Thanks for the community involvement and feedback.
Stamina really isn't as much of a problem as many here seem to think. I have MANY fights where by the second and third round my opponent is completely gassed and I am just toying with them and carrying them to entertain myself lol. I think a lot of the player base though is having a tough time dealing with continuous straight 1-2 pressure with hooks and uppercuts mixed in. If an opponent is good at understanding appropriate range and making continuous contact I can see where people feel the stamina is not draining as it should. I think an alternative fix to look at may be the accuracy of the 1-2s and how fast they come out relative to the speed you can sway. many times the straights are connecting even when I have anticipated before the punch was thrown. Though I think this is mainly only an issue with high accuracy fighters. Maybe either a slight decrease to the tracking of those punches or a bit of speed increase to the head movement could have a beneficial impact of stopping the perceived spam. Or another idea might be to have strikes on block have a bit more stamina drain if the other options are not possibilities.
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