Why don't you like grappling in this game?

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  • Phillyboi207
    Banned
    • Apr 2012
    • 3159

    #1

    Why don't you like grappling in this game?

    I wanted to figure out why so many people aren't interested in the grappling

    This may give the devs direction for what people want fixed
    129
    I don't like grappling in real life either
    0%
    1
    The grappling in this game is too unrealistic
    0%
    33
    The grappling in this game is too realistic
    0%
    0
    The grappling in this game is too slow pace
    0%
    28
    The grappling relies too much on stamina
    0%
    13
    The grappling is too limited
    0%
    45
    Other (Please post your reason)
    0%
    9

    The poll is expired.

  • LarsP
    Pro
    • Mar 2016
    • 720

    #2
    Re: Why don't you like grappling in this game?

    Good thread.

    Let me start by saying that creating a grappling mode that everyone likes is an utopia. Translating MMA grappling to a video game is probably one of the most challenging tasks for any video game developer.

    I'm no ground expert nor a game developer so my inputs are mostly based on visuals.

    What I don't like about the current grappling system is the lack of fluidity. Everything looks like it's stuck in the mud, GnP looks robotic. I love to give people some Barboza'esque mauling on the ground, but in this game that just doesn't give any satisfaction.

    To be honest, I'm not sure what direction they should go in terms of controls, or just completely new grappling mechanics.

    I want to see more fluidity, more cage positions, more struggles for takedowns, body knee's from back side and ground sways.

    Comment

    • Find_the_Door
      Nogueira connoisseur
      • Jan 2012
      • 4051

      #3
      Re: Why don't you like grappling in this game?

      Three reasons:

      Because I grapple in real life

      Because it's been done better before

      Because it's extremely limited and hardly anyone feels unique
      Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

      Comment

      • Phillyboi207
        Banned
        • Apr 2012
        • 3159

        #4
        Re: Why don't you like grappling in this game?

        Originally posted by Find_the_Door
        Three reasons:

        Because I grapple in real life

        Because it's been done better before

        Because it's extremely limited and hardly anyone feels unique
        Care to go into detail about number 2?

        What exactly has been done "better" ? I'm hoping we can provide as much detail as possible for the devs.

        They clearly listen to our feedback and I think the more depth we provide with our answers the greater the chance of them listening.

        Comment

        • Morgan Monkman
          North of 60
          • Apr 2016
          • 1385

          #5
          Re: Why don't you like grappling in this game?

          Using the stick to transition while having the ability to do quick transitions or special transitions with the use of l1 or r1.

          That was always the best, felt real fast and responsive.

          This filling meters and landing baby punches to fill up a meter called "grapple advantage" is absolutely terrible.

          Having to literally guess which way to stop someone from transitioning is absolutely terrible as well.
          PSNID: B_A_N_E

          Comment

          • Abstrakt fists
            Rookie
            • Apr 2016
            • 369

            #6
            Re: Why don't you like grappling in this game?

            Originally posted by Phillyboi207
            Care to go into detail about number 2?

            What exactly has been done "better" ? I'm hoping we can provide as much detail as possible for the devs.

            They clearly listen to our feedback and I think the more depth we provide with our answers the greater the chance of them listening.
            Grappling in general has been done way better by both THQ and EA MMA.

            My main complaint is that it is slow and lacks fluidity. I dont know exactly how to explain it but it just is not fun. It is a complete halt in the action to sit and switch off filling up bars and flicking the stick. To be honest I dont even understand what is supposed to be fun or engaging about it. I am fairly good at it and could win most matches if i wanted to go to the ground but I would rather watch paint dry.

            Comment

            • Dankoz
              Rookie
              • Sep 2017
              • 258

              #7
              Re: Why don't you like grappling in this game?

              Because grappling is all about spamming transition fakes and it's not realistic.

              Comment

              • aholbert32
                (aka Alberto)
                • Jul 2002
                • 33106

                #8
                Re: Why don't you like grappling in this game?

                My take is no game has ever gotten it right:

                UD3 had great GNP, more positions (butterfly guard, more cage positions) and things like head movement on the ground. The sub system sucked and the overall mechanics were more turn based than UFC 3.

                UFC3's system is better than any other games in my opinion. It isnt turn based, there is the momentum system and there is more of a flow. The sub system is average and the GNP is really weak. Also there should be more positions.

                The only thing I liked about EA MMA's grappling was the choke submission system. I felt like that was the best sub system I've played.

                Comment

                • l The Spider l
                  Rookie
                  • Apr 2017
                  • 107

                  #9
                  Re: Why don't you like grappling in this game?

