Figured out why everyone is getting KOed so easily.

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  • bmlimo
    MVP
    • Apr 2016
    • 1123

    #31
    Re: Figured out why everyone is getting KOed so easily.

    Originally posted by UFCBlackbelt
    I think it has more to do with how straighta follow you whole youre being knocked down more now
    Doesn’t need to be knocked down bro just watch your opponent strikes and your health bar u will se the amount of ttime to regen

    Comment

    • Find_the_Door
      Nogueira connoisseur
      • Jan 2012
      • 4051

      #32
      Re: Figured out why everyone is getting KOed so easily.

      Originally posted by Phillyboi207
      Leave it where it’s at

      Fix the amount of stamina lost on retreat move and get rid of magnetic sliding punches

      A fight should feel dangerous
      I actually prefer the current damage - it's a much better depiction of the damage inflicted in a fight and is the way to go.

      Was terrible before when you're rocked and your head health is surging up at rapid speed.


      I just feel a lot of people are getting their arse kicked and are now seeking something to make sense of it so they're complaining about this.
      Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

      Comment

      • Freshly Baked Gregg
        Pro
        • Jan 2018
        • 605

        #33
        Re: Figured out why everyone is getting KOed so easily.

        Originally posted by Find_the_Door
        I actually prefer the current damage - it's a much better depiction of the damage inflicted in a fight and is the way to go.

        Was terrible before when you're rocked and your head health is surging up at rapid speed.


        I just feel a lot of people are getting their arse kicked and are now seeking something to make sense of it so they're complaining about this.
        Sure, it might be a bit more realistic but because of the crazy stamina system, it doesn't equate out to be balanced.

        Comment

        • Find_the_Door
          Nogueira connoisseur
          • Jan 2012
          • 4051

          #34
          Re: Figured out why everyone is getting KOed so easily.

          Originally posted by Freshly Baked Gregg
          Sure, it might be a bit more realistic but because of the crazy stamina system, it doesn't equate out to be balanced.
          I don't have any problems. I take a quick break after getting rocked and have to actually work for a recovery. That's how it should be.
          Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

          Comment

          • Freshly Baked Gregg
            Pro
            • Jan 2018
            • 605

            #35
            Re: Figured out why everyone is getting KOed so easily.

            Originally posted by Find_the_Door
            I don't have any problems. I take a quick break after getting rocked and have to actually work for a recovery. That's how it should be.
            I'm talking in terms of the other player being able to absolutely lay it on you with block breakers and not get tired.

            Comment

            • bmlimo
              MVP
              • Apr 2016
              • 1123

              #36
              Re: Figured out why everyone is getting KOed so easily.

              Originally posted by Find_the_Door
              I don't have any problems. I take a quick break after getting rocked and have to actually work for a recovery. That's how it should be.
              U cant take this break... if the guy is close... in the moment u stand up he throw other combo and u drop again

              Comment

              • iHazCode
                Rookie
                • May 2016
                • 397

                #37
                Re: Figured out why everyone is getting KOed so easily.

                Please leave it where it is, all this instant regen, attack attack, backup regen, attack attack stuff is waaaay too arcadey.
                At least the way it is now depicts the sport a little more accurately.. Fight recklessly and expect short fights. Period.

                Comment

                • iHazCode
                  Rookie
                  • May 2016
                  • 397

                  #38
                  Re: Figured out why everyone is getting KOed so easily.

                  Originally posted by RetractedMonkey
                  It's bad in general, but it snowballs once you've been rocked and is very hard to recover from.

                  My GT is LemusKhan. Send me a message if you want.

                  Honestly what you just described here sounds like the best and most realistic thing this game could have. When you get rocked it should snowball, and should be very hard to recover from. In my opinion the frequency of getting wailed on, or rocked and then recovering is one of the things that made this game feel super arcadey and cheesy.

                  I do however understand what your saying though, guess we'll just have to agree to disagree on if that is a bad thing or not though.

                  Comment

                  • Find_the_Door
                    Nogueira connoisseur
                    • Jan 2012
                    • 4051

                    #39
                    Re: Figured out why everyone is getting KOed so easily.

                    Originally posted by bmlimo
                    U cant take this break... if the guy is close... in the moment u stand up he throw other combo and u drop again
                    So take a minute to sit then and recover like fighters do in real life? Or actively use defensive head movement and footwork to circle out if it's an active knock down.

                    Getting blitzed after an active knock down? That's what happens in real life when someone hurts someone.

                    This is perfectly replicated now and if changed will ruin the semblance of realism achieved.
                    Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

                    Comment

                    • Find_the_Door
                      Nogueira connoisseur
                      • Jan 2012
                      • 4051

                      #40
                      Re: Figured out why everyone is getting KOed so easily.

