UFC Undisputed 2010 Patch Update and Hello Again...

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  • Stormyhog
    All Star
    • Feb 2004
    • 5304

    #31
    Re: UFC Undisputed 2010 Patch Update and Hello Again...

    Originally posted by THQ Tank
    I worked at EA for 6 1/2 years, so I'm not about to put them on the spot, but if we are comparing apples to apples, Madden 2010 has been patched twice from what I gather. If you look at the change-list for those patches, the level of fixes is without question on the same par as the type of fixes we did in our first patch. All I am saying is, few console games get great PATCH POST LAUNCH SUPPORT, at best maybe 2-3 (Uncharted 2 is doing great post launch support, but more with MP content enhancements than fixes, either way, I applaud them as an example). The process of patching consoles games is INFINITELY harder than PC - you have no direct line to your game, aside from things being hosted on a server (like UFC fighter stats which we can change on the fly, similar to Roster updates). It's not an excuse, its just a reality, and it makes it that much harder and pressuring for console games to get it right when you launch. Issues we had at launch, that was a tough one, thankfully the patch is out.

    We fixed the Super CAF because it was never intended by design to let you create a Super CAF in that manner. While I understand you'd like a Super CAF offline, this was not the design intent and as such, goes against the way the rest of the game is designed and meant to be played. I think a major issue with our game is the lack of understanding on how to play it, and that comes from design issues and tutorial issues, issues we absolutely take fault and heart towards, issues we lost review points on. But we can't completely change core fundamentals of the game, not to say anybody is asking for that, but for example, tweaking stamina can have devastating consequences if it goes too far one way or another. I agree, having sliders would be a nice option, and we should absolutely look into that for the future.

    There are a ton of valid comments made in this thread, but they are all so across the board, everyone has their opinion on something the AI does wrong, or a control function they dislike, or wanting Super CAF's back, etc. The list goes on.

    With this first patch, the most critical issues were: connectivity, auto-takedown exploits, and Super CAFs. We had to make sure we attacked those as the top complaints, especially the connection issues. All other issues reported, while important and noteworthy, we simply can't get to everything and have to cut off at some point.

    While I can't lay down a set in stone promise for a second patch, I can tell you having me voice YOU helps that situation a lot, helps the devs understand what is critical to fix, and so forth. I am pressing and the dev team would certainly like to do everything they can.

    Illustrator76, great feedback. I'll take that to the dev team as feedback for the game overall. Those may be fundamental design suggestions that we can't just patch real quick for 2010, but will definitely take note for the future. I don't think they make or break the game, IMO.

    Every dev team designs a game a certain way (its not about ego at all, well thats a partial lie, its our job to have confidence in the "art" we create for you, 2009 certainly hit that nail on the head and 2010 layered on top, but we definitely can and will improve with you), I guarantee EA MMA will be a great game with its own share of issues that are not realistic, exploitative, etc. And I hope after their game comes out, they support, as any developer releasing a sports game should. It's not easy getting the collective opinion, but I assure you we are trying. I'm stoked to be your UFC and WWE CM, nothing better than a huge challenge to start off with.

    For me, the most important patch aspects for post launch support are critical bugs and exploits, and fine tuning the balance of fighters (and maybe AI).

    Everything else is subjective, and may just be flat out issues with the game we need to address in the future, but can't realistically address in this version.

    A lot of people and reviews have said UFC 2010 feels like what UFC 2009 should have been. For the second edition out of the gate, I take that as a compliment for the dev team. Madden, FIFA, NHL - what number are we on? =) Expectation for perfection only gets higher the longer you go. For that reason, I understand where you guys set your expectations.

    It's not an excuse, its just an observation.

    -Tank
    Thanks Tank and glad you are at least listening to the complaints and trying to make the proper adjustments. Post patch support is crucial for any game as their is always something that needs to be fixed glad at least your staying connected to the community. Look at NHL 2k10 for the PS3 they didn't do one patch for the PS3 but did one for the 360 to fix a host of issues and improvements. To me that is unfair to the people that invested their money into the PS3 version like I did. I don't expect everything to be rectified but I do expect at least some post patch support for both systems.
    "If you don't have anything good to say, say it often"- Ed the sock

    Comment

    • Gotmadskillzson
      Live your life
      • Apr 2008
      • 23428

      #32
      Re: UFC Undisputed 2010 Patch Update and Hello Again...

