WWE 12 Retail Early Impressions

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  • jrider99
    Rookie
    • Jul 2002
    • 389

    #331
    Re: WWE 12 Retail Impressions

    Originally posted by Seymour Scagnetti
    I don't really watch much wrestling these days so I'm not sure how this brand stuff works in every detail but isn't it logical for the undisputed title for both brands have wrestlers from both brands to appear in the rankings? If it only had rankings from one brand then it's not really a major title for both or am I missing something here?
    That makes sense, and it's possible that's how it was programmed to be. But what it does essentially is override the rosters that are assigned to each brand.

    For instance, if you have your Universe set up for only Raw guys to appear on Raw, then have a shared title, wrestlers from Smackdown will start being booked on Raw, too. I'm not saying it's good or bad, but it bears mention either way.

    Comment

    • ctr05
      Rookie
      • Nov 2011
      • 28

      #332
      oh and I know you answered this before but I don't feel like scrolling through the pages....could I dump the titles on a created wrestler and put him on a dead brand (example: AWA) and have that be the solution to ridding my universe of those extra titles? or does it need to be someone like Arn Anderson and have him get shipped off to AWA. cuz if I can use created wrestlers I'll make a guy named Vacant, then a team of Vacant1 and Vacant 2, and a woman named VacantDiva, give them the titles I have no use for and put them in AWA.

      Comment

      • jrider99
        Rookie
        • Jul 2002
        • 389

        #333
        Re: WWE 12 Retail Impressions

        Originally posted by ctr05
        Yeah, that seems about right. If the Undisputed Title is the major title for both Raw and Smackdown then naturally the ratings would be a mix of both rosters. Same for other divisions as well. if the Women's Title is in the Diva slot for both shows then the rankings would be combined there too. If you decided to seperate the titles again (say, WCW Championship for Raw/Nitro and World Heavyweight for Smackdown, and Women's for Raw/Nitro and Diva's for Smackdown) the ratings would split again.
        Yeah, the ratings aren't the problem as much as it's the apparent merging of the two rosters. Smackdown guys are wrestling on Raw and Raw guys wrestling on Smackdown. Some might view that as a problem.

        Comment

        • DJ
          Hall Of Fame
          • Apr 2003
          • 17756

          #334
          Re: WWE 12 Retail Impressions

          Originally posted by jrider99
          I've seen two drafts and it's totally random. In my first year, Triple H and Husky Harris went to Smackdown and Goldust (I think) and Sheamus came to Raw. In the second year, ADR went from Raw to Smackdown (I can't recall who else was involved). The good news is the draft can: a) be turned off and b) essentially vetoed by editting a guys brand.

          In a related note, I've straight simmed two years worth of Universe and have no problems with any of the title reigns I've seen. If anything, guys seem to hang on to the belts too long. I haven't seen any jobbers rise through the ranks to claim a belt, though several have earned title shots, including Slater, McGillicuty, Otunga and Goldust. Goldust actually had a brief run as IC champ, but it lasted only one month.

          Major title holders have included Cena, Punk, HBK, Undertaker, Sheamus, Orton, Christian, Mark Henry and Triple H -- I may be forgetting one or two, but these have been the most dominant guys in my Universe, as they should be.
          Man, that's really good news, IMO.

          I'm so torn on what to do about this game. I like the idea of Universe Mode and also, just setting up my own Federation and doing CPU-CPU matches (I write down shows in notebooks. I'll make up promos as well. I did this with Legends of Wrestemania and it was a blast).

          Speaking of LOW, that was the last wrestling game I truly enjoyed. That game, to me, was pretty balanced and I liked the QTE for finishers and other chain moves.

          Are you still enjoying the matches against the CPU? Also, how responsive are the sliders?
          Currently Playing:
          MLB The Show 25 (PS5)

          Comment

          • ctr05
            Rookie
            • Nov 2011
            • 28

            #335
            Originally posted by jrider99
            Yeah, the ratings aren't the problem as much as it's the apparent merging of the two rosters. Smackdown guys are wrestling on Raw and Raw guys wrestling on Smackdown. Some might view that as a problem.
            I'm just thankful we can edit the card, otherwise that WOULD be kind of annoying.

