UFC 2010 Undisputed Developer Q&A

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    Rookie
    • Jan 2005
    • 182

    #31
    Re: UFC 2010 Undisputed Developer Q&A

    Originally posted by NavigatorD83
    I just think its funny that he says No we dont have Flash KO's we just call it something else. One punch knock out or Flash KO its the same thing. Its almost an insult to the gamer, they just wanted to use their own term for it.
    Within the context of the game these are two different things?

    'Flash KO' is an early knockout.. before a fighter has received much damage. Not always a 'fluke KO' but an unusually short KO compared to the 'average' amount of a damage a fighter needs to inflict before a KO.

    The term 'flash KO' was used in the 2009 iteration to describe the end of a fight by KO before the traditional amount of damage to cause a KO was reached. They were entirely random and fairly rare.

    A 'one punch knock out' is exactly what it sounds like and doesn't distinguish between the amount of damage inflicted up to that point. You can have a one punch KO that is functionally a 'flash KO' and also have a 'one punch KO' at the end of a 5 round war in which a fighter was absolutely punished and sustained an incredible amount of damage.. and that wouldn't be a 'flash' KO.

    set:subset relationship

    Regardless of this distinction in the terms I think the problem most people dislike is the lack of variation in finishes... too many lights-off finishes compared to how real MMA fights end (dropped, scramble, finish on the ground, ref intervenes, etc.)

    Comment

    • SIM RULES
      Banned
      • May 2010
      • 88

      #32
      Re: UFC 2010 Undisputed Developer Q&A

      OMG, did I just see Machida get basically KO'ed by one big punch in the first round? Not 2,3,4,5,6,7,8,9, or 10; but 1 single blow? Wow, that just does not seem realistic at all. Man, we need to contact Dana White and complain because one punch KO's should not happen that frequently. He should have sustained damage from at least 4-20 blows to the head before he fell. I am tired of the UFC trying to please the casual fans by allowing 1 punch KO's in real life, and in the demo!!!

      Comment

      • oChaos_Nine
        Rookie
        • Jul 2008
        • 394

        #33
        Re: UFC 2010 Undisputed Developer Q&A

        Originally posted by SIM RULES
        OMG, did I just see Machida get basically KO'ed by one big punch in the first round? Not 2,3,4,5,6,7,8,9, or 10; but 1 single blow? Wow, that just does not seem realistic at all. Man, we need to contact Dana White and complain because one punch KO's should not happen that frequently. He should have sustained damage from at least 4-20 blows to the head before he fell. I am tired of the UFC trying to please the casual fans by allowing 1 punch KO's in real life, and in the demo!!!
        He dropped on the first punch but Rua didn't throw his hands up and walk away as if he won (like the demo). He immediately attacked and finished him with a TKO. Big difference. What we saw happen to Machida, which is how a lot of UFC fights end when someones get's knocked down, doesn't happen enough in the demo.

        Just to be clear, Machida didn't get one punch KO'd. He got rocked and finished by Rua who attacked immediately and pounded him out.

        Comment

        • TheShizNo1
          Asst 2 the Comm Manager
          • Mar 2007
          • 26341

          #34
          Re: UFC 2010 Undisputed Developer Q&A

          Originally posted by SIM RULES
          OMG, did I just see Machida get basically KO'ed by one big punch in the first round? Not 2,3,4,5,6,7,8,9, or 10; but 1 single blow? Wow, that just does not seem realistic at all. Man, we need to contact Dana White and complain because one punch KO's should not happen that frequently. He should have sustained damage from at least 4-20 blows to the head before he fell. I am tired of the UFC trying to please the casual fans by allowing 1 punch KO's in real life, and in the demo!!!
          RunandShoot, that you?
          Originally posted by Mo
          Just once I'd like to be the one they call a jerk off.
          Originally posted by Mo
          You underestimate my laziness
          Originally posted by Mo
          **** ya


          ...

          Comment

          • Phobia
            Hall Of Fame
            • Jan 2008
            • 11623

            #35
            Re: UFC 2010 Undisputed Developer Q&A

            Originally posted by TheShizNo1
            RunandShoot, that you?
            LMAO YEA I thought same thing Shiz

            Comment

            • Jukeman
              Showtime
              • Aug 2005
              • 10955

              #36
              Re: UFC 2010 Undisputed Developer Q&A

              Dude, are you serious? Are you saying that if a heavy weight fighter takes 4-6 power shots to the head that only damage should occur and not KO's? If that were the case, most fighters would not fear standing toe to toe with power punchers. I am confused by your logic in regards to how many clean power shots to the head, should affect a fighter.

              If I am understanding you correctly, you are advocating that professional heavy weight fighters should not be able to KO an opponent with power shots to the head, without sustaining damage first? WOW....
              Yeah, you must have read my post wrong...

              Originally posted by SIM RULES
              OMG, did I just see Machida get basically KO'ed by one big punch in the first round? Not 2,3,4,5,6,7,8,9, or 10; but 1 single blow? Wow, that just does not seem realistic at all. Man, we need to contact Dana White and complain because one punch KO's should not happen that frequently. He should have sustained damage from at least 4-20 blows to the head before he fell. I am tired of the UFC trying to please the casual fans by allowing 1 punch KO's in real life, and in the demo!!!
              For every UFC "one punch KO's" you can post, I could post twice as more TKO's....

