EA Sports UFC 3 Content Update #8 Available Now - Patch Notes Here

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  • Kingslayer04
    MVP
    • Dec 2017
    • 1482

    #166
    Re: Patch spoilers discussion

    Originally posted by aholbert32
    Ok I'm gonna get in trouble for this but I need to say it.

    The upcoming patch will not be an all Dan DLC.

    I'm sorry. I asked the devs to do it but they said no.
    All Brock DLC will do as well, I just hope they manage to fit all these Brocks in.

    Comment

    • cal7_11
      Rookie
      • Aug 2009
      • 446

      #167
      Re: Patch spoilers discussion

      Originally posted by GameplayDevUFC
      Because the arm and hand position after blocking these particular strikes matches the posing of a hook with the wind up cut out.

      It's absolutely intuitive and realistic to the sport. Firing off any other strike early from this situation would not make sense.

      Same with the uppercut counters. A low body side block puts your hands and hips in the perfect position to fire off an uppercut immediately without any adjustment.

      This is about as intuitive as it gets.

      Try in out yourself in real life. Especially the body ones. It feels natural. And it happens in boxing/MT/MMA.
      GPD could you please let us know how much harder it is to now catch a body kick?

      Comment

      • CAPTAINKUKAMUNGA
        Rookie
        • Apr 2016
        • 359

        #168
        Re: Patch spoilers discussion

        I really hope there is 3 more days worth of spoilers to come because as GPD said this is a big patch,Also he talked about of lot of new animations if a recall correctly so far we have only heard of 3 or 4 new ones?Where is the rest?

        Oh and for the love of God please add David Taymur,Drakkar klose and lando vanatta And T-rex arms the Goat and i will be happy.

        Also is there any more improvements coming to the ground game?
        UH VAI MORRER!!!!!

        Comment

        • TheRizzzle
          MVP
          • Apr 2016
          • 1443

          #169
          Re: Patch spoilers discussion

          Originally posted by aholbert32
          Ok I'm gonna get in trouble for this but I need to say it.

          The upcoming patch will not be an all Dan DLC.

          I'm sorry. I asked the devs to do it but they said no.
          I'm out. Y'all might as well ban me now. Burn it all down.

          Sent from my SM-N920V using Tapatalk

          Comment

          • SKITZADACTYL
            Rookie
            • Apr 2018
            • 53

            #170
            Re: Patch spoilers discussion

            as an offline player, i'm super happy about all these AI changes.

            Comment

            • SUGATA
              MVP
              • Apr 2016
              • 1375

              #171
              Re: Patch spoilers discussion

              Originally posted by GameplayDevUFC
              Because the arm and hand position after blocking these particular strikes matches the posing of a hook with the wind up cut out.

              It's absolutely intuitive and realistic to the sport. Firing off any other strike early from this situation would not make sense.

              Same with the uppercut counters. A low body side block puts your hands and hips in the perfect position to fire off an uppercut immediately without any adjustment.

              This is about as intuitive as it gets.

              Try in out yourself in real life. Especially the body ones. It feels natural. And it happens in boxing/MT/MMA.

              So, even these strikes a guaranteed to land and hit, i.e. they are unblockables (aka punishes)?


              Please, clear things, needs more details about upcoming patch:

              QUESTIONS to Devs about patch spoilers:

              1)
              Reduce the size of the input window for catch kicks, making them harder to perform.
              VS Round Body kicks/Knees/Kicks transformed into Knees on close distance (for ex. Front Body kicks or Head kicks) – [on its Execution/Startup phase] (may holding) L2+R2. [If before Startup] (may holding) L2+R2 - will be Blocking, NO Catch kick.
              VS Front Body kicks/Straight trajectory kicks – [no timing] (holding) L2+R2 - it's automatic with Low block, no timing necessary.

              Right now only Round Body kicks/Knees/Kicks into Knee require timing.
              Does Front Body kicks/Straight kicks still NOT require timing at all - you can pre-emptively hold L2+R2 to catch them?


              2)
              Added the ability to stay down during an active knockdown by pressing down on the right stick
              dont you think that it will be better (more intuitive, logical, ergonomical) to NOT stand up at all from ANY KD w/o clicking RS Up after i touched the ground when i want it and wanted moment?


              3)
              One follow up detail on this, if you pre-deny a takedown you can still block low immediately, but won't be able to block high for about half a second. And if you pre-deny clinch you'll still be able to block high, but won't be able to block low for about half a second.
              emmm, Do we have TD or Clinch attempts FEINTS already for this baiting? we had it in prev UFC 1-2 games, but it was removed from UFC 3...

              You still allowing pre-emptive denial in standing. Why we dont have it on the ground and in the clinch but have it i stand up? this is 1. not logical, 2. this restricted skill in grappling game and nerf grapplers (even genuine TD setup/preparation will be broken my simple primitive holding denial all the time or after every strike permanently).

              4)
              Removed minor duck. All forward sways will now do the major duck regardless of input timing
              MINOR FWD Sway – is ONLY be useful for fighters who are shorter than his opponent (not if taller or even the same).

              Why you are cutting short vs long reach elements from the game , which brough diversity and depth into gameplay?!
              Full PATCH and Live tuners LIST for EA UFC 5
              EA UFC 3 integral META Guide
              Fighting games PSYCHOLOGY Guide
              All my IDEAS, GUIDES, Reports and Threads on OS ("Find all threads")

              Comment

              • Boiler569
                MVP
                • Apr 2016
                • 2006

                #172
                Re: Patch spoilers discussion

                Originally posted by CAPTAINKUKAMUNGA
                I really hope there is 3 more days worth of spoilers to come because as GPD said this is a big patch,Also he talked about of lot of new animations if a recall correctly so far we have only heard of 3 or 4 new ones?Where is the rest?