                  I feel the Grappling is very limited fighters have different styles of grappling but in this game you basically always take the same path pass guard, hold HG until you fake em out and get GA go side control to drain stamin and then mount or crucifix gnp. That’s basically 4 positions which are most effective very limited. Not to mention I feel as though subs are very underpowered barring switches, FTF’s and 2 gates and even with those you need some kind of stamina advantage. It’s very hard to get anything off offensively against competent players you can’t bait them into mistakes really to catch them in a sub, you can’t really finish with GNP all that well. Also If I knock a guy down there is no incentive for me to pounce on him to finish him because I know he’s going to instantly recover and tie me up so what’s the point? I might as well stand him up for the KO instead of going to a decision, just my thoughts.

                  Comment

                  • Yaari
                    MVP
                    • Feb 2014
                    • 1496

                    #10
                    Re: Why don't you like grappling in this game?

                    I don't really know. I loved grappling in the last game but whenever I get taken down in UFC 3 I dislike every second of it. Must be the exciting striking I guess.

                    Comment

                    • Abstrakt fists
                      Rookie
                      • Apr 2016
                      • 369

                      #11
                      Re: Why don't you like grappling in this game?

                      Originally posted by aholbert32
                      My take is no game has ever gotten it right:

                      UD3 had great GNP, more positions (butterfly guard, more cage positions) and things like head movement on the ground. The sub system sucked and the overall mechanics were more turn based than UFC 3.

                      UFC3's system is better than any other games in my opinion. It isnt turn based, there is the momentum system and there is more of a flow. The sub system is average and the GNP is really weak. Also there should be more positions.

                      The only thing I liked about EA MMA's grappling was the choke submission system. I felt like that was the best sub system I've played.
                      Loved EA MMA choke system. I liked their transition system as well. Strike to pass, pass to strike was brilliant IMO. It was constant action and you actually had to outsmart your opponent not just hold the stick in a direction. The learning curve was steep but at the highest levels it was engaging to try and win the grappling battle.

                      Comment

                      • l The Spider l
                        Rookie
                        • Apr 2017
                        • 107

                        #12
                        Re: Why don't you like grappling in this game?

                        Originally posted by Abstrakt fists
                        Loved EA MMA choke system. I liked their transition system as well. Strike to pass, pass to strike was brilliant IMO. It was constant action and you actually had to outsmart your opponent not just hold the stick in a direction. The learning curve was steep but at the highest levels it was engaging to try and win the grappling battle.
                        EA MMA was the holy grail of MMA video games. Very basic but the basics were great. That game had a vulnerability system 8 years ago

                        Comment

                        • Morgan Monkman
                          North of 60
                          • Apr 2016
                          • 1385

                          #13
                          Re: Why don't you like grappling in this game?

                          Originally posted by l The Spider l
                          EA MMA was the holy grail of MMA video games. Very basic but the basics were great. That game had a vulnerability system 8 years ago
                          I have some of my most fond memories playing that game.

                          You could actually lunge forward and throw a looping strike, soooo awesome...

                          i also had tons of epic ground fights...
                          PSNID: B_A_N_E

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #14
                            Re: Why don't you like grappling in this game?

                            Originally posted by l The Spider l
                            EA MMA was the holy grail of MMA video games. Very basic but the basics were great. That game had a vulnerability system 8 years ago
                            I think its the "holy grail" for communities like this. It had an extremely realistic vulnerability system (It was the one game where a first round KO felt realistic and totally fair), I thought the structure of the career mode was great and the online guys loved the live event mode.

                            It still was lacking in some key ways like lack of positions, movement etc. It wouldve been interesting what EA wouldve done with that if there was a sequel.

                            Comment

                            • Phillyboi207
                              Banned
                              • Apr 2012
                              • 3159

                              #15
                              Re: Why don't you like grappling in this game?

                              Originally posted by aholbert32
                              My take is no game has ever gotten it right:

                              UD3 had great GNP, more positions (butterfly guard, more cage positions) and things like head movement on the ground. The sub system sucked and the overall mechanics were more turn based than UFC 3.

                              UFC3's system is better than any other games in my opinion. It isnt turn based, there is the momentum system and there is more of a flow. The sub system is average and the GNP is really weak. Also there should be more positions.

                              The only thing I liked about EA MMA's grappling was the choke submission system. I felt like that was the best sub system I've played.
                              I agree with this for the most part. Except all sub systems sucked outside of EA MMA.

                              Give me UD3 overall variety of positions,GnP, rock system on the ground, and the ability to "hold" someone down or posture freely. Add momentum scenarios from current grappling, and subs from EA MMA.

                              Comment

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