Blocking is Broken and Overpower and Block piercing is useless.

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Paledude45
    Rookie
    • Feb 2018
    • 247

    #16
    Re: Blocking is Broken and Overpower and Block piercing is useless.

    Originally posted by Nekrotik
    It isn't overpowered in Ultimate Team.

    I get hit with a 4-punch combo and my block is gone. All my opponent has to do is throw the exact same combo again and I'm rocked.

    If I try to use head movement, even if I move in the correct direction to dodge the strike, I eat the combo and I'm rocked.

    If I try back or side lunges, I eat the combo and I'm rocked.

    Please do not change block, at least not in UT. You'll make it even more of a graveyard than it already is.
    This is true. You can break down the block simply with the jab, straight, jab, straight combination, then mix in a head kick, overhand, or modified strike and you can pretty much KO your opponent or drain their head health. You could repeat this process just a few times to get a KO off of a high blocker. If you use Stephen Thompson, he has a really FAST jab straight animation, so just spam that combo with him then go for a head kick and boom you win. Timing is important obviously.

    Or choose Daniel Cormier, throw a 4-piece mixing in hooks and uppercuts. If you're using a lesser fighter like Jimi Manuwa the high block won't be able to absorb too much damage. A 4-piece combo by Cormier will be just enough to break down the block, then repeat the same combo and you can KO your opponent. If you try to counter in between the 4-piece you get stopped by the punches already coming your way, if you use head movement you lean into a punch and get rocked anyway. Your only defensive option at that point is to lunge and pray.

    Edit: I just realized I posted this same post in two different threads thinking my previous post magically disappeared, my bad!
    Last edited by Paledude45; 03-16-2018, 12:09 PM.

    Comment

    • SteveM584
      Rookie
      • Feb 2018
      • 146

      #17
      Re: Blocking is Broken and Overpower and Block piercing is useless.

      Body shots? Leg kicks? You have options to make people pay for only holding high block.

      Comment

      • SMOKEZERO
        Pro
        • Apr 2016
        • 818

        #18
        Re: Blocking is Broken and Overpower and Block piercing is useless.

        In this game if you're less than 50% striking, you're in trouble


        Sent from my iPhone using Operation Sports

        Comment

        • Trillz
          MVP
          • Apr 2016
          • 1369

          #19
          Re: Blocking is Broken and Overpower and Block piercing is useless.

          the problem is people is holding high block all the time because body shots are useless, leg kicks can easily be checked.
          Youtube: https://www.youtube.com/user/im2good4u1
          PSN: Headshot_Soldier

          Comment

          • WarMMA
            MVP
            • Apr 2016
            • 4612

            #20
            Re: Blocking is Broken and Overpower and Block piercing is useless.

            Originally posted by Pappy Knuckles
            I don't know. When someone's block is depleted and I swarm at the right time, I feel like I can shred through it pretty well. I've also been on the other end where I'm just trying to survive and let my block meter fill back up because it feels every hit destroys it. I personally like where it's at right now. I find that mixing up the trajectory of my punches when I'm trying to break it helps a lot.

            I know it can be frustrating when you feel like you should be able to finish a person sometimes, but it happens.
            This. And with the new block breakdown animations, it actually kinda cues you when to switch the trajectory of your strikes. Once you see them start to bend over and turtle up, that's when you need to switch strike trajectory. Imo the block breakdown is in a pretty decent place right now...anything else done to it might be overkill.
            Last edited by WarMMA; 03-16-2018, 01:06 PM.

            Comment

            • manliest_Man
              MVP
              • May 2016
              • 1203

              #21
              Re: Blocking is Broken and Overpower and Block piercing is useless.

              Originally posted by MartialMind
              I would really love to start seeing videos. Not saying I don't believe you personally, but having a video to watch, would give so much credence to your argument.

              Edit: Here is a short 40 sec clip from that fight. I feel like i've given my everything in these 40 seconds here and he doesn't seem to be phased at all.

              All he does is hold Block, till i gass out then perform a slip Uppercut until he gets a lucky rock at my gassed out self.

              He doesn't care that i am throwing bombs at him he keeps coming:

              <iframe width="560" height="315" src="https://www.youtube.com/embed/2lcReuM5oBc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

              I wasted 25% of my stamina here, rocked him 2 times. Cought him so many times when he tried slipping. He could care less. At the end of the day, he kept holding High Block, i Kept gassing.

              In this example as well, you keep seeing his block regenerate, despite me still striking him. The short term block meter only goes down for 4 piece combos. So, while i am striking, it's regenerating... I am throwing like 3 strikes, then the thing regenerates, despite me starting another combination after that.

