People are struggling post patch

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  • Good Grappler
    Pro
    • May 2018
    • 615

    #1

    People are struggling post patch

    A lot of good players are having trouble. A lot of records in the top 15, which previously were absolutely gorgeous, are now subpar (ex. a player who was 72-1 is now 142-33). Several established good players have told me they’re struggling, and the leaderboards reflect this. It seems like the average Loss rate has increased greatly.

    I’m just wondering if there are any theories as to why? I’m aware of what the patch changes were, I’m just wondering why it’s impacted people the way it has. What about this last patch could be responsible for the decline in win/loss ratios among experienced players?

    Theorize.
    Xbox GT: the relaxed guy
  • Phillyboi207
    Banned
    • Apr 2012
    • 3159

    #2
    Re: People are struggling post patch

    Originally posted by Good Grappler
    A lot of good players are having trouble. A lot of records in the top 15, which previously were absolutely gorgeous, are now subpar (ex. a player who was 72-1 is now 142-33). Several established good players have told me they’re struggling, and the leaderboards reflect this. It seems like the average Loss rate has increased greatly.

    I’m just wondering if there are any theories as to why? I’m aware of what the patch changes were, I’m just wondering why it’s impacted people the way it has. What about this last patch could be responsible for the decline in win/loss ratios among experienced players?

    Theorize.
    Are they grapplers?

    The clinch being useless could explain it

    Comment

    • Papadoc60
      Rookie
      • Jun 2017
      • 393

      #3
      Re: People are struggling post patch

      To clarify, do you mean after the original patch or after the most recent patch which addressed clinch denial windows? Or both included?


      On my side, it seems like everything is generally the same on PS4 side. I don't see a lot of changes in the rankings personally. I did notice that some of the grapplers aren't doing so hot after the clinch nerf though.

      Comment

      • KingCorgzz
        Rookie
        • Mar 2018
        • 52

        #4
        Re: People are struggling post patch

        I still find 143-33 a good record... I know it’s not as good as 70 something and 1 but it’s still good I don’t think that is subpar. Unless you mean it is subpar for them. Because I’d love to have that kind of record at the moment haha.

        Comment

        • UFCBlackbelt
          MVP
          • Jan 2018
          • 1067

          #5
          Re: People are struggling post patch

          Originally posted by Good Grappler
          A lot of good players are having trouble. A lot of records in the top 15, which previously were absolutely gorgeous, are now subpar (ex. a player who was 72-1 is now 142-33). Several established good players have told me they’re struggling, and the leaderboards reflect this. It seems like the average Loss rate has increased greatly.

          I’m just wondering if there are any theories as to why? I’m aware of what the patch changes were, I’m just wondering why it’s impacted people the way it has. What about this last patch could be responsible for the decline in win/loss ratios among experienced players?

          Theorize.
          My record has dipped a bit because better games came out. I mostly play Spiderman, DQ11 and then Red Dead soon. I'm sure the clinch plays a role, as does the change to pressuring.

          Some people who beat me are now easy to beat, and vice versa.

          Comment

          • Good Grappler
            Pro
            • May 2018
            • 615

            #6
            Re: People are struggling post patch

            Originally posted by Papadoc60
            To clarify, do you mean after the original patch or after the most recent patch which addressed clinch denial windows? Or both included?


            On my side, it seems like everything is generally the same on PS4 side. I don't see a lot of changes in the rankings personally. I did notice that some of the grapplers aren't doing so hot after the clinch nerf though.
            Both included I guess. Basically the changes that brought the game from where it was before the patch to where it is today.
            Xbox GT: the relaxed guy

            Comment

            • 1212headkick
              Banned
              • Mar 2018
              • 1823