      Originally posted by sirjam
      So can you explain to me the steps that you take to get the sub? Thanks
      No matter who I play as, since in this game everybody leg kicks and knees do the same amount of damage, I always start off the fight with some kicks to the body. Mix it up a little with some punches and kicks to the face, then go right back to the body.

      Then I take them down and get into side mount, which is my favorite mount, throw about about 5 knees & elbows to the body, with every once in a while elbow to the face.

      Be prepared to transition block because usually after the 3rd shot they will try to buck out. When they do that, I just spin around and side mount them on the other side, attacking the body again.

      Come the end of the 1st, after 15 shots or so to the body I would go for a sub, usually from side control it would be either an arm bar or head & arm choke. Unless you got a person who can do the salvarry, then I would do the salvarry and do an americana from that position.

      If not successful and the round ends, immediately the start of the second round I either do a big slam on them or bull rush them to the fence, clinch them up and knee them in the body 4 or 5 times, slam them off the fence and slap on a sub move.

      Comment

      • mgoblue
        Go Wings!
        • Jul 2002
        • 25477

        #33
        Re: UFC Undisputed 2010 Patch Update and Hello Again...

        Originally posted by Gotmadskillzson
        No matter who I play as, since in this game everybody leg kicks and knees do the same amount of damage, I always start off the fight with some kicks to the body. Mix it up a little with some punches and kicks to the face, then go right back to the body.

        Then I take them down and get into side mount, which is my favorite mount, throw about about 5 knees & elbows to the body, with every once in a while elbow to the face.

        Be prepared to transition block because usually after the 3rd shot they will try to buck out. When they do that, I just spin around and side mount them on the other side, attacking the body again.

        Come the end of the 1st, after 15 shots or so to the body I would go for a sub, usually from side control it would be either an arm bar or head & arm choke. Unless you got a person who can do the salvarry, then I would do the salvarry and do an americana from that position.

        If not successful and the round ends, immediately the start of the second round I either do a big slam on them or bull rush them to the fence, clinch them up and knee them in the body 4 or 5 times, slam them off the fence and slap on a sub move.
        Not sure if it's abuse, but from side control I do arm triangles, but no shine or strength...the CPU uses its stamina, so eventually you can get them low enough for a sub...same goes for subs in open guard (just have to catch them with lower energy)

        Otherwise I do like you say, try and dominate the ground game, kneeing the body, etc...stand up I try and avoid and go for the clinch suplexes to get back to the ground.

        Obviously I'm trying to be a ground guy here, otherwise I'll stand up and go for a sub if they're weak
        Nintendo Switch Friend Code: SW-7009-7102-8818

        Comment

        • THQ Tank
          WWE / UFC Community Manager
          • May 2010
          • 24

          #34
          Re: UFC Undisputed 2010 Patch Update and Hello Again...

          I come from the PC land where patching a game only twice gets you flamed at the stick. Its a completely different precedent with console games. I would hope in our near future we can patch console games more than twice. A lot of it is dependent on MSFT and Sony making that process easy. The systems have limitations that make it excruciatingly hard to patch often or with major features, or even add content, without resorting to creating PAID or FREE DLC.

          -Tank

          Comment

          • THQ Tank
            WWE / UFC Community Manager
            • May 2010
            • 24

            #35
            Re: UFC Undisputed 2010 Patch Update and Hello Again...

            Originally posted by Stormyhog
            Thanks Tank and glad you are at least listening to the complaints and trying to make the proper adjustments. Post patch support is crucial for any game as their is always something that needs to be fixed glad at least your staying connected to the community. Look at NHL 2k10 for the PS3 they didn't do one patch for the PS3 but did one for the 360 to fix a host of issues and improvements. To me that is unfair to the people that invested their money into the PS3 version like I did. I don't expect everything to be rectified but I do expect at least some post patch support for both systems.
            Agreed, that is uncalled for to patch one system and not another, unless its something specific to that system. That would be the only case.