              I guess that's the intendend way for the block to work, but it's ridiculous.

              In my opinion, if someone allows themselves to eat a 4 strike combo, then their block should get disabled for a few more strikes afterwards as well and not instantly replenish and require another 4 piece combo, that is impossible, since the striker gasses out...

              Maybe after a 4 piece combo, you should only need like a 2 piece combo for the next ~3 seconds and after getting hit by multiple 4 piece combos, the block's longevity should break down to only requiring a starting 3 piece combo to pierce through it.
              Last edited by manliest_Man; 03-16-2018, 02:31 PM.

              Comment

              • Dave_S
                Dave
                • Apr 2016
                • 7835

                #22
                Re: Blocking is Broken and Overpower and Block piercing is useless.

                If someone is hugging high block and back dashing effectively good luck breaking block! (At mid to low skill levels)

                Comment

                • RetractedMonkey
                  MVP
                  • Dec 2017
                  • 1624

                  #23
                  Re: Blocking is Broken and Overpower and Block piercing is useless.

                  I can’t believe with all of the crap this guy has posted that people are still responding to him like he’s not saying something totally off base.

                  If someone is LITERALLY just holding high block and you can’t break it, go ahead and break that game disc. 1-1-2-3, I believe every fighter has that combo. It breaks the block 100% of the time with the hook. Also, if they’re holding high block, spam hooks to the body. They don’t do much single damage but if you land six in a row you have a massive chance to get a body rock. Which is almost always game over right there.


                  Sent from my iPhone using Operation Sports

                  Comment

                  • Dave_S
                    Dave
                    • Apr 2016
                    • 7835

                    #24
                    Re: Blocking is Broken and Overpower and Block piercing is useless.

                    Originally posted by RetractedMonkey
                    I can’t believe with all of the crap this guy has posted that people are still responding to him like he’s not saying something totally off base.

                    If someone is LITERALLY just holding high block and you can’t break it, go ahead and break that game disc. 1-1-2-3, I believe every fighter has that combo. It breaks the block 100% of the time with the hook. Also, if they’re holding high block, spam hooks to the body. They don’t do much single damage but if you land six in a row you have a massive chance to get a body rock. Which is almost always game over right there.


                    Sent from my iPhone using Operation Sports
                    How does that break block if fighter is backing up or back dashes?

                    Comment

                    • RetractedMonkey
                      MVP
                      • Dec 2017
                      • 1624

                      #25
                      Blocking is Broken and Overpower and Block piercing is useless.

                      Originally posted by Dave_S
                      How does that break block if fighter is backing up or back dashes?


                      He wasn’t talking about that in the OP. In fact, the guy was marching forward he said.

                      But, that is a different situation entirely. This is the problem with people who struggle. They apply one solution to different problems when the new problem calls for a different solution. You’re focused on “how do I break the block when they back lunge” instead of “what do I do now that they are back lunging”.

                      You can’t expect the block break to work against back lungers if you aren’t in the right range. In that case you would switch to body attacks to catch them on the way out. The 1-2 body combo and body kick are good counters to the back lunge. That said, if you’re up close or if they’re on the cage, the 1-1-2-3 STILL breaks the guard against a back lunge.


                      Sent from my iPhone using Operation Sports

                      Comment

                      • Dave_S
                        Dave
                        • Apr 2016
                        • 7835

                        #26
                        Re: Blocking is Broken and Overpower and Block piercing is useless.

                        I just figured this was decent place to post because I was thinking about overall block strength, block regeneration, and then backdash sprinkled on top.

                        Comment

                        • RetractedMonkey
                          MVP
                          • Dec 2017
                          • 1624

                          #27
                          Re: Blocking is Broken and Overpower and Block piercing is useless.

                          Originally posted by Dave_S
                          I just figured this was decent place to post because I was thinking about overall block strength, block regeneration, and then backdash sprinkled on top.


                          I do think that high block is still too strong. This situation in the quote can be very difficult to deal with. They can sit and take the first few hits but then back lunge out of the way to drain stamina and regenerate block. I think a simple three piece combo like 1-2-3 should do decent chip damage on block. That would force people to move more instead of holding block. Along with block slowing movement a tad in general (maybe by 3-5 movement stat points).

                          I think back lunge is in a good place right now, but needs to be much more responsive. Add the vulnerability and stamina tax on head movement and I think we’ve got a solid base game where everything has a GOOD counter.


