EA Sports UFC 3 Content Update #8 Available Now - Patch Notes Here

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  • AeroZeppelin27
    MVP
    • Nov 2017
    • 2287

    #661
    Re: Patch spoilers discussion

    Originally posted by GameplayDevUFC
    There's a lot of gifs on the page. Maybe your phone sucks?
    Oh my phone absolutely sucks, but the page always used to work, have they updated the layout recently? It just will not load anymore.

    Comment

    • xtremeba1000
      Pro
      • Aug 2017
      • 772

      #662
      Re: Patch spoilers discussion

      Originally posted by AeroZeppelin27
      You're kidding me? That's like my perfect fighter lineup.

      Zabit, Branch and Tuivasa are like, perfect.
      Literally perfect. Thanks devs.

      Though I have to say I am disappointed we still have not got Dan Hooker at LW.

      I know I can just use combined weight classes now (and I will) but I don't feel that completely excuses it.

      He has been at LW since before launch, 4-0, is now ranked in that weight class, ect ect.
      I don't think anyone will take the fight anytime soon. So he is in no mans land until ufc 4

      Comment

      • WarMMA
        MVP
        • Apr 2016
        • 4612

        #663
        Re: Patch spoilers discussion

        I just have to say these footwork changes are HUGE. This does waay more for the striking than some may think.
        Last edited by WarMMA; 08-23-2018, 01:19 PM.

        Comment

        • GameplayDevUFC
          Former EA Sports UFC Gameplay Developer
          • Jun 2014
          • 2830

          #664
          Re: Patch spoilers discussion

          Originally posted by WarMMA
          I just have to say these footwork changes are HUGE. This does waay more for the striking than some may think.
          We've literally added a new dimension.

          Comment

          • RetractedMonkey
            MVP
            • Dec 2017
            • 1624

            #665
            Re: Patch spoilers discussion

            Dan Hooker is at LW. No idea what that other guy was talking about.

            Comment

            • xtremeba1000
              Pro
              • Aug 2017
              • 772

              #666
              Re: Patch spoilers discussion

              Originally posted by RetractedMonkey
              Dan Hooker is at LW. No idea what that other guy was talking about.
              WHATTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT TTTTTTTTTTT?!?!?! I asked my friend to check and he said he wasn't. Wish they had put that somewhere in the write up.

              Comment

              • TheRizzzle
                MVP
                • Apr 2016
                • 1443

                #667
                Re: Patch spoilers discussion

                Anything about the WFA arenas? Or arenas in general?

                Sent from my SM-N920V using Tapatalk

                Comment

                • rebel8pig
                  Rookie
                  • Nov 2017
                  • 135

                  #668
                  Re: Patch spoilers discussion

                  Im in practice but can't seem to do the pivot, any help?

                  Comment

                  • Seymorslash
                    Rookie
                    • Nov 2017
                    • 197

                    #669
                    Re: Patch spoilers discussion

                    As a person whole only plays offline, I'm loving the patch. Fights feel more dynamic which is something the this series has always been missing. The cage FTF animations I feel, are even better than the "normal" FTF animations. When a fighters not completely out you can tell visually rather them suddenly springing to life after eating 2-3 clean punches.

                    Active knockdowns have improved to what I thought they should've been at launch. There's tons of stuff to lab now, with the new lunges, and the reaching straights to the head and body. Plus, we got some new signatures moves.

                    What I'm really hyped for is career mode with sliders, something I've been wanting in the game since launch and it's finally here. I'm legit impressed by how much the dev team can add and improve on post launch and it's for free too (which is huge coming from someone who plays a ton of Destiny, where big updates and improvements often come with a price tag).

                    Lastly, something small but important imo is that since the patch I haven't felt like I've been watching a fight, I feel like I'm in one. The AI improvements and something like single collar rocks have made for a much more deadly fight, where things can end from a myriad of positions and that's something I've wanted from this series for a long time. Hopefully, if there's a ufc 4, the devs rework the ground game like they did the standup for ufc 3 and they keep the "danger everywhere" philosophy going.
                    Last edited by Seymorslash; 08-23-2018, 01:28 PM.

                    Comment

                    • AeroZeppelin27
                      MVP
                      • Nov 2017
                      • 2287

                      #670
                      Re: Patch spoilers discussion

                      Originally posted by RetractedMonkey
                      Dan Hooker is at LW. No idea what that other guy was talking about.
                      Wut. -_-

                      I retract (no pun intended) my disappointment and replace it will appreciation for this finally happening.

                      In 90 seconds when my patch has downloaded LW is going to GET REEEEEKT!

                      Comment

                      • WarMMA
                        MVP
                        • Apr 2016
                        • 4612

                        #671
                        Re: Patch spoilers discussion

                        Originally posted by GameplayDevUFC
                        We've literally added a new dimension.
                        Yup. The improved responsiveness, the ability to create angles, make the opponent miss big, the reaching strikes, ect. My hats off to you sir...this is a big step in the right direction for the striking.

                        Comment

                        • GameplayDevUFC
                          Former EA Sports UFC Gameplay Developer
                          • Jun 2014
                          • 2830

                          #672
                          Re: Patch spoilers discussion

                          Originally posted by AydinDubstep
                          You guys did it. I can actually use IRL southpaw footwork in a game. My goodness. This is the best patch ever. WELL DONE!!!!
                          Thanks, I'm glad it's working out so far.

                          Comment

                          • Phillyboi207
                            Banned
                            • Apr 2012
                            • 3159

                            #673
                            Re: Patch spoilers discussion

                            Originally posted by AydinDubstep
                            You guys did it. I can actually use IRL southpaw footwork in a game. My goodness. This is the best patch ever. WELL DONE!!!!
                            Ughh im stuck at work

                            Please make a video with some of the cool stuff you can do

                            GPD you are the man

                            Comment

                            • GameplayDevUFC
                              Former EA Sports UFC Gameplay Developer
                              • Jun 2014
                              • 2830

                              #674
                              Re: Patch spoilers discussion

                              Originally posted by Seymorslash
                              As a person whole only plays offline, I'm loving the patch. Fights feel more dynamic which is something the this series has always been missing. The cage FTF animations I feel, are even better than the "normal" FTF animations. When a fighters not completely out you can tell visually rather them suddenly springing to life after eating 2-3 clean punching.

                              Active knockdowns have improved to what I thought they should've been at launch. There's tons of stuff to lab now, with the new lunges, and the reaching straights to the head and body. Plus, we got some new signatures moves.

                              What I'm really hyped for is career mode with sliders, something I've been wanting in the game since launch and it's finally here. I'm legit impressed by how much the dev team can add and improve on post launch and it's for free too (which is huge coming from someone who plays a ton of Destiny, where big updates and improvements often come with a price tag).

                              Lastly, something small but important imo is that since the patch I haven't felt like I've been watching a fight, I feel like I'm in one. The AI improvements and something like single collar rocks have made for a much more deadly fight, where things can end from a myriad of positions and that's something I've wanted from this series for a long time. Hopefully, if there's a ufc 4, the devs rework the ground game like they did the standup for ufc 3 and they keep the "danger everywhere" philosophy going.
                              This makes me feel a great sense of pride and accomplishment.

                              Thanks for sharing.

                              Comment

                              • ImAnOlogist
                                Rookie
                                • Jan 2018
                                • 381

                                #675
                                Re: Patch spoilers discussion

                                Originally posted by GameplayDevUFC
                                Thi$ make$ me feel a great $en$e of pride and accompli$hment.

                                Thank$ for $haring.



                                Clever girl.

                                Comment

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