              No one said it was unrealistic or never happens...The ratio is off...

              the cheesy pounding an opponent out who just went gray is not only unrewarding - the animation sucks imo. I would like to see some better KO animations where the hurt fighter can't defend himself but isnt in a coma and better TKO animations - in the meantime Im fine with where its at now. Im having a nice mix of fight endings playing on expert. If they patch the game like they did last year and ruin it again - Im done with this
              Yeah, that animation is corny, shouldnt be removed for next year thought but at least toned down(Ive seen that "animation" in a real life match)

              I like these outcomes better:

              CPU rocked me, I was pinned to the cage after I backed out to try and escape...He put blows on my and ended the match

              CPU Knocked me down(not rocked) jumped on top of me, drop elbows(Now I was rocked) and got a TKO victory

              We need MORE of those type of outcomes...

              Its the little things the make a game great...

              It's the variety that makes a game good...

              I played nearly 50 matches in the demo....Ive only seen less than 20 TKO's(mostly by me from a Full mount GnP) a couple of Subs(from the CPU) and a hand full of decisions.....

              Oh yeah...

              Im a DEFENSIVE Fighter

              But Im still getting the game regardless of the KO rate(if that makes any of you happy)

              I would just enjoy it even more if those LITTLE THINGS happen more often....

              If not, CHOOP2k8 will still be go to game number 1...

              Oh and one more thing.....

              A knockdown should be treated as a knock down, a person should not get up so fast as if his back was on fire...

              A lil less arcade and a lil more Sim is all I'm asking for...
              Last edited by Jukeman; 05-10-2010, 05:57 PM.

              Comment

              • SIM RULES
                Banned
                • May 2010
                • 88

                #37
                Re: UFC 2010 Undisputed Developer Q&A

                What part was I wrong about? Could you also post the videos of guys taking 4-6 unblocked power shots to the head before being KO'ed for my viewing pleasure.

                Comment

                • SIM RULES
                  Banned
                  • May 2010
                  • 88

                  #38
                  Re: UFC 2010 Undisputed Developer Q&A

                  Originally posted by SIM RULES
                  What part was I wrong about? Could you also post the videos of guys taking 4-6 unblocked power shots to the head before being KO'ed for my viewing pleasure.
                  Jukeman please do not include ROCKY footage...lol

                  Comment

                  • SIM RULES
                    Banned
                    • May 2010
                    • 88

                    #39
                    Re: UFC 2010 Undisputed Developer Q&A

                    Originally posted by TheShizNo1
                    RunandShoot, that you?
                    Who is Run and Shoot? Why do I remind you of him?

                    Comment

                    • Jukeman
                      Showtime
                      • Aug 2005
                      • 10955

                      #40
                      Re: UFC 2010 Undisputed Developer Q&A

                      We dont want to be able to strike a person in the head 4-6 times in a row with out any damage done..
                      Guess I should have put a ' between the N and the T...

                      Also Machida wasnt "one punch KO'd"....

                      Comment

                      • SIM RULES
                        Banned
                        • May 2010
                        • 88

                        #41
                        Re: UFC 2010 Undisputed Developer Q&A

                        Originally posted by hogfan
                        That's exactly the issue. I don't see how anyone can find fault with guys getting knocked out with cleanly connecting power shots. The problem is the connect percentage for said power punches and punches in general.

                        While I would like for them to improve up on that, I'm not going to say that those issues completely ruin the game for me. There is still a lot of fun to be had, IMO.
                        That is basically what I have been trying to say all along. I am glad that others can see the forest through the trees. Great observation.

                        Comment

                        • gamer23
                          Banned
                          • Oct 2009
                          • 77

                          #42
                          hey,i just dont see the point of complaining about a freaking knock out. its part of the sport.

                          Comment

                          • Jukeman
                            Showtime
                            • Aug 2005
                            • 10955

                            #43
                            Re: UFC 2010 Undisputed Developer Q&A

                            Originally posted by SIM RULES
                            That is basically what I have been trying to say all along. I am glad that others can see the forest through the trees. Great observation.
                            Accuracy could be a issue..

                            but me and the cpu are both blocking and weaving...

                            not everyone who has a issue with KO's fight like they are the characters in Bloodsport...

                            Comment

                            • gamer23
                              Banned
                              • Oct 2009
                              • 77

                              #44
                              now with the flash subs,thats something worth complaining about.

                              Comment

                              • SIM RULES
                                Banned
                                • May 2010
                                • 88

                                #45
                                Re: UFC 2010 Undisputed Developer Q&A

                                Originally posted by pjv31
                                I think the "flash" KO's are a problem. The problem lies in the fact that its to easy to land clean punches in this game. You rarely see a punch land with full force and clean as a whistle in real life so frequently. If the game had a leaning/bob and weave system like FNR4 then I think this problem wouldn't exist. JMO
                                I agree 100% with your second sentence. If that is addressed, then your first sentence is moot. Although I am no longer a fight night fan, with how the demo plays, it would be very beneficial to have their sway system. Despite the fact that most fighters in the MMA don't sway like that, or that fast. At least it could help those suffering from KO issues.

                                Comment

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