                          Sent from my iPhone using Operation Sports

                          Comment

                          • manliest_Man
                            MVP
                            • May 2016
                            • 1203

                            #28
                            Re: Blocking is Broken and Overpower and Block piercing is useless.

                            Originally posted by RetractedMonkey
                            I can’t believe with all of the crap this guy has posted that people are still responding to him like he’s not saying something totally off base.

                            If someone is LITERALLY just holding high block and you can’t break it, go ahead and break that game disc. 1-1-2-3, I believe every fighter has that combo. It breaks the block 100% of the time with the hook. Also, if they’re holding high block, spam hooks to the body. They don’t do much single damage but if you land six in a row you have a massive chance to get a body rock. Which is almost always game over right there.


                            Sent from my iPhone using Operation Sports


                            Did you watch this? It's a short clip from the fight i am describing in this post.

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/2lcReuM5oBc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                            Also the 1-1-2-3 doesn't work, when you miss a jab which happens all the time with Mc Gregor against Tony Ferguson's weird fighter model.

                            In general in this game, due to the camera angles, you have to resort to fighting the camera with your controller's movement combined with the uncontrollable slowed down of the movement that occurs when approaching your opponent(My guess this is the fix the Devs chose to avoid weird model collisions) i couldn't get close to him to throw a jab, let alone a 1-1-2


                            P.S. Ohhh I apologize Master RetratedMonkey, the Supreme OperationsSports' Model Member. Please Forgive me! Sorry if my posts aren't to your liking your highness. I shall try to improve my bum posts, since such a superior and intelligent being, such as yourself, doesn't deserve to even catch a glimpse of the uggliness of my ****posts.
                            Last edited by manliest_Man; 03-16-2018, 02:24 PM.

                            Comment

                            • iHazCode
                              Rookie
                              • May 2016
                              • 397

                              #29
                              Re: Blocking is Broken and Overpower and Block piercing is useless.

                              I would suggest that in addition to stamina , long term block break down should also affect the time it takes someone to get their guard up. So if your arms are destroyed from blocking for an entire round, you will now have to pre-emptively block something like a hook, rather than hitting block as soon as you see the strike coming.

                              Seems like a logical solution that could work well in the game. Those are my two cents anyways.

                              Comment

                              • RetractedMonkey
                                MVP
                                • Dec 2017
                                • 1624

                                #30
                                Re: Blocking is Broken and Overpower and Block piercing is useless.

                                Originally posted by manliest_Man
                                Did you watch this? It's a short clip from the fight i am describing in this post.

                                <iframe width="560" height="315" src="https://www.youtube.com/embed/2lcReuM5oBc" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                                Also the 1-1-2-3 doesn't work, when you miss a jab which happens all the time with Mc Gregor against Tony Ferguson's weird fighter model.

                                In general in this game, due to the camera angles, you have to resort to fighting the camera with your controller's movement combined with the uncontrollable slowed down of the movement that occurs when approaching your opponent(My guess this is the fix the Devs chose to avoid weird model collisions) i couldn't get close to him to throw a jab, let alone a 1-1-2


                                P.S. Ohhh I apologize Master RetratedMonkey, the Supreme OperationsSports' Model Member. Please Forgive me! Sorry if my posts aren't to your liking your highness. I shall try to improve my bum posts, since such a superior and intelligent being, such as yourself, doesn't deserve to even catch a glimpse of the uggliness of my ****posts.
                                The only thing that video shows is that you lied in your original post. This guy was NOT simply backing up and holding high block the whole fight. He was getting rocked and shelling up.

                                You yourself know that you should be finishing with a round strike after buffing the opponent's straight guard. Yet, you didn't do that. You insisted on throwing strikes that you KNOW would not break the guard. That's not a broken gameplay mechanic, that's self-sabotage.

                                The 1-4-5 DOES NOT WORK. The way block break works is you have to buff the guard to either the side or straight ahead and hit with the opposite right after. 1-4-5 hits all angles so it doesn't work as well. You can complain all you want about that being wrong and I would even agree with you. What you can't do is yell and scream about high block being broken.

                                1-2-1-2 head kick would have finished that guy immediately. 1-2-1-1-overhand would have finished him immediately. You just refused to use those tools that you KNOW work. So instead of crying about something that isn't real, make the actual fair point that 1-4-5 should be better at breaking block.

                                Actually don't, because this has been brought up more times than I can count.

                                P.S. Nothing in that video shows the 1-1-2-3 doesn't work. In fact, I do it all the time against Ferguson.

                                Comment

                                Working...