WWE 2K14 Slider Thread.

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  • kooch66
    Rookie
    • Oct 2008
    • 179

    #31
    Re: WWE 2K14 Slider Thread.

    Originally posted by Ice_Cold345
    Are you changing on the main menu settings or in the match? If it's in the match, it won't save any of the settings you change. If you are talking about the R2/RT button, I don't think those go away unless you turn off the HUD.
    Main menu. And I do mean mean RT which is a HUD setting also in the main menu. I simmed to the next show in universe and it seems to have taken effect.

    Can anyone else confirm this? Meaning if you change sliders (or anything else) you need to move the universe forward for the settings to take effect? Like if the matches are already set to go on Raw and you back out to main menu and change settings you then need to sim to Smackdown for the settings to go into effect.

    Comment

    • thefranchise03
      Rookie
      • Feb 2009
      • 250

      #32
      Re: WWE 2K14 Slider Thread.

      I just had a match in my Legends Brand with Macho Man (Me) with Miss Elizabeth vs Diesel. I noticed that it wasn't a reversal fest which was good. I had him in control in the beginning, but once Diesel got some offense, he was hard to stop. Around the end of the match, he kept pinning me for some reason, which was disappointing, but thanks to Miss Elizabeth, I was still in the match when she kept distracting the ref until she was ejected. I hit two Flying Elbow Drops on him, but he kicked out on both of them until he hit me with a second Jacknife to win. I never been challenged in a WWE game ever until now. Just badass.

      Comment

      • KWilliams2003
        Rookie
        • Sep 2013
        • 20

        #33
        Re: WWE 2K14 Slider Thread.

        I might reduce the finisher strength down to like maybe 12 or 13 because once you get hit with it and kick out, they can finish you on any subsequent move including a reversal. Not to mention that they won't counter a signature but they will consistently counter a finishing attack. I'd expect that out of an epic bout but not a normal one. So, I might reduce that by 25%.

        Other than that, excellent matches so far.

        Comment

        • Steven547
          MVP
          • May 2004
          • 3797

          #34
          Re: WWE 2K14 Slider Thread.

          For the CPU vs CPU players, are you using the sliders on the first page? If so, how are they? Any changes?


          Something else I noticed about the difficulty levels when it comes to CPU vs CPU. Now, please test this yourself as well, but in the matches I watched with Undertaker vs Santino.

          On NORMAL, Undertaker seemed to dominate more, and matches were quicker because Undertaker was better.
          On HARD, matches were a bit longer. Undertaker still won, but Santino put up more of a fight and reversed a bit more.
          On LEGEND, matches were definitely longer. More reversals by both wrestlers regardless of the ratings.

          So, if I may, I'm thinking that the way the difficulty works as follows:
          NORMAL: Wrestlers wrestle according to attributes and of course, sliders.
          HARD: Wrestlers wrestle according to attributes, but there is slight "boost" to reversals.
          LEGEND: Attributes play a role, but not as big as the reversals do. There are a ton of reversals regardless of the wrestlers DEF attributes.

          If anyone can also test this out, that would be great. FYI, I'm using the sliders on the first page.
          Last edited by Steven547; 11-04-2013, 06:39 PM.

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          • cedwebb
            MVP
            • Oct 2005
            • 1160

            #35
            Re: WWE 2K14 Slider Thread.

            Originally posted by Steven547
            For the CPU vs CPU players, are you using the sliders on the first page? If so, how are they? Any changes?


            Something else I noticed about the difficulty levels when it comes to CPU vs CPU. Now, please test this yourself as well, but in the matches I watched with Undertaker vs Santino.

            On NORMAL, Undertaker seemed to dominate more, and matches were quicker because Undertaker was better.
            On HARD, matches were a bit longer. Undertaker still won, but Santino put up more of a fight and reversed a bit more.
            On LEGEND, matches were definitely longer. More reversals by both wrestlers regardless of the ratings.

            So, if I may, I'm thinking that the way the difficulty works as follows:
            NORMAL: Wrestlers wrestle according to attributes and of course, sliders.
            HARD: Wrestlers wrestle according to attributes, but there is slight "boost" to reversals.
            LEGEND: Attributes play a role, but not as big as the reversals do. There are a ton of reversals regardless of the wrestlers DEF attributes.

            If anyone can also test this out, that would be great. FYI, I'm using the sliders on the first page.
            I just recently changed to legend and noticed a difference in matches, thought it was other factors. I will check this out and post what I think I find.

            Comment

            • dafilthymofo
              Rookie
              • Feb 2005
              • 221

              #36
              Re: WWE 2K14 Slider Thread.

              I have been having great 10-20 minute matches with these sliders. I win some and I lose some but the matches have been fantastic! The finisher ends the match almost every time!

              Legend with everything set to on.

              AI from right to left click to 2 on all sliders.

              General all at 0

              Damage finishers at max foreign at 0

              matches set to epic

              set momentum to slow

              keep attributes at default.

              These work great for me.

              Comment

              • cedwebb
                MVP
                • Oct 2005
                • 1160

                #37
                Re: WWE 2K14 Slider Thread.

                After some bouncing back and forth I think there is def a difference in cpu v cpu matches using normal, hard, and legend. On legend you def will see more reversals. I am getting the best results on hard. Seems to have a good flow to it and the reversals are at key points but not overdone.

                Comment

                • Steven547
                  MVP
                  • May 2004
                  • 3797

                  #38
                  Re: WWE 2K14 Slider Thread.

                  Originally posted by cedwebb
                  After some bouncing back and forth I think there is def a difference in cpu v cpu matches using normal, hard, and legend. On legend you def will see more reversals. I am getting the best results on hard. Seems to have a good flow to it and the reversals are at key points but not overdone.
                  What sliders are you using for CPU vs CPU matches?

