Not yet. Movement speed I won't touch too much, but i will make adjustments for a realistic pace. Might raise strike speed on some though. Some current ratings make the wrestler appear to be in slo-mo. I think 2k got confused between movement speed and attack speed. Big Show is slow in movement, but not that slow in attacking. Make sense?
WWE 2k15 Attributes Thread
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Re: WWE 2k15 Attributes Thread
Not yet. Movement speed I won't touch too much, but i will make adjustments for a realistic pace. Might raise strike speed on some though. Some current ratings make the wrestler appear to be in slo-mo. I think 2k got confused between movement speed and attack speed. Big Show is slow in movement, but not that slow in attacking. Make sense? -
Re: WWE 2k15 Attributes Thread
I really appreciate what you are doing, Steve (and everyone else who contributed). Keep up the good work.:
I've finished adjusting all the attributes on my game according to your spreadsheet. Here's a video I've recorded to demonstrate these adjusted settings in a match (CPUvs.CPU). The only thing missing in the video is the chain wrestling part in the beginning.
<iframe width="640" height="480" src="https://www.youtube.com/embed/qKgRlGFFFcU" frameborder="0" allowfullscreen></iframe>
I'll make some more demonstration videos in the future and upload them to this thread as the attributes are constantly being updated on the OP.
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Re: WWE 2k15 Attributes Thread
Anyone have any Emma and mid-card Sami Zayn/Adrian Neville re-rates?NFL: New England
NBA: Boston and Milwaukee
MLB: Boston and Milwaukee
Also do enjoy me some UFC and Minnesota wrestling!Comment
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Re: WWE 2k15 Attributes Thread
Updated the file.
Great Khali has been re-rated. He hasn't been tested yet, but I think the ratings look good.
The file has a lot of colored cells. It means nothing. It's just my way of knowing what I've done or not done when taking a break.
I feel this is coming together better now.
Any suggestions / changes / modifications, let me know.
FYI: I gave Khali "Immovable Object Lvl 3" for a skill. Very few, if any, can pick him up.
And remember, the ratings aren't the only thing that affect the wrestler's ability. His skills and abilities do as well, and a big factor, is his moveset.
I applied a moveset to Brock Lesner, and he wrestlers more like Lesner now..very powerful.
Think of it like this: If you have a wrestler with an "overhand" punch move, that means it takes him an extra few seconds to strike because of the motion of the move. This extra time allows the other wrestler more a window to reverse the move. This causes the lack of offense to the better wrestler. He will still win, but it will look odd. Make sense?
First test match:
(CPU vs CPU)
Khali beat Santino in 2 mins.
UPDATE AGAIN ---
So I've had time to really start playing this game and see the ratings in action. I've made a few changes. Specifically to make Undertaker more "Legend" like and more durability. He does pop up quite a bit after a beating.
Few other changes as well. I'll post when I'm done.
But, honestly, I think we're almost at the "end" of the re-rates. Time to start playing the game!Last edited by Steven547; 03-23-2015, 01:32 AM.Comment
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Re: WWE 2k15 Attributes Thread
I finished rating everyone I planned to use in my universe mode and I'm running cpu vs cpu for all matches. So far so good, had a great match with Daniel Bryan beating Kofi Kingston, but it was in typical Daniel Bryan fashion. Kofi was doing work on DB for most of the match by DB kept surviving and finally came back to win.
The only surprise winner I've had so far was Damien Sandow beat The Rock. Loving that the lower rated guys can be in the match and even win rarely, but the higher rated guy should win most of the time. I have Sandow at 65 overall and The Rock at 78 overall, I consider The Rock an upper mid card guy and Sandow is a low mid card guy.Comment
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