            Comment

            • Seymour Scagnetti
              Banned
              • Oct 2006
              • 2489

              #336
              Re: WWE 12 Retail Impressions

              Originally posted by jrider99
              Yeah, the ratings aren't the problem as much as it's the apparent merging of the two rosters. Smackdown guys are wrestling on Raw and Raw guys wrestling on Smackdown. Some might view that as a problem.
              Are SD guys fighting on Raw against the undisputed champion who happens to be from Raw or all they just all merging together fighting on each other's brands in regular matches? Personally I could care less because I find these brand things kinda stupid anyways but I'm sure you will get guys who are gonna freak out over it.

              Comment

              • jrider99
                Rookie
                • Jul 2002
                • 389

                #337
                Re: WWE 12 Retail Impressions

                Originally posted by ctr05
                oh and I know you answered this before but I don't feel like scrolling through the pages....could I dump the titles on a created wrestler and put him on a dead brand (example: AWA) and have that be the solution to ridding my universe of those extra titles? or does it need to be someone like Arn Anderson and have him get shipped off to AWA. cuz if I can use created wrestlers I'll make a guy named Vacant, then a team of Vacant1 and Vacant 2, and a woman named VacantDiva, give them the titles I have no use for and put them in AWA.
                You can use a CAW, but he will be thrown into an angle even if you move him to another brand. You can edit him out of the matches until the angle runs its course, but it has happened every time I've added a CAW to my universe.

                Comment

                • jrider99
                  Rookie
                  • Jul 2002
                  • 389

                  #338
                  Re: WWE 12 Retail Impressions

                  Originally posted by Seymour Scagnetti
                  Are SD guys fighting on Raw against the undisputed champion who happens to be from Raw or all they just all merging together fighting on each other's brands in regular matches? Personally I could care less because I find these brand things kinda stupid anyways but I'm sure you will get guys who are gonna freak out over it.
                  Yeah they are competing in regular matches. And you're right, I'm sure some people will freak out over it, but you can edit everything anyway so it doesn't really matter. I'm discovering that Universe Mode is more of a tool than anything else. It's a way for you to create whatever WWE experience you want. Like I said earlier, you'll get out of it only as much as you put in. The more hands-on you are, the better your experience will be in my opinion.

                  Comment

                  • jrider99
                    Rookie
                    • Jul 2002
                    • 389

                    #339
                    Re: WWE 12 Retail Impressions

                    Someone earlier asked about sliders. Here they are:

                    A.I. reversal rate (can adjust higher or lower)
                    Standing strike
                    Standing grapple
                    Ground strike
                    Ground grapple
                    Finisher
                    Weapon

                    Damage (can adjust higher or lower)
                    Finisher strength
                    Weapon strength

                    General (can adjust higher or lower)
                    Standing strike reversal
                    Standing grapple reversal
                    Ground strike reversal
                    Ground grapple reversal
                    Finisher reversal
                    Weapon reversal
                    Momentum rate attacks
                    Momentum rate taunts
                    Adrenaline rate

                    In-game options (can be toggled on or off)
                    Difficulty -- Easy, Normal, Hard, Legend
                    Reversal damage
                    Adrenaline
                    Blood

                    Comment

                    • Steven547
                      MVP
                      • May 2004
                      • 3796

                      #340
                      Re: WWE 12 Retail Impressions

                      Originally posted by jrider99
                      Someone earlier asked about sliders. Here they are:

                      A.I. reversal rate (can adjust higher or lower)
                      Standing strike
                      Standing grapple
                      Ground strike
                      Ground grapple
                      Finisher
                      Weapon

                      Damage (can adjust higher or lower)
                      Finisher strength
                      Weapon strength

                      General (can adjust higher or lower)
                      Standing strike reversal
                      Standing grapple reversal
                      Ground strike reversal
                      Ground grapple reversal
                      Finisher reversal
                      Weapon reversal
                      Momentum rate attacks
                      Momentum rate taunts
                      Adrenaline rate

                      In-game options (can be toggled on or off)
                      Difficulty -- Easy, Normal, Hard, Legend
                      Reversal damage
                      Adrenaline
                      Blood
                      That would be me. Thanks! Kind of disappointed no other sliders. Do these actually work this time? If I raise foreign object damage, will it have a greater effect?

