Show the chin meter in all modes

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  • 1212headkick
    Banned
    • Mar 2018
    • 1823

    #1

    Show the chin meter in all modes

    Id like to see the chin meter on screen and hidden from opponents in ranked div 5 and up. Also would like the block meter seperated by side and front damage to show what we shouldht over commit to when blocking. Thoughts?
  • RomeroXVII
    MVP
    • May 2018
    • 1663

    #2
    Re: Show the chin meter in all modes

    Originally posted by 1212headkick
    Id like to see the chin meter on screen and hidden from opponents in ranked div 5 and up. Also would like the block meter seperated by side and front damage to show what we shouldht over commit to when blocking. Thoughts?
    No. That defeats the purpose of not being able to see your opponents HUD, you're supposed to be more skilled in those divisions for a reason.

    When you're in Division 4 you have the benefit of being able to see both HUDs. Once you step up to the bigger leagues (as how most people would refer to it), it's up to YOUR ability to recognize said scenarios.

    Also, the ANIMATION is what tells you how the block is overcommitting.

    Jab the block three times vs Hooking the block three times: Two completely different animations, with the first example needing a round strike to break it and then a straight strike to break the second example.

    This has been explained since Season 1, the visual cues are there in the game for a reason, use them.
    Last edited by RomeroXVII; 03-06-2019, 02:16 PM.
    EA Sports UFC GameChanger
    PSN: RomeroXVII
    ESFL UFC 4 PS4 Champion
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    • 1212headkick
      Banned
      • Mar 2018
      • 1823

      #3
      Re: Show the chin meter in all modes

      Originally posted by RomeroXVII
      No. That defeats the purpose of not being able to see your opponents HUD, you're supposed to be more skilled in those divisions for a reason.

      When you're in Division 4 you have the benefit of being able to see both HUDs. Once you step up to the bigger leagues (as how most people would refer to it), it's up to YOUR ability to recognize said scenarios.

      Also, the ANIMATION is what tells you how the block is overcommitting.

      Jab the block three times vs Hooking the block three times: Two completely different animations, with the first example needing a round strike to break it and then a straight strike to break the second example.

      This has been explained since Season 1, the visual cues are there in the game for a reason, use them.
      Theres no good reason why the player cant see it. I know the visual queues.. It wouldnt be any benefit at all to your opponent. You can play like a hipster if you want to. Theres no reason for the user not to know how much front or side damage or chin they have. It could be the only meters hidden from your opponent. Unlike most "elite" players here i identify with people who arent as good as me. gasp maybe it would help people who learn visually. It should definitely be available at bare minimum in practice mode. Far from div 4 player. Wins over combo dmart pryoxis just to name a few. i

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      • RomeroXVII
        MVP
        • May 2018
        • 1663

        #4
        Re: Show the chin meter in all modes

        Originally posted by 1212headkick
        Theres no good reason why the player cant see it. I know the visual queues.. It wouldnt be any benefit at all to your opponent. You can play like a hipster if you want to. Theres no reason for the user not to know how much front or side damage or chin they have. It could be the only meters hidden from your opponent. Unlike most "elite" players here i identify with people who arent as good as me. gasp maybe it would help people who learn visually. It should definitely be available at bare minimum in practice mode. Far from div 4 player. Wins over combo dmart pryoxis just to name a few. i
        I'm talking about RANKED.

        Generally for sim purposes. And, being that ranked is as competitive as it is, it makes more sense to have that competitive edge to it, vs how quick fights are.

        And it does benefit a specific playstyle, because it's now not a matter of, 'is this shot going to end it?' it's now, I know what set number of combinations will end the opponent since I can see their health.

        One thing that is always in game, is the damage and damage bleed through, and this completely reverts things back to the land of Conor, Cormier, GSP,



        You telling me you're not in Division 4 like I didn't already know this, is weird to me. I already know dudes you beat. That's not the topic of the conversation. I've beaten everybody, but that's not what the conversation is about.

        And to further match your point, I was always hovering between 1500 and 1650 in Season 1, mainly because I didn't bobblehead, but I wasn't exactly an 'elite' player either. Advaita wasn't an elite player, Preunited wasn't. Nobody picked up this game and was godlike on it from the jump, aside from having advantages on the ground because the ground system is the same as UFC 2 with some changes to some cheeseable tactics.

