, literally any fighter could get around the opponent and off the fence in a single lunge when the vast majority of MMA fighters aren't great at that IRL. Like, Stefan Struve is awful at getting of the fence, as are Pettis, JDS and Rockhold, but they'd all circle the whole way around you with a single lunge in 2. The only problem I had with James Kraus' comment was "UFC 2 had this down", because I think it was too easy to get most fighters off the fence

    Obviously it should be harder to keep fighters like Aldo, Wonderboy and Joanna against the cage than it currently is in 3, but I think it's about right for the Pettis' and JDS' of the world, you know?
    **** off, Nugget7211 - GPD, 2017 & 2018
    Internet Hero - Jack Slack, 2018

    Comment

    • bmlimo
      MVP
      • Apr 2016
      • 1123

      #152
      Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

      Knee spam still there and very effective ...

      Comment

      • johnmangala
        MVP
        • Apr 2016
        • 4525

        #153
        Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

        Originally posted by bmlimo
        Knee spam still there and very effective ...
        We should be able to catch knees

        Comment

        • SMOKEZERO
          Pro
          • Apr 2016
          • 818

          #154
          Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

          Originally posted by bmlimo
          Knee spam still there and very effective ...


          Until you all get on board with removing these strikes from block it will always be a problem. Trying to slow down or add more vulnerability to those moves isn't realistic as they are low range, quick safe strikes to throw.


          Sent from my iPhone using Operation Sports

          Comment

          • jamesbenz1993
            Rookie
            • Jan 2018
            • 83

            #155
            Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

            Originally posted by SMOKEZERO
            Until you all get on board with removing these strikes from block it will always be a problem. Trying to slow down or add more vulnerability to those moves isn't realistic as they are low range, quick safe strikes to throw.


            Sent from my iPhone using Operation Sports
            Like John said a knee catch would help a lot and be really effective

            Comment

            • dfab14
              Rookie
              • Jun 2016
              • 229

              #156
              Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

              Originally posted by TheJamesKraus
              Is the advanced lunge the signature one?

              You can feel the footwork with the top level guys but I still feel like it should be more apparent.

              Take Wonderboy vs Hendricks as a prime example.
              The advanced side lunge I find works really well to circle off the cage if my back is against the cage I'm trying to bait you into throwing so I can either counter your way in or advance side lunge to circle out and put them against the cage it works more times than not for me but I use a lot of movement when I play so maybe I'm just use to how it works?

              Sent from my SM-G950U using Operation Sports mobile app

              Comment

              • dfab14
                Rookie
                • Jun 2016
                • 229

                #157
                Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                When I say advanced side lunge I mean l1 with the right stick

                Sent from my SM-G950U using Operation Sports mobile app

                Comment

                • Serengeti1
                  MVP
                  • Mar 2016
                  • 1720

                  #158
                  Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                  <div style="position:relative;height:0;padding-bottom:56.21%"><iframe src="https://www.youtube.com/embed/XHJPAiDwAgo?ecver=2" style="position:absolute;width:100%;height:100%;le ft:0" width="641" height="360" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe></div>

                  GPD... this patch has given me a real, real taste of this game's potential. But please, please, please, please do something about this. Look at how easy he slips my jab every single time. I also can't follow up with another strike because of the recovery frames I go through that come with his slip. Look at how many times in the video I clap his head around with hooks while he moves it side to side directly in front of me before I get one rock. I also can't create distance against him. This player wasn't the smartest as he kept swaying side to side in front of me while I threw hooks but the game didn't punish him so it didn't matter.

                  Idk if you saw my post at the top of page 16 but a response would go a real long way mate. I just hope this is being acknowledged and thought about.

                  Comment

                  • Phillyboi207
                    Banned
                    • Apr 2012
                    • 3159

                    #159
                    Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning &amp; M

                    Originally posted by Nugget7211
                    My problem with 2 was that it lacked the high footwork caveat you just gave, literally any fighter could get around the opponent and off the fence in a single lunge when the vast majority of MMA fighters aren't great at that IRL. Like, Stefan Struve is awful at getting of the fence, as are Pettis, JDS and Rockhold, but they'd all circle the whole way around you with a single lunge in 2. The only problem I had with James Kraus' comment was "UFC 2 had this down", because I think it was too easy to get most fighters off the fence

                    Obviously it should be harder to keep fighters like Aldo, Wonderboy and Joanna against the cage than it currently is in 3, but I think it's about right for the Pettis' and JDS' of the world, you know?
                    I feel you on that but hopefully the ratings would reflect that difference

                    Comment

                    • dfab14
                      Rookie
                      • Jun 2016
                      • 229

                      #160
                      Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning &amp; M

                      Originally posted by johnmangala
                      There are flick lunges just by flicking the movement stick (very short, I have campaigned for more range on these)

                      Advanced lunges by flicking the movement stick plus a technique modifier (longer)

                      Signature by flicking the movement stick plus a technical modifier (only certain people have this, they are mostly switch stance lunges)
                      And also L1 plus the right stick will do advance evasions lunges

                      Sent from my SM-G950U using Operation Sports mobile app

                      Comment

                      • Morgan Monkman
                        North of 60
                        • Apr 2016
                        • 1385

                        #161
                        Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning &amp; M

                        A well placed knee is currently the best defensive tactic against all these bob and weave pressure fighters as it doesn't leave you completely hanging waiting to get 1 punch koed.
                        PSNID: B_A_N_E

                        Comment

                        • bmlimo
                          MVP
                          • Apr 2016
                          • 1123

                          #162
                          Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning &amp; M

                          Originally posted by jamesbenz1993
                          Like John said a knee catch would help a lot and be really effective
                          just make a huge stamina in a missed knee or high vulnerability...
                          its almost impossible to play against someone who uses this kind of exploit

                          Comment

                          • bmlimo
                            MVP
                            • Apr 2016
                            • 1123

                            #163
                            Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning &amp; M

                            Originally posted by Morgan Monkman
                            A well placed knee is currently the best defensive tactic against all these bob and weave pressure fighters as it doesn't leave you completely hanging waiting to get 1 punch koed.
                            the problem is that spam to exploit the knee

                            Comment

                            • jamesbenz1993
                              Rookie
                              • Jan 2018
                              • 83

                              #164
                              Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning &amp; M

                              Did they allow for a camera change on ranked, when I play online on my Xbox it looked farther out than my ps4 really noticeable I like it a lot begger

                              Comment

                              • GameplayDevUFC
                                Former EA Sports UFC Gameplay Developer
                                • Jun 2014
                                • 2830

                                #165
                                Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning &amp; M

                                Originally posted by Serengeti95
                                <div style="position:relative;height:0;padding-bottom:56.21%"><iframe src="https://www.youtube.com/embed/XHJPAiDwAgo?ecver=2" style="position:absolute;width:100%;height:100%;le ft:0" width="641" height="360" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe></div>

                                GPD... this patch has given me a real, real taste of this game's potential. But please, please, please, please do something about this. Look at how easy he slips my jab every single time. I also can't follow up with another strike because of the recovery frames I go through that come with his slip. Look at how many times in the video I clap his head around with hooks while he moves it side to side directly in front of me before I get one rock. I also can't create distance against him. This player wasn't the smartest as he kept swaying side to side in front of me while I threw hooks but the game didn't punish him so it didn't matter.

                                Idk if you saw my post at the top of page 16 but a response would go a real long way mate. I just hope this is being acknowledged and thought about.
                                I'm going to try and put together a video with some suggestions around this.

                                Comment

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