                Oh and for the love of God please add David Taymur,Drakkar klose and lando vanatta And T-rex arms the Goat and i will be happy.

                Also is there any more improvements coming to the ground game?
                idk I feel like GPD has already given out 2 patches worth of Patch Notes, beggars can't be choosers man! ---- but don't let that stop you from continuing with more if you have them GPD ahahah


                Def. hope that Ground & Clinch get a bit more love, although I'm sooo happy about the Single Collar damage buff omg been waiting to knock fools out from single collar forever That plus the nerf to pre-denies of Clinch & TD are going to have a huge impact in of themselves
                PSN: Boiler569
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                Comment

                • dfab14
                  Rookie
                  • Jun 2016
                  • 229

                  #173
                  Re: Patch spoilers discussion

                  Originally posted by SUGATA
                  No, it is not.
                  The closest term is REVERSAL from NRS games - attacks that can be buffered and launhces immediately after blocking opponent's strike w/o any delay (even more , skipping 1 frame from counter startup).


                  But in GPD's situation it is Reversal PUNISHMENT b/c is guaranteed to land as i get.

                  Problem is in recognizing which strikes CAN be such Reversal punishment and which can NOT.
                  You can slip the counter so it's not automatic

                  Sent from my SM-G950U using Operation Sports mobile app

                  Comment

                  • SUGATA
                    MVP
                    • Apr 2016
                    • 1375

                    #174
                    Re: Patch spoilers discussion

                    Originally posted by dfab14
                    You can slip the counter so it's not automatic

                    Sent from my SM-G950U using Operation Sports mobile app
                    exactly! just think about it for a sec - you can not ris up your hands to block (which is much more easier and faster) but can move you torse (sway) or entire body (lunge). Am i the only one who see this unnatural and not logical?!
                    Full PATCH and Live tuners LIST for EA UFC 5
                    EA UFC 3 integral META Guide
                    Fighting games PSYCHOLOGY Guide
                    All my IDEAS, GUIDES, Reports and Threads on OS ("Find all threads")

                    Comment

                    • GameplayDevUFC
                      Former EA Sports UFC Gameplay Developer
                      • Jun 2014
                      • 2830

                      #175
                      Re: Patch spoilers discussion

                      Originally posted by SUGATA
                      exactly! just think about it for a sec - you can not ris up your hands to block (which is much more easier and faster) but can move you torse (sway) or entire body (lunge). Am i the only one who see this unnatural and not logical?!
                      No, because you're being hit on the same side as the strike you just landed. So your hand has to get back to your head to block, but not to sway backwards.

                      Makes perfect sense to me.

                      Comment

                      • MacGowan
                        Sassy
                        • Jun 2017
                        • 1681

                        #176
                        Re: Patch spoilers discussion

                        Originally posted by SUGATA
                        exactly! just think about it for a sec - you can not ris up your hands to block (which is much more easier and faster) but can move you torse (sway) or entire body (lunge). Am i the only one who see this unnatural and not logical?!
                        IRL slipping is usually faster than blocking.

                        Comment

                        • SUGATA
                          MVP
                          • Apr 2016
                          • 1375

                          #177
                          Re: Patch spoilers discussion

                          Originally posted by MacGowan
                          IRL slipping is usually faster than blocking.
                          Blocking is pet forming not only by using your hands but shoulder and lowering your chin as well (which meets the hit)
                          You are wrong. Even more - every time when you are striking, the other your hand always defending blocking your chin and liver!
                          IRL Blocking is the 1st way to defend against fast strikes.
                          Sway good against large wind up strikes and series.
                          So this new counter strike mechanics is unrealistic and not logical.
                          Last edited by SUGATA; 08-20-2018, 05:57 PM.
                          Full PATCH and Live tuners LIST for EA UFC 5
                          EA UFC 3 integral META Guide
                          Fighting games PSYCHOLOGY Guide
                          All my IDEAS, GUIDES, Reports and Threads on OS ("Find all threads")

                          Comment

                          • SUGATA
                            MVP
                            • Apr 2016
                            • 1375

                            #178
                            Re: Patch spoilers discussion

                            Originally posted by GameplayDevUFC
                            No, because you're being hit on the same side as the strike you just landed. So your hand has to get back to your head to block, but not to sway backwards.

                            Makes perfect sense to me.
                            Geoff, I don’t understand why you are ignoring 4 other questions which shows contradictions in upcoming patch details?
                            Full PATCH and Live tuners LIST for EA UFC 5
                            EA UFC 3 integral META Guide
                            Fighting games PSYCHOLOGY Guide
                            All my IDEAS, GUIDES, Reports and Threads on OS ("Find all threads")

                            Comment

                            • CAPTAINKUKAMUNGA
                              Rookie
                              • Apr 2016
                              • 359

                              #179
                              Re: Patch spoilers discussion

                              Originally posted by CAPTAINKUKAMUNGA
                              I really hope there is 3 more days worth of spoilers to come because as GPD said this is a big patch,Also he talked about of lot of new animations if a recall correctly so far we have only heard of 3 or 4 new ones?Where is the rest?

                              Oh and for the love of God please add David Taymur,Drakkar klose and lando vanatta And T-rex arms the Goat and i will be happy.

                              Also is there any more improvements coming to the ground game?
                              Any response to this GPD
                              UH VAI MORRER!!!!!

                              Comment

                              • melo627
                                Rookie
                                • Aug 2015
                                • 393

                                #180
                                Re: Patch spoilers discussion

                                Ragdoll spoiler?

                                Comment

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