                      Originally posted by iHazCode
                      Please leave it where it is, all this instant regen, attack attack, backup regen, attack attack stuff is waaaay too arcadey.
                      At least the way it is now depicts the sport a little more accurately.. Fight recklessly and expect short fights. Period.
                      Originally posted by iHazCode
                      Honestly what you just described here sounds like the best and most realistic thing this game could have. When you get rocked it should snowball, and should be very hard to recover from. In my opinion the frequency of getting wailed on, or rocked and then recovering is one of the things that made this game feel super arcadey and cheesy.

                      I do however understand what your saying though, guess we'll just have to agree to disagree on if that is a bad thing or not though.
                      Yes these responses exactly - please keep it as is. Much improved as of now and I've played way more games since this patch.
                      Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

                      Comment

                      • Find_the_Door
                        Nogueira connoisseur
                        • Jan 2012
                        • 4051

                        #41
                        Re: Figured out why everyone is getting KOed so easily.

                        To be clear nothing is wrong with damage. What is wrong is people throwing 130+ strikes per round and recovering stamina like no other between breaks.

                        Stamina Regen needs to be nerfed.
                        Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

                        Comment

                        • Phillyboi207
                          Banned
                          • Apr 2012
                          • 3159

                          #42
                          Re: Figured out why everyone is getting KOed so easily.

                          Originally posted by Find_the_Door
                          Yes these responses exactly - please keep it as is. Much improved as of now and I've played way more games since this patch.
                          I think it should be turned up just about 50% after knockdowns.

                          The issue is the way block break works. With your health so low anything that's blocked will bleed through and knock you down again. And then we have jabs destroying our block.

                          I'd much rather see jab's ability to break the block removed and the tax from retreat lowered first. And increase the regen by like 50%. It's definitely in a much better place than before but I think it's a little too far.

                          I think RetractedMonkey is on PS4 as well. Would you mind playing him to see if he can change your mind?

                          Comment

                          • Find_the_Door
                            Nogueira connoisseur
                            • Jan 2012
                            • 4051

                            #43
                            Re: Figured out why everyone is getting KOed so easily.

                            Originally posted by Phillyboi207
                            I think it should be turned up just about 50% after knockdowns.

                            The issue is the way block break works. With your health so low anything that's blocked will bleed through and knock you down again. And then we have jabs destroying our block.

                            I'd much rather see jab's ability to break the block removed and the tax from retreat lowered first. And increase the regen by like 50%. It's definitely in a much better place than before but I think it's a little too far.

                            I think RetractedMonkey is on PS4 as well. Would you mind playing him to see if he can change your mind?
                            Yeah not a problem

                            What's his PSN

                            There's nothing wrong with it bleeding through. You're rocked and your defense is compromised.
                            Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

                            Comment

                            • Phillyboi207
                              Banned
                              • Apr 2012
                              • 3159

                              #44
                              Re: Figured out why everyone is getting KOed so easily.

                              Originally posted by Find_the_Door
                              Yeah not a problem

                              What's his PSN

                              There's nothing wrong with it bleeding through. You're rocked and your defense is compromised.
                              I'll wait for him to come since i dunno his PSN

                              Bleedthrough is cool, it's that your health is so low that pretty much any combo will auto drop/rock you again. You're kinda stuck since we can't lunge and block anymore. So if you're dropped against the cage there isn't much you can do.

                              I know you're way better than me at the game tho so I'll wait to see how the fight between you and RetractedMonkey turns out.

                              Comment

                              • AeroZeppelin27
                                MVP
                                • Nov 2017
                                • 2287

                                #45
                                Re: Figured out why everyone is getting KOed so easily.

                                Originally posted by AydinDubstep
                                Something is definitely off with the head health unless it's intentional?

                                I put the damage sliders 3 ticks to the left, once a guy has been rocked it seems like his head health is very low for the rest of the fight.

                                Gonna experiment some more.

                                Edit: seems to be fine tbh, will report back more later.
                                It definitely regenerates slower for me.
                                I actually don't mind it as it makes the AI more passive usually, counter it coming in with a tasty 3 piece and it'll retreat for the next 20 seconds to let its head heal.

                                It also leads to the overall headhealth dropping much quicker than it used to, which I again quite like.

                                My only issue is indeed knockdowns, Drop the AI so it goes into an alert KO and then hit it immediately as it gets hack up, you'll instantly drop it again because its head hasn't regenerated at all.

                                I definitely think it needs some tweaking around rocks and KDs, but its grown on me a helluva a lot for offline, I can see how folk wouldn't like it, and in hectic online fights it may cause issues.

                                One issue it certainly causes is accidental KOs out of chokes. Chokes drop the sub fighters head health significantly, with the slowed regen, its not hard to say, release the sprawl guillotine once you roll into the mount and get an easy TKO.

                                I've only done that offline. Hopefully it wouldn't work online. Hopefully.

                                Comment

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