                  Comment

                  • Ice_Cold345
                    MVP
                    • Nov 2012
                    • 2109

                    #39
                    Re: WWE 2K14 Slider Thread.

                    Originally posted by Steven547
                    What sliders are you using for CPU vs CPU matches?

                    This is for his ratings:

                    Originally posted by cedwebb
                    I'm a big cpu v cpu guy and I spent a lot of time adjusting attributes last year to get the game to play out nicely. I was able to do that minus some really annoying things that were just not gonna go away.

                    Good news is this year the game is playing beautifully on cpu v cpu. I have made some adjustments to individual attributes and what I have so far is making this game play lights out for me. Below I have listed what I have done to each individual (not done with all yet).

                    It's a basic formula so that you can adjust each wrestler in the same manner while keeping all attributes relative to the initial set up. The attributes listed below are the ones I have adjusted, the rest I left alone.

                    Take the total number allowed for the attribute, divide in half. Then subtract the difference between the max and actual attribute from the number divided in half. ( sorry, best way to describe that mess)

                    Striking power
                    Grapple power
                    Strike Defense
                    Strike Offense
                    Adrenaline
                    Recovery

                    Example: Hollywood hogan
                    Strike power- 90/2 = 45 , his attribute was 90 out of 90 so there is no difference therefore his strike power is 45.

                    Grapple power - 90/2 = 45 , his attribute is a 80 out of 90 possible. Difference is 10, so take 10 from the 45. His grapple power is 35.

                    Do this for the attributes listed above and that's it. Getting great cpu v cpu matches with good pace and endings.

                    Speed I did 1-5 for Super heavy, 5-10 for heavy, 10-15 for cruiser, 15-20 for smaller. For instance HHH speed is a 80/85 so I put him at 8.
                    (Note: That was a combination of posts in there, just for convenience.)

                    This is for his sliders:

                    Originally posted by cedwebb
                    I have not seen issues dropping the adrenaline yet. I decided to drop that to slow individuals down all together. I figured that with it lowered the cpu would run around less and would create a slower pace overall. I have seen smaller guys run for a couple steps but no negative consequences at this point.

                    I changed the A.I. Reversals from 10 to 5 except the finisher rate and foreign object rate. Left them at 10. Under damage I maxed both those out. Under general I lowered all to 5 except finisher and Foreign object reversal. Left those at 10 but I believe those are for when you actual play in a match.

                    I just watched Andre take santino apart in about 6 min beating him with Andres elbow drop into a pin. Santino didn't have a whole lot of offense in this one. So far so good.

                    If you try them let me know, feedback is appreciated.
                    NFL: Houston Texans / Carolina Panthers
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                    NCAA: Purdue Boilermakers
                    NASCAR: Ryan Newman

                    One day, Purdue Men's Basketball and Football will become relevant again.

                    Comment

                    • bigbob
                      MVP
                      • Sep 2007
                      • 10471

                      #40
                      Re: WWE 2K14 Slider Thread.

                      Originally posted by dafilthymofo
                      I have been having great 10-20 minute matches with these sliders. I win some and I lose some but the matches have been fantastic! The finisher ends the match almost every time!

                      Legend with everything set to on.

                      AI from right to left click to 2 on all sliders.

                      General all at 0

                      Damage finishers at max foreign at 0

                      matches set to epic

                      set momentum to slow

                      keep attributes at default.

                      These work great for me.
                      They're not bad if you like a Reversal Fest, which I do not. Whenever the match is 99% Reversals, it isn't too much fun.. but the sliders are close.
                      --

                      Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.

                      #SeeTheGameBeTheGame

                      Comment

                      • RyanLaFalce
                        MVP
                        • Apr 2009
                        • 2337

                        #41
                        Re: WWE 2K14 Slider Thread.

                        Has anyone updated these sliders? I want matches with a little less reversals.

                        Comment

                        • Steven547
                          MVP
                          • May 2004
                          • 3797

                          #42
                          Re: WWE 2K14 Slider Thread.

                          Originally posted by RyanLaFalce
                          Has anyone updated these sliders? I want matches with a little less reversals.
                          Unfortunately, that has been the problem with this series for years. The reversals are either too much or not at all. You'll have to just knock down the sliders a bit. I don't know if the DEF attributes really work or if they get "washed" out from the sliders. But try lowering the reversal sliders a little bit at a time and see if that works better for you.

                          Comment

                          • RyanLaFalce
                            MVP
                            • Apr 2009
                            • 2337

                            #43
                            Re: WWE 2K14 Slider Thread.

                            Originally posted by Steven547
                            Unfortunately, that has been the problem with this series for years. The reversals are either too much or not at all. You'll have to just knock down the sliders a bit. I don't know if the DEF attributes really work or if they get "washed" out from the sliders. But try lowering the reversal sliders a little bit at a time and see if that works better for you.
                            I will try that next time I'm on.

                            Comment

                            • Gronk4M13
                              MVP
                              • Apr 2012
                              • 3495

                              #44
                              Re: WWE 2K14 Slider Thread.

                              Can somebody give me some competitive sliders? I let the CPU play out Survivor Series and...

                              Razor Ramon dominated Chris Jericho to retain the IC title.

                              Hulk Hogan and Sarge Slaughter went relatively back and forth and Hogan won with his Comeback sequence (which was pretty cool) to retain the WHC.

                              Big Show dominated Orton to win the WWE title.

                              I want more back and forth matches.
                              Ravens: In Ozzie We Trust

                              Yankees: #AllRise

                              Comment

                              • iTzTechNique3
                                Rookie
                                • Oct 2011
                                • 11

                                #45
                                Re: WWE 2K14 Slider Thread.

                                The sliders on the first page have been working wonders for me.

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