Have minor transition>major transition>blocking>punching>minor transition
Minor transitions shouldnt be reversable. They could also set up submissions. Have like 2-4 minor transitions equal a major one(depending on level and ratings). Also doing minor transitions increase speed of major ones and decrease stages for subs.
So for instance, getting wrist control is a minor transition, shifting your hips to one side is a minor transition, then you can either go straight for a sub with less stages or major transition to get up but it’ll be way faster due to using minor transitions first.
I’d also like to see a scramble mechanic(and rating). Instead of auto reversals when you time a reverse(clicking R3) on a major transition it creates a scramble situation and both players have to try to “win”. Submissions should be possible from here. Maybe a timed button mash like the arm bar submission in EA MMA
These mechanics can also apply to wrestling. I’d like a struggle animation and the same minigame.
What this does is create depth in the ground game for higher level players but newer guys can still use major transitions/punching/blocking which would work the same. Also by switching reversals to clicking R3 it gives us the option to deny only incase someone wants to be on bottom.
For clinch work i’d like to see movement in the clinch impacting transition speeds. If I double under and push forward it should make the body clinch easier. If we’re in single collar I should be able to pivot towards your lead leg and make a sweep easier by taking you off balance. Clinch transition speeds need to also be faster , it is extremely difficult to hold someone in the clinch. Exception being double under.
Single collar punches/elbows need to do same damage as Thai clinch. Think about it, when you throw an elbow or punch from Thai clinch it becomes a single collar strike anyway. Against the fence over/under should always be default. Get rid of auto break on thai clinch, just make it extremely difficult to get there and hold that position.
I also think the choke minigame from EA MMA is much better than the current game. Joint locks are another beast tho and maybe they should be transition based.
A lot of stuff but I’m hoping some of it sounds good to y’all.
Feedback is appreciated.
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