        If you wanna have the chin meter in practice mode, sure! That would make a lot more sense, as well as a frame calculator.

        Pretttttty sure, the chin meter is the head health meter though.


        Sent from my SM-G965U using Operation Sports mobile app
        Last edited by RomeroXVII; 03-06-2019, 11:48 PM.
        EA Sports UFC GameChanger
        PSN: RomeroXVII
        ESFL UFC 4 PS4 Champion
        E-Sports Summer Series EA UFC Champion (Season 1)
        ESFL UFC 4 Las Vegas 2022 World Champion

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        • SUGATA
          MVP
          • Apr 2016
          • 1375

          #5
          Re: Show the chin meter in all modes

          Meters are the TOOLS to self learning the game and not only chin meter:

          Full PATCH and Live tuners LIST for EA UFC 5
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          • RomeroXVII
            MVP
            • May 2018
            • 1663

            #6
            Re: Show the chin meter in all modes

            Originally posted by SUGATA
            Meters are the TOOLS to self learning the game and not only chin meter:

            https://forums.operationsports.com/f...-tutorial.html
            Yep, this I agree with having in PRACTICE mode 100%.
            EA Sports UFC GameChanger
            PSN: RomeroXVII
            ESFL UFC 4 PS4 Champion
            E-Sports Summer Series EA UFC Champion (Season 1)
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            • 1212headkick
              Banned
              • Mar 2018
              • 1823

              #7
              Re: Show the chin meter in all modes

              Originally posted by RomeroXVII
              Yep, this I agree with having in PRACTICE mode 100%.
              Okay but if your div 5 and up who does it affect letting just you see it? I dont see any real "meat to your argument. Maybe Im missing the point? If your opponents cant see it it shouldn't be an issue

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              • RomeroXVII
                MVP
                • May 2018
                • 1663

                #8
                Re: Show the chin meter in all modes

                Originally posted by 1212headkick
                Okay but if your div 5 and up who does it affect letting just you see it? I dont see any real "meat to your argument. Maybe Im missing the point? If your opponents cant see it it shouldn't be an issue
                You both can see each other's chin meter if you're both in Div 5.

                Certain characters have a much higher chin than others.

                Therefore, advantage goes to the players with a much higher chin. And between high level players, that bit of information matters a lot.

                If you want one guy to be able to see their chin meter and another guy can't, that's a huge disadvantage that goes beyond the HUD. You focus on strikes that deplete the chin and it becomes a game of who murders the chin first, and that will subsequently lead to only picks of fighters with high chins.

                That's what you're missing.

                Not being able to see your opponents HUD+ using Visual Cues are the closest thing to making the Ranked Championships close to game like+ sim.
                Last edited by RomeroXVII; 03-07-2019, 08:39 PM.
                EA Sports UFC GameChanger
                PSN: RomeroXVII
                ESFL UFC 4 PS4 Champion
                E-Sports Summer Series EA UFC Champion (Season 1)
                ESFL UFC 4 Las Vegas 2022 World Champion

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                • tomitomitomi
                  Pro
                  • Mar 2018
                  • 987

                  #9
                  Re: Show the chin meter in all modes

                  Originally posted by 1212headkick
                  Theres no good reason why the player cant see it. I know the visual queues.. It wouldnt be any benefit at all to your opponent. You can play like a hipster if you want to. Theres no reason for the user not to know how much front or side damage or chin they have. It could be the only meters hidden from your opponent. Unlike most "elite" players here i identify with people who arent as good as me. gasp maybe it would help people who learn visually. It should definitely be available at bare minimum in practice mode. Far from div 4 player. Wins over combo dmart pryoxis just to name a few. i
                  Bro you tried to Top 100 shame me and Romero is by far the most scrub friendly high tier boi.

                  Personally I'm all for visual clarity so if you can see your own block meter (not opponent's) that's fine by me but I also think the block mechanic is one of the more coherent mechanics in the game at the moment.
                  ¯\_(ツ)_/¯

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