That's a good question. I notice when I fight my buddy who plays as Chuck, often times he can push me off of him if I'm standing over him trying to finish him, but as Shogun I can rarely recover. He says he's just mashing buttons. I'm guessing it's due to the ridiculous difference in Chuck's and Shogun's strike defense ratings, but I'd be interested in anything anyone has found that might increase the chance of surviving that onslaught.
OS Official UFC Undisputed Strategy and Help Thread
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Re: OS Official UFC Undisputed Strategy and Help Thread
That's a good question. I notice when I fight my buddy who plays as Chuck, often times he can push me off of him if I'm standing over him trying to finish him, but as Shogun I can rarely recover. He says he's just mashing buttons. I'm guessing it's due to the ridiculous difference in Chuck's and Shogun's strike defense ratings, but I'd be interested in anything anyone has found that might increase the chance of surviving that onslaught. -
Re: OS Official UFC Undisputed Strategy and Help Thread
It is relevant some what, I have found a kimura is much easier to pull off if chuck gives up his arm via a punch etc how ever it still doesn't grantee a submission. I find this contrived though IE chuck can catch you with a superman punch at the start of the round and its instant lights out on some ocasions. I really cant see the person who made that responses point because of that fact. If chuck can knock you out when your still fresh a submission should be completable in the same way. Other wise as others said this is just going to end up FN w\kicks online.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Catch them with RS down and control them from the ground. Other than that, there's not a ton you can do to counter them -- the high kicks are easy to get takedowns with (via the regular takedown command), but it is very tough to consistently defend against leg kicks, especially with the threat of a high kick coming when you're blocking low. I just always block high and then just try to catch their low kicks and knees with RS when they throw those.Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
If you've got a guy even reasonably decent on the ground, you should be praying for kicks. One catch counter and suddenly you're on top of your opponent in complete control.
If you're a striker, move in and out of range throwing quick combinations. Learn to use the lunging strikes from probing range, because those negate all but the most perfectly timed kick.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Ok, it's like impossible to beat my friend when he uses Chuck Lidell. He plays defensively and goes for the jabs and rarely uses kicks. I can't do anything about it, if I exchange punches, I will lose. If i try to take him down he would just block the takedown and turn it into a sprawl. Since he never throws kicks, when I counter grapple, I can't do anything but throw knees and punches because if I try to pull him down to the ground he defends it. If it goes to decision he wins.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
I can't be the only one unable to pull off grapple reversals with some kind of consistency, if at all?
What physical cues from my opponent do I need to look for when it comes to flicking the stick for grapple reversals? I can grapple block just fine, but seeing CPU Rua pull off ungodly amount of sick reversals I simply have to know. I can't seem to time the flick right and he just slips right past me with an advanced transition; I feel I might as well stick with just blocking.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
I can't be the only one unable to pull off grapple reversals with some kind of consistency, if at all?
What physical cues from my opponent do I need to look for when it comes to flicking the stick for grapple reversals? I can grapple block just fine, but seeing CPU Rua pull off ungodly amount of sick reversals I simply have to know. I can't seem to time the flick right and he just slips right past me with an advanced transition; I feel I might as well stick with just blocking.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Ok, it's like impossible to beat my friend when he uses Chuck Lidell. He plays defensively and goes for the jabs and rarely uses kicks. I can't do anything about it, if I exchange punches, I will lose. If i try to take him down he would just block the takedown and turn it into a sprawl. Since he never throws kicks, when I counter grapple, I can't do anything but throw knees and punches because if I try to pull him down to the ground he defends it. If it goes to decision he wins.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Also, I have the game already so if anyone who got it early wants to lab/dojo, I'm available tonight(5/16). After tonight, I'm going to be busy so I won't be on until Thursday night.
Gamer Tag is in the sig.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Question about full mount:
Whenever I get on top of Chuck with full mount, he always holds my head down low to his chest and doesn't allow me to rain down any heavy strikes. Whenever I major or minor transition, I just go to a different position. How do I sit straight up and throw down some nice blows?I post the frog
It makes me happy
People get upset
It makes me sad
I post the frogComment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Anticipate his punches and go for the takedown counter. If he waits for you to throw, then use the feints(strike then immediately block before the strike follows through) to bait him into countering then go for the takedown. You will always be successful with a takedown if you time it to when he's striking. Then just you defend his transitions but make sure the ref doesn't stand you up. If I'm not mistaken, punches and kicks in clinches and on the ground usually weaken the defense too.
I just found out there is a counter take down. I've always been using L2 and over on the right stick, but I've had lots of success with the counter one. I knew about the feints and I use them, but he doesn't try to attack back when I use it. He walks backwards and blocks his face.Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Question about full mount:
Whenever I get on top of Chuck with full mount, he always holds my head down low to his chest and doesn't allow me to rain down any heavy strikes. Whenever I major or minor transition, I just go to a different position. How do I sit straight up and throw down some nice blows?Comment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Thanks. I'll give that a try.I post the frog
It makes me happy
People get upset
It makes me sad
I post the frogComment
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Re: OS Official UFC Undisputed Strategy and Help Thread
Some career mode tips:
-When you create your fighter, I strongly recommend putting his attributes at 20/20/20. The way you allocate points during creation, it costs a lot to get one of the attributes up to the starting max of 30. You might be able to get 30/10/10, leaving you with 10 fewer attribute points overall.
Thing is, though, in the career itself, it doesn't cost any fewer points to get from 10-15 than it does to get from 20-25, unlike how the fighting skills work. So when you create your guy, just get as much bang for your buck as you can with those attributes.
-The fighting skills are different. The cost to level them up in the career is the same as during creation, so there's not really a most efficient way to distribute those. Just do as you please.
-The blue octagons on your calendar are your camp sessions. From what I saw, there is no way to know that before your first camp session. So when you see one coming up, make sure you're rested up because it'll make completing the tasks in the camp easier.
-When you spar, always try and have 95%+ stamina. You get the best bonus that way, with the added benefit of being nice and rested to do as much as you can in the 2 minutes you have. If you have lower stamina, you'll get fewer points from your sparring session.
-The higher your cardio is, the less stamina training costs. It's doesn't seem to be a huge difference, it's not like a high cardio will let you do intense training every week, but it does help. If you're playing a stand-up guy, getting your cardio up early would be nice because you can gas easy. If you're more ground and pound, cardio isn't as important early on.
-It's kind of a pain, but keep updating your trunks with your sponsors. You'll soon come to hate the unwieldy menu just to put a new sponson on your trunks, but the cred adds up quickly.
You can put two sponsors on your shorts right at character creation, so dig into the trunks customization. You also get a new sponsor after your first fight. After that, you'll be prompted every time you get a new sponsor.
When choosing your camp to invite, keep choosing the same camp. If you train with them 5 times, you can put their logo on their shorts, which is worth at least a level three sponsorship (at a time when the majority of your sponsors will be level one).
-Don't be afraid to move up the ranks slowly. You're seemingly always offered a fight against at least one guy ranked higher and one guy ranked lower. You'll still move up the rankings fighting guys lower than you, but it'll be a bit slower. The lower ranked guys also give slightly less cred, but it's just such a small difference, especially because the majority of your cred from a fight comes from actually winning the fight.
I let skill and style determine my opponents instead of just trying to get as high as I could right away, and I still got my title shot before the end of year 2. That extra time was invaluable in getting my skills up to a more reasonable level.
Ok, I think that's all. If I think of anything else, I'll post it.
Edit: Holy crap, that got long. The people around me probably think I'm working really hard right now after all that typing. Suckers.Comment
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