UFC 5 Simulation Like You've Never Seen Before

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  • Stealthhh
    Pro
    • Nov 2017
    • 516

    #1

    UFC 5 Simulation Like You've Never Seen Before

    Hey guys, so I made a video in another thread in regards to a "tv broadcast" type of camera that happens when you deny pull guard. I discovered it while playing online and decided to make a realistic simulation video with these angles. I had a lot of fun making it so I hope you enjoy watching as much as I enjoyed making it! I have more on the way I'm cooking up, but in the meantime if a dev sees this I would love for these camera angles to get implemented into UFC 5 down the line. They flow too well to not be a part of the actual game, and you guys will see that when you watch it. These camera angles also gives UFC 5 a feeling of "fresh" and "new" that imo this game needed. The camera cuts I did were due to me pulling guard using two controllers so I edited those moments out lol, and any glitches I encountered were cut out. Example: Camera spinning all over the place. The fight is against the pro AI which is Chimaev, I'm Burns. I used pro because the Legendary AI is too unrealistic, it literally reads everything. I tried to make it as realistic as I could, striking percentage wise, counters, submissions, ground game, etc. I think I achieved that. I also made some realistic sliders for this fight for that extra realism and extra challenge, as well as edited that crispy UFC ESPN + logo to make it really look like you're watching the real thing. Hope y'all enjoy!


    <iframe width="560" height="315" src="https://www.youtube.com/embed/S4p6NtRSaNk?si=Ohopn_RZ8LMPr5nk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
  • wombatsportz
    Rookie
    • Dec 2023
    • 51

    #2
    Re: UFC 5 Simulation Like You've Never Seen Before

    Originally posted by Stealthhh
    Hey guys, so I made a video in another thread in regards to a "tv broadcast" type of camera that happens when you deny pull guard. I discovered it while playing online and decided to make a realistic simulation video with these angles. I had a lot of fun making it so I hope you enjoy watching as much as I enjoyed making it! I have more on the way I'm cooking up, but in the meantime if a dev sees this I would love for these camera angles to get implemented into UFC 5 down the line. They flow too well to not be a part of the actual game, and you guys will see that when you watch it. These camera angles also gives UFC 5 a feeling of "fresh" and "new" that imo this game needed. The camera cuts I did were due to me pulling guard using two controllers so I edited those moments out lol, and any glitches I encountered were cut out. Example: Camera spinning all over the place. The fight is against the pro AI which is Chimaev, I'm Burns. I used pro because the Legendary AI is too unrealistic, it literally reads everything. I tried to make it as realistic as I could, striking percentage wise, counters, submissions, ground game, etc. I think I achieved that. I also made some realistic sliders for this fight for that extra realism and extra challenge, as well as edited that crispy UFC ESPN + logo to make it really look like you're watching the real thing. Hope y'all enjoy!


    <iframe width="560" height="315" src="https://www.youtube.com/embed/S4p6NtRSaNk?si=Ohopn_RZ8LMPr5nk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
    Nice! I really like that camera angle. I agree, I would love to have some sort of broadcast style camera angle that mimics what an actual UFC broadcast looks like. I watch AI vs AI gameplay a lot, so a broadcast style camera would be perfect for that!

    Comment

    • Stealthhh
      Pro
      • Nov 2017
      • 516

      #3
      Re: UFC 5 Simulation Like You've Never Seen Before

      Try out the camera angle man! Been having so much fun with em! From what I've played there's 2 different broadcast views. Also I used your sliders for an upcoming one I made, I tweaked em a bit but used them as a base and I really enjoyed the results. I appreciate the sliders man great job on em!

      Comment

      • kingsofthevalley
        MVP
        • May 2011
        • 1959

        #4
        Re: UFC 5 Simulation Like You've Never Seen Before

        This is the perfect camera. How do I get this? Does it work in career mode?

        Comment

        • Stealthhh
          Pro
          • Nov 2017
          • 516

          #5
          Re: UFC 5 Simulation Like You've Never Seen Before

          Originally posted by kingsofthevalley
          This is the perfect camera. How do I get this? Does it work in career mode?
          You have to to deny pull guard bud. If you shoot for a takedown in career and the AI denies your pull guard or pull guard to mount then the camera should work!

          Comment

          • kingsofthevalley
            MVP
            • May 2011
            • 1959

            #6
            Re: UFC 5 Simulation Like You've Never Seen Before

            I’m wondering if EA can go in and activate this camera as an option as I have zero clue of what pull gaurd is lol! I’ll look it up at some point today.

            Comment

            • wombatsportz
              Rookie
              • Dec 2023
              • 51

              #7
              Re: UFC 5 Simulation Like You've Never Seen Before

              Originally posted by Stealthhh
              Try out the camera angle man! Been having so much fun with em! From what I've played there's 2 different broadcast views. Also I used your sliders for an upcoming one I made, I tweaked em a bit but used them as a base and I really enjoyed the results. I appreciate the sliders man great job on em!
              Thanks a lot, man! I appreciate that. I'm glad you were able to tweak the set and get some gameplay that you were happy with.

              I will have to give the broadcast view a shot soon!

              Comment

              • gbmbjj
                Rookie
                • Apr 2016
                • 400

                #8
                Re: UFC 5 Simulation Like You've Never Seen Before

                Originally posted by kingsofthevalley
                I’m wondering if EA can go in and activate this camera as an option as I have zero clue of what pull gaurd is lol! I’ll look it up at some point today.
                Guard pull is when two fighters are in a clinch, and one jumps up and pulls the other fighter down to the ground with him and into his guard.

                Also known as "pulling guard."

                Comment

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