              #7
              Re: People are struggling post patch

              It’s all because bums cry on twitter to Geoff for a k1 game. The moment they get clinched and their lack of skill is exposed they demand a nerf. The window was the same. I had plenty of people deny it if i didn’t set it up zabits takedown is more op than the clinch attempt. What was the reasoning for changing it? Strikers need to learn defensive grappling. This isn’t mortal kombat. This isn’t street fighter. This is mma. The grapplers are the ones who’ve been told git gud whole every patch they are handed aim assist like features to help them. “Td spam” has been nerfed to the point takedowns look nothing like a real mma game. Gsp literally spammed takedowns and was the greatest of all time. People think they can just come forward and be on the inside with a grappler with no fear of being grabbed up. The players who complain about grappling never even spend five minutes learning to deny anything but r1 and up and down. That is the extent of their grappling game. Mean while high level players go into practice mode analyze every momentum transition, the details of every animation, and were punished for know If what we’re doing. There’s no fairness between striking and grappling. The only time ou have even the slightest chance of a takedown is if they throw a kick or you chop their legs up. The undeniable takedowns are too strict
              Last edited by 1212headkick; 09-11-2018, 04:27 PM.

              Comment

              • Good Grappler
                Pro
                • May 2018
                • 615

                #8
                Re: People are struggling post patch

                Originally posted by 1212headkick
                It’s all because bums cry on twitter to Geoff for a k1 game. The moment they get clinched and their lack of skill is exposed they demand a nerf. The window was the same. I had plenty of people deny it if i didn’t set it up zabits takedown is more op than the clinch attempt. What was the reasoning for changing it? Strikers need to learn defensive grappling. This isn’t mortal kombat. This isn’t street fighter. This is mma. The grapplers are the ones who’ve been told git gud whole every patch they are handed aim assist like features to help them. “Td spam” has been nerfed to the point takedowns look nothing like a real mma game. Gsp literally spammed takedowns and was the greatest of all time. People think they can just come forward and be on the inside with a grappler with no fear of being grabbed up. The players who complain about grappling never even spend five minutes learning to deny anything but r1 and up and down. That is the extent of their grappling game. Mean while high level players go into practice mode analyze every momentum transition, the details of every animation, and were punished for know If what we’re doing. There’s no fairness between striking and grappling. The only time ou have even the slightest chance of a takedown is if they throw a kick or you chop their legs up. The undeniable takedowns are too strict
                Brought a tear to my eye. You could sell out stadiums with speeches like that. Beautiful
                Xbox GT: the relaxed guy

                Comment

                • GameplayDevUFC
                  Former EA Sports UFC Gameplay Developer
                  • Jun 2014
                  • 2830

                  #9
                  Re: People are struggling post patch

                  Originally posted by Good Grappler
                  It seems like the average Loss rate has increased greatly.
                  The average loss rate is holding steady at 50%.

                  Comment

                  • UFCBlackbelt
                    MVP
                    • Jan 2018
                    • 1067

                    #10
                    Re: People are struggling post patch

                    Originally posted by 1212headkick
                    It’s all because bums cry on twitter to Geoff for a k1 game. The moment they get clinched and their lack of skill is exposed they demand a nerf. The window was the same. I had plenty of people deny it if i didn’t set it up zabits takedown is more op than the clinch attempt. What was the reasoning for changing it? Strikers need to learn defensive grappling. This isn’t mortal kombat. This isn’t street fighter. This is mma. The grapplers are the ones who’ve been told git gud whole every patch they are handed aim assist like features to help them. “Td spam” has been nerfed to the point takedowns look nothing like a real mma game. Gsp literally spammed takedowns and was the greatest of all time. People think they can just come forward and be on the inside with a grappler with no fear of being grabbed up. The players who complain about grappling never even spend five minutes learning to deny anything but r1 and up and down. That is the extent of their grappling game. Mean while high level players go into practice mode analyze every momentum transition, the details of every animation, and were punished for know If what we’re doing. There’s no fairness between striking and grappling. The only time ou have even the slightest chance of a takedown is if they throw a kick or you chop their legs up. The undeniable takedowns are too strict
                    there are some methods for takedowns, ive taken lessons from papadoc and my td game has skyrocketed. the problem is the close range not being a big deal. staying in clinch range of a grapple is the best strategy for beaitng them

                    Comment

                    • AfroQban
                      Rookie
                      • Apr 2016
                      • 30

                      #11
                      Re: People are struggling post patch

                      Well I've always gotten my butt kicked at this game, but the new patch was really helpful. It was especially helpful before they nerfed the brand new clinch. I really don't understand it, why give the game such an awesome tool then weaken it. It wasn't op. I probably have the worst record of any player and I was able to deny that clinch, unless my opponent snuck it in there well.