            -Tank

            Comment

            • Gotmadskillzson
              Live your life
              • Apr 2008
              • 23428

              #36
              Re: UFC Undisputed 2010 Patch Update and Hello Again...

              Yeah I am a ground guy. It would be cool if next year if they add some standing submission moves, like a standing gullitine or standing kimura or a drop down rolling kneebar.

              Being that we can have stand up back control, when you the one being controlled, the only thing you can do is throw back elbows or spin around. It would be cool if you were BJJ guy, you could slap on a kimura or drop down to a rolling kneebar. Which would make people think twice about grabbing somebody from behind.

              How it is currently, there is no danger from grabbing somebody from behind, because the worse they can do to you and spin around and escape. Those back elbows be so weak I have yet to get KO'ed from one.

              So that would be something cool they could add next year. For every action, there should be a danger level associated with it. This year there is no danger level for doing a move, other then it being reversed.

              I would like to see if a person grab somebody from behind and they stall or don't quickly go into another move, they run the risk of having a kimura thrown on them or somebody dropping down on them into a rolling kneebar.

              Or if a person is on top in guard but really not doing anything but trying to conserve energy or they just swinging wildy but not connecting, they run the risk of being swept from the bottom.

              Comment

              • Stormyhog
                All Star
                • Feb 2004
                • 5304

                #37
                Re: UFC Undisputed 2010 Patch Update and Hello Again...

                Originally posted by THQ Tank
                Agreed, that is uncalled for to patch one system and not another, unless its something specific to that system. That would be the only case.

                -Tank
                I believe NHL 2K10 was not patched for the PS3 as it had to do with the sales which the 360 had better sales so they supported it had nothing to do with something specific. Now the game is on hiatus this year for both the PS3 & 360 because sales overall were brutal and only a Wii version will be out this year. They thought they would be the only hockey game on the Wii this year that was until EA announced NHL Slapshot so it looks like that logic backfired. I don't expect a multitude of patches for a game but games nowadays are usually shipped with known & unknown problems so at least one patch should be a given or risk losing customers.
                "If you don't have anything good to say, say it often"- Ed the sock

                Comment

                • Illustrator76
                  Sorry, I Got Nothing...
                  • Jan 2003
                  • 2216

                  #38
                  Re: UFC Undisputed 2010 Patch Update and Hello Again...

                  Originally posted by THQ Tank
                  ...Illustrator76, great feedback. I'll take that to the dev team as feedback for the game overall. Those may be fundamental design suggestions that we can't just patch real quick for 2010, but will definitely take note for the future. I don't think they make or break the game, IMO....

                  -Tank
                  Thanks for the info Tank, also, to be fair, those suggestions were from Gotmadskillzson, I just quoted his post and agreed with his suggestions.
                  Last edited by Illustrator76; 06-27-2010, 12:40 AM.

                  Comment

                  • MC Fatigue
                    Banned
                    • Feb 2006
                    • 4150

                    #39
                    Re: UFC Undisputed 2010 Patch Update and Hello Again...

                    And look, look - Fedor wasn't at all gassed and he got caught in a triangle!

                    Submissions need serious, serious work. I've no idea why they're based on energy or stamina or who came up with the idea. Submissions sure can be about that, but they're mostly about fighters working for the position.

                    Werdum didn't just throw his legs up and catch a triangle, he timed Fedor's movements, and he positioned himself perfectly and locked it in. Fedor was not gassed, he was not tired - he technically got caught and finished.

                    If there's one single thing I'd like to see worked on - while everything else is left the same - it would be how submissions work. Entirely reworked would be best.

                    Comment

                    • whoracle6
                      Rookie
                      • Jun 2010
                      • 1

                      #40
                      what is with the endless loop of getting my title stripped in carrer mode? I have moved up in weight class twice(two different carrers) and each time when i win my second title they strip it from me , i fight for the title shot again and then win the title again and they strip it from me and on and on and on this is ridiculou its impossible to beat the game I will never buy a THQ product ever again 60 bucks in the toilet!

