In my opinion 5 reasons the ground game is not exciting. I would like to preface this by saying the ground game is my favorite aspect of MMA. I love BJJ. I also love good stand up but I have always been a fan of submissions and the chess match and technique from good ground fighters (no lay n pray. GSP one of my least favorite fighters to watch of all time).
1.) slow. Not enough action and strategy
2.) too easy. I never feel like I am in real danger when khabib or A skilled ground n pounder has me down. Too easy to get up. Also to easy when on top to gain advantages positions. A guy like nogueira should do a better job neutralizing my offense with their guard. I should have to work to get to half guard. Side note I could just go from pro to legendary but then the AI is a little too good and I can't do anything. My skill level is not at that level.
3.) too many high level sweeps. Against high level fighters or guys ranked in the top 10 it is very rare to see some of the high level sweeps you see in the game. Not only is it two easy to sweep guys who have good top game in real life I.e GSP, Khabib, Usman etc. it also happens like 2-3 times a round. This is simply not a reflection of what you see in real mma. A high level sweep should be something you have to work for and feel more rewarding when you pull one off against a top level fighter
4.) submission are too easy to pull off offensively. Sure they made it harder to escape which I like, but it is too easy to submit top level guys when playing the AI. As it stands I can submit demons maia on a regular basis playing on pro. On a side note generally of Maia catches me in one on pro he usually puts me out. The truth is you just don't see top level guys getting submitted as frequently In real life as you do in the game. Example: Rampage Jackson is by no means a black belt level jui jitsu practitioner, but in 50 career fights he has only been submitted twice!!!! Now should a guys like quinton Jackson be impossible to submit by a high level guy? No. But I shouldn't be able to submit him regularly 9 times out of 10 by spamming submissions to where I have 8 attempted in a fight. Which leads me to my next point.
5) submissions are way to easy to attempt. I can throw up 10 submission attempts in a 3 round fight. Submissions are hard to get and should have to be worked for. As it stands right now all I have to do is hold a button and push the joystick and my submission just immediately goes into a lock animation.
I know with the "realistic" ideas I am proposing this would make the ground game extremely boring for casuals, which is a huge portion of UFC 3 fan base, but MMA can be boring sometimes, and I would like to see a possible "simulation" mode that represents the sport better where I don't see 10 submission attempts per game and 6 high level BJJ sweeps. I would like to see the ground game reflected as the struggle it is and not some Arcady "you sweep me, then I sweep you seconds later". Granted I am speaking from a strictly offline playing the AI point of view, but I am a big believer that if every mechanic was implemented to offer a better offline experience, it would reflect on the online competitive gameplay. Granted people are always going to find the way to cheese. Too many online players are more concerned with winning than having an organic realistic reflection of MMA. But would getting back to replicating real sports through video games be such a bad thing?
As of right now this game is designed to cater to an action packed online competitive crowd. If you think this game represents MMA you are fooling yourself. It's more of an arcade tekken fighter with MMA principles sprinkled in.
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