                      Also, if you could be so kind as to post R-Truth's attributes. I wrote up all the attributes in an excel file, based off THQ's site, but they have R-Truth with an "82" on one rating.

                      Comment

                      • Streets
                        Supreme
                        • Aug 2004
                        • 5787

                        #341
                        Re: WWE 12 Retail Impressions

                        Originally posted by jrider99
                        Yeah they are competing in regular matches. And you're right, I'm sure some people will freak out over it, but you can edit everything anyway so it doesn't really matter. I'm discovering that Universe Mode is more of a tool than anything else. It's a way for you to create whatever WWE experience you want. Like I said earlier, you'll get out of it only as much as you put in. The more hands-on you are, the better your experience will be in my opinion.
                        That kind of sucks for me because my brother-in-law and I like to set it up once then be completely hands-off and let the Universe create our experience. We each pick 3-4 guys and let the Universe guide where our careers end up with us playing the matches assigned to us. We had a blast last year though, so I'm sure it'll be the same this year.

                        Comment

                        • jrider99
                          Rookie
                          • Jul 2002
                          • 389

                          #342
                          Re: WWE 12 Retail Impressions

                          Originally posted by Steven547
                          That would be me. Thanks! Kind of disappointed no other sliders. Do these actually work this time? If I raise foreign object damage, will it have a greater effect?

                          Also, if you could be so kind as to post R-Truth's attributes. I wrote up all the attributes in an excel file, based off THQ's site, but they have R-Truth with an "82" on one rating.
                          The only sliders I've messed with are finisher strength and foreign object damage. I jacked both up to the max and have no complaints. Guys will still get up from a finisher, especially if you hit it early without softening them up first.

                          Here's R-Truth's stats
                          Strike Power 80
                          Grapple Power 70
                          Submission 70
                          Strike defense 85
                          Grapple defense 80
                          Speed 80
                          Agility 85
                          Adrenaline 80
                          Recovery 80
                          Durability 75
                          Charisma 85
                          Tag Team 70
                          Overall 85

                          Comment

                          • Steven547
                            MVP
                            • May 2004
                            • 3796

                            #343
                            Re: WWE 12 Retail Impressions

                            Originally posted by jrider99
                            The only sliders I've messed with are finisher strength and foreign object damage. I jacked both up to the max and have no complaints. Guys will still get up from a finisher, especially if you hit it early without softening them up first.

                            Here's R-Truth's stats
                            Strike Power 80
                            Grapple Power 70
                            Submission 70
                            Strike defense 85
                            Grapple defense 80
                            Speed 80
                            Agility 85
                            Adrenaline 80
                            Recovery 80
                            Durability 75
                            Charisma 85
                            Tag Team 70
                            Overall 85
                            Thanks. They had a typo on his agility being 82. Ok..list is updated!

                            Comment

                            • jrider99
                              Rookie
                              • Jul 2002
                              • 389

                              #344
                              Re: WWE 12 Retail Impressions

                              Originally posted by Streets
                              That kind of sucks for me because my brother-in-law and I like to set it up once then be completely hands-off and let the Universe create our experience. We each pick 3-4 guys and let the Universe guide where our careers end up with us playing the matches assigned to us. We had a blast last year though, so I'm sure it'll be the same this year.
                              Yeah, but you're not simming everything. That's what I was talking about. If you actually participate and play the matches, even if it's just one per show, you're likely to see more cutscenes and trigger more moments than if you just sim every show.

                              Comment

                              • ctr05
                                Rookie
                                • Nov 2011
                                • 28

                                #345
                                Originally posted by jrider99
                                You can use a CAW, but he will be thrown into an angle even if you move him to another brand. You can edit him out of the matches until the angle runs its course, but it has happened every time I've added a CAW to my universe.
                                ah, see now THAT is kind of an annoyance because I want to use everybody in my universe. but I don't want all of those belts in there mucking things up, and it's weird that CAWs will still pop up even if they're put on a dead brand but other people stay away when placed on a dead brand.

                                Comment

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