                      Because I like getting my money's worth, I use the random feature because I like to experience all of the fighters. Especially C and B grapplers. The small time that new clinch was active, I was able to use lower ranked grapplers and actually do well with them. The clinch was an extra tool to use against pressure. Then one day I log on, and guess what-- the clinch is completely useless again.

                      Now lower rated grapplers are ineffective again. That one single change made the game a lot less fun to play for a lot of people.

                      Comment

                      • OPSPunk
                        Banned
                        • Apr 2018
                        • 575

                        #12
                        Re: People are struggling post patch

                        Originally posted by GameplayDevUFC
                        The average loss rate is holding steady at 50%.
                        Isn’t that always going to be the case

                        Comment

                        • Mirraco136
                          Rookie
                          • May 2018
                          • 11

                          #13
                          Re: People are struggling post patch

                          I stopped playing (Mirraco136) after the latest tuner that 'broke' the 'in-between' grappling (tds and clinches). Half of the time I sway instead of shooting the other half no matter how great I set up a shot I fail. I was 42-1 pre-tuner that nerfed and broke tds/clinchs three days after I was 62-11. Before you say my 42-1 'was a fluke' or 'good match ups' I was 52-2 season 3 (you can check international) and was 260-40 season two. I played ufc 2 the majority of its cycle and consistently had a 95% win ratio for months.

                          Moral of the story, you cannot currently pick a khabib or maia to beat a top level GSP or Conor you will not get a td and will get obliterated if you try to stand. For me to win I have to pick strikers and strike, and I prefer to have the option to grapple.

                          Before someone says your a 'grapple spammer' 'learn to strike' just know you don't get over 90% win ratios consistently by being one-dimensional, chances are I can consistently beat over 96% of the player base standing that's not the issue the issue is grappling and the constant possibility of being smushed on the ground. As well as the 'options' available due to this aspect it is what makes MMA interesting, and hence ufc games fun for close to their whole game cycle.

                          Geoff you and your team obviously made the changes for a reason and I am sure I know far less than you (behind the scenes) but I preordered the game to play three days early (for $50 NZ) I love the franchise and think ufc 3 is easily the best in the series. (I play it very close to every day, just not on ranked anymore) However, I would appreciate if you would re-consider the harshness of the nerf, please.

                          Thank you

                          Comment

                          • MacGowan
                            Sassy
                            • Jun 2017
                            • 1681

                            #14
                            Re: People are struggling post patch

                            Originally posted by OPSPunk
                            Isn’t that always going to be the case
                            He was making a joke.

                            Comment

                            • GrimLeiper
                              Rookie
                              • Nov 2016
                              • 353

                              #15
                              Re: People are struggling post patch

                              As someone who loves grappling and was my main defence/attack on UFC 2 - up until maybe Div 6 or 7, I would get away with clinching someone and holding them there until I end the fight.

                              This obviously shouldn't be possible. I was able to effectively clinch up and potentially KO within a minute of fighting and I done this consistently to get up Divisions.

                              I assume they're trying to stop that from happening, which is fair enough (I get frustrated being forced to stand sometimes, despite me setting everything up right)

                              I suspect it's about balancing grappling and stand up but I can't help but feel we've gone to far in the other direction now to where grappling is pretty useless.

                              I feel like the clinch breaks kinda prove this too. I find most clinch breaks are in the first round (maybe I'm wrong). Despite me perhaps landing big knees - basically the fight hasn't stagnated, yet the ref breaks the clinch. When then fight stagnates on the ground, it seems to take much longer for the ref to stand you up, possibly because it's harder to KO someone from ground than it is the Thai Clinch.

                              Sent from my HTC Desire 530 using Operation Sports mobile app

                              Comment

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