Reach should matter more in the next game.

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  • TheGentlemanGhost
    MVP
    • Jun 2016
    • 1321

    #16
    Re: Reach should matter more in the next game.

    It matters, just not in boxing. Fight a decent Jones player and they’ll push and spinning body kick you forever thanks to blocks generally not effectively nullifying those types of kicks.

    Comment

    • 1212headkick
      Banned
      • Mar 2018
      • 1823

      #17
      Re: Reach should matter more in the next game.

      Originally posted by mmageek
      And on this note, jabs and straights should be more impactful. Right now, jabs pretty much exist only to set up combos, and are almost meaningless on their own.

      Straights don’t do enough damage either. A power modifier would do wonders.
      The main way of intercepting irl is the jab. Not the straight. In the game its backwards

      Comment

      • Papadoc60
        Rookie
        • Jun 2017
        • 393

        #18
        Re: Reach should matter more in the next game.

        Originally posted by TheGentlemanGhost
        It matters, just not in boxing. Fight a decent Jones player and they’ll push and spinning body kick you forever thanks to blocks generally not effectively nullifying those types of kicks.
        One side step and a rear uppercut+lead hook will get you an instant knockdown on those push/spinning body kicks.

        Comment

        • tomitomitomi
          Pro
          • Mar 2018
          • 987

          #19
          Re: Reach should matter more in the next game.

          Originally posted by Kingslayer04
          I haven't played any other MMA game other than the EA UFC trio but maybe he means you couldn't get inside at all in the older games. Obviously getting inside and closing distance is a thing and taking the guy down isn't and shouldn't be the only option. So we can actually get inside in 3. I think you may have a point in saying the long reach fighter is at a disadvantage but...it is about skill, isn't it? In real life as well as in the game. Stefan Struve has reach for days but people get inside all the time and beat him up because he can't use it. Jones is the exact opposite. And you have better keep-away tools with Jones in the game, too. It's much easier to create distance with him.

          I'm just thinking out loud here, tomi can elaborate on his own post.
          You're kinda close. You could get inside just fine but the previous games did not give fighters with reach disadvantages up close so there was no downside to being a lanky boy.

          Closing the distance against Struve is good not only because you can hit him but also because it's very awkward for him to hit you. Someone like Jon Jones makes up for it by using his elbows instead.
          ¯\_(ツ)_/¯

          Comment

          • 1212headkick
            Banned
            • Mar 2018
            • 1823

            #20
            Re: Reach should matter more in the next game.

            It's too easy to pressure taller fighters. All the moves ment to evade pressure dont work well at a higher level. People will a
            Side step your push kicks and just basically overwhelm you with jab pressure. It's why nate John etc feel so horrible

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            • mmageek
              Rookie
              • Nov 2017
              • 82

              #21
              Re: Reach should matter more in the next game.

              Originally posted by aholbert32
              Are you asking for more of a hit reaction from jabs or more damage or both?
              I’d say more of a hit reaction or stopping power. Something that makes it more difficult for the opponent to get inside.

              I wouldn’t necessarily want them to do more damage.

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              • Lauriedr1ver
                Pro
                • Nov 2017
                • 545

                #22
                Re: Reach should matter more in the next game.

                A power modifier would help this, fighters outside would have more power to use to keep players away.

                Comment

                • 1212headkick
                  Banned
                  • Mar 2018
                  • 1823

                  #23
                  Re: Reach should matter more in the next game.

                  Neutral stance footwork shuffle step etc.

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #24
                    Reach should matter more in the next game.

                    Originally posted by mmageek
                    I’d say more of a hit reaction or stopping power. Something that makes it more difficult for the opponent to get inside.



                    I wouldn’t necessarily want them to do more damage.


                    I’ll run this by the team and get their thoughts.


                    Sent from my iPhone using Tapatalk Pro
                    Last edited by aholbert32; 11-28-2019, 07:26 PM.

                    Comment

                    • Reinfarcements
                      Pro
                      • Nov 2017
                      • 633

                      #25
                      Re: Reach should matter more in the next game.