                      Comment

                      • sirjam
                        MVP
                        • Oct 2002
                        • 3535

                        #41
                        Re: UFC Undisputed 2010 Patch Update and Hello Again...

                        Skillz, great advice. What I don't understand is how come we have to go through all that but the CPU can sub us even if we have full bar. I got subbed by Shaub an I was Brock in the first 20 seconds. I wasn't gassed at all. Jus don't get it!

                        Comment

                        • DavonBrown
                          MVP
                          • Oct 2008
                          • 1484

                          #42
                          Re: UFC Undisputed 2010 Patch Update and Hello Again...

                          Tank you seem like a good guy who got sucked into a bad situation. A lot of the things you say sound like excuses. You've quoted post with suggestion several times complementing them and saying that you would definitely discuss it with THQ. Then we get the patch and it's bull ****. I'm pretty much done with this series because I honestly feel that it will only get worse. You may end up becoming the Madden that you speak of. Adding flash while the core is just bad. I wish you the best though.

                          Comment

                          • IIIISICKNESSIII
                            Rookie
                            • Jun 2010
                            • 10

                            #43
                            Re: UFC Undisputed 2010 Patch Update and Hello Again...

                            Hey guys, this is for everyone who is unable to get submissions. Getting a sub early in a match such as the 1st round is difficult but can be done if executed fluidly and with perfect timing.
                            When you get someone on the ground you may have noticed that you can get free hits in or an easy transition if you time it right, like right when they try to swing on you or right after you block 1 of their transition attempts. THATS YOUR CUE.
                            1 way I get alot of subs is by getting muay thai clinch against the cage and just wearing them out by alternating knees and punches to the body with knees and elbows to the face and then throw in the rear leg knee where you swing their head. If you do this well enough you'll more than likely knock them out but alot of the time they end up gassed, they still have most of their permanent stamina but their temporary stamina bar will be empty, at that point you can pull guard or just throw knees till they get the counter takedown [which is stupid but for some reason people will actually go to the ground with you having no stamina just to get out of the muay thai clinch against the cage] and then I pull rubberguard instantly [which they cant block because they have no stamina still] and get an easy triangle or gogoplata.
                            I get 1st round submissions all the time like this but I'm always muay thai/jui jitsu guys. I dont know if it will work with regular clinch but like I said I don't do wrestlers and stuff so you guys can try it and tell me if it works for you.
                            Remember though guys some people just won't be able to tap out other people with out putting a little work in on the body it's just the way it is.
                            On another note, does anyone else miss being able to choose whether you could use power or technical ability to do subs? I think it added more strategy to the subs but I heard kids were using modded/turbo controllers to get/fight subs. If thats the case I guess I understand them removing button mashing, but I still miss it.
                            Oh, and to Tank, I apreciate you taking your time to get on here and listen to us all complain about your game, I know this probably isn't the part of your day you look forward to the most, but we really apreciate having someone on here who's actually listening. So Thanks man. Peace!

                            Comment

                            • Gotmadskillzson
                              Live your life
                              • Apr 2008
                              • 23428

                              #44
                              Re: UFC Undisputed 2010 Patch Update and Hello Again...

                              I miss it thats for sure. There should at least be an option to use it if you want to use it. They should have learned from EA last year when they took it out of Fight Night but were forced to add it back in a patch after thousands of email complaints from people who wanted buttons to punch instead of stick only.

                              That might have been one reason UFC 2010 didn't sell as well as last year is because people got wind of you can only do subs by shine only. Limiting the consumer options to play the way they want to play will always rub people the wrong way and turn them off from your product.

                              Comment

                              • IIIISICKNESSIII
                                Rookie
                                • Jun 2010
                                • 10

                                #45
                                Re: UFC Undisputed 2010 Patch Update and Hello Again...

                                Yeah I really hope they bring it back, personally I feel like I can button smash almost as fast as any modded controller. I hope they bring the sweeps back too, maybe they could just add some sweeps for the other styles too since they're obviously more worried about everything being fair rather than having a realistic game.
                                I don't know though, maybe I'm just givin'em a hard time, what do you guys think?

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