                      I think it needs to feel more dangerous to close the distance, or at least be more difficult in general to do so if the other guy is using his range.

                      I'm thinking something has to be done with movement and blocking. Perhaps getting hit with strikes (at least straight strikes) while blocking could reduce your movement speed by a lot. This would force aggressive players to either cut off the cage or use movement to get inside, rather than just move forward blocking.

                      Comment

                      • 1212headkick
                        Banned
                        • Mar 2018
                        • 1823

                        #26
                        Re: Reach should matter more in the next game.

                        The biggest issue is the lack of stopping power on the jab. I know at one point it was .07 which was great and realistic the problem was we dont have enough footwork tools to match up with stopping power. The tools for footwork like the shuffle step should benefit both the pressure fighter and the outside fighter because at its core both concepts are the same. This would also eliminate the need for a stamina tax on the shuffle step. https://youtu.be/dLg_7FkL4YI this right here is what we need. Also go look up ernesto Chavez darren till pressure footwork on youtube. That concept is not only for pressure fighters but outside fighters too. If you dont take my advice for practice mode then please take my advice on this.

                        Comment

                        • Phillyboi207
                          Banned
                          • Apr 2012
                          • 3159

                          #27
                          Re: Reach should matter more in the next game.

                          Originally posted by 1212headkick
                          The biggest issue is the lack of stopping power on the jab. I know at one point it was .07 which was great and realistic the problem was we dont have enough footwork tools to match up with stopping power. The tools for footwork like the shuffle step should benefit both the pressure fighter and the outside fighter because at its core both concepts are the same. This would also eliminate the need for a stamina tax on the shuffle step. https://youtu.be/dLg_7FkL4YI this right here is what we need. Also go look up ernesto Chavez darren till pressure footwork on youtube. That concept is not only for pressure fighters but outside fighters too. If you dont take my advice for practice mode then please take my advice on this.
                          I agree with the OP

                          And imo the goal should be rewarding shorter fighters (more power on hooks/uppers)

                          But did you post the correct video? That was just a basic mma stance /footwork vid
                          Last edited by Phillyboi207; 11-29-2019, 02:35 PM.

                          Comment

                          • TheJamesKraus
                            Pro
                            • Oct 2017
                            • 573

                            #28
                            Re: Reach should matter more in the next game.

                            Originally posted by Phillyboi207
                            I agree with the OP

                            And imo thr goal should be rewarding shorter fighters (more power on hooks/uppers)

                            But did you post the correct video? That was just a basic mma stance /footwork vid
                            It is pretty basic but Darren Till uses it a lot as he pressures forward.



                            This is a better video.

                            EDIT: Didn't realise 1212 mentioned Ernest Chavez but I immediately thought of him, he has some great videos.
                            Last edited by TheJamesKraus; 11-28-2019, 05:30 PM.

                            Comment

                            • Lauriedr1ver
                              Pro
                              • Nov 2017
                              • 545

                              #29
                              Re: Reach should matter more in the next game.

                              Originally posted by TheJamesKraus
                              It is pretty basic but Darren Till uses it a lot as he pressures forward.



                              This is a better video.

                              EDIT: Didn't realise 1212 mentioned Ernest Chavez but I immediately thought of him, he has some great videos.
                              One thing I notice mainly about that video is that he is always remaining in stance and never switching. Just walking to cut off when the guy circles to his power side and side stepping when hes circling away. That could easily be added within the current set up, just better tracking and hit boxes for the players and it should work.

                              Comment

                              • 1212headkick
                                Banned
                                • Mar 2018
                                • 1823

                                #30
                                Re: Reach should matter more in the next game.

                                Originally posted by Lauriedr1ver
                                One thing I notice mainly about that video is that he is always remaining in stance and never switching. Just walking to cut off when the guy circles to his power side and side stepping when hes circling away. That could easily be added within the current set up, just better tracking and hit boxes for the players and it should work.
                                He also shuffles his feet and takes the neutral stance.

                                Comment

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