WWE 2k16 Attributes Thread
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Re: WWE 2k16 Attributes Thread
Okay. So it was a bigger update than I thought. I tried to update the sheet according to what's happened since November. Which, apparently, has been quite a bit. So, version 6 is up. Check out the first post of this thread for the link to the google docs.
As always, suggestions / comments welcome.Comment
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Re: WWE 2k16 Attributes Thread
Okay. So it was a bigger update than I thought. I tried to update the sheet according to what's happened since November. Which, apparently, has been quite a bit. So, version 6 is up. Check out the first post of this thread for the link to the google docs.
As always, suggestions / comments welcome.
everyone im almost done with my divas updated sheet, ill have it done as soon as we get lita and trish, I have all the rest of the nxt divas on my list completed
again my list is based apon stevens system so to match his and all my updates will be in GREEN too.
ps steven please look at your PMs or send me one pleaseComment
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Re: WWE 2k16 Attributes Thread
Here's a quick video explaining what I've done with my game when it comes to settings, sliders, attributes and everything in between. Maybe someone will find it useful.
<iframe width="560" height="315" src="https://www.youtube.com/embed/MyUfg1Rx3fE" frameborder="0" allowfullscreen></iframe>If you enjoy STREAMING GOLD, make sure to follow us on our Twitch channel @thehotmessComment
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Re: WWE 2k16 Attributes Thread
again everyone for submissions to work in cpu vs cpu you have to max out whoevers finisher submissions stats and lower everyone who you think should always tap to it to 1 on power and tech diff.
but again im glad you got a good working setting for you manComment
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Re: WWE 2k16 Attributes Thread
I guess a fair description of my settings would be "PPV Sim Settings" because matches tend to get TOO long (short matches have been a complaint in the past). And since my ratings system works so that everyone is roughly between 80 and 90 it does make for even matches, you're absolutely correct. But when I sim matches on Universe PPV's, I don't want to see Roman Reigns beat someone in four minutes, I want that epic feel of a big fight and to me, my settings work wonders in that department.
As for the submission settings, I could probably change them now that 2K have fixed it so CPU vs CPU matches actually can end in submissions which they basically couldn't before the last patch so that might be something to look into.If you enjoy STREAMING GOLD, make sure to follow us on our Twitch channel @thehotmessComment
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Re: WWE 2k16 Attributes Thread
The fact that you called it "arcade" really rubbed me the wrong way since I hate arcadey games.
I guess a fair description of my settings would be "PPV Sim Settings" because matches tend to get TOO long (short matches have been a complaint in the past). And since my ratings system works so that everyone is roughly between 80 and 90 it does make for even matches, you're absolutely correct. But when I sim matches on Universe PPV's, I don't want to see Roman Reigns beat someone in four minutes, I want that epic feel of a big fight and to me, my settings work wonders in that department.
As for the submission settings, I could probably change them now that 2K have fixed it so CPU vs CPU matches actually can end in submissions which they basically couldn't before the last patch so that might be something to look into.
As far as simming matches, I sometimes feel the game determines the winner differently than it would with CPU vs CPU. You can have an 80 OVR vs a 10 OVR.....CPU vs CPU wise, the 80 OVR will win all the time. When you SIM, the 80 OVR might only win 90%.
This was an issue I saw last year. Problem with CPU vs CPU matches, is that I don't think all the ratings applies. Pin Escape is a rating I think only applies to HUM.
And the OVRs are not only based on ratings, but skills and abilities now.Comment
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Re: WWE 2k16 Attributes Thread
Guys, bottom line is...you have to adjust the ratings according to what feels good to you. After all, you're the one playing YOUR game. "Realism" is subjective to those playing it.
As far as simming matches, I sometimes feel the game determines the winner differently than it would with CPU vs CPU. You can have an 80 OVR vs a 10 OVR.....CPU vs CPU wise, the 80 OVR will win all the time. When you SIM, the 80 OVR might only win 90%.
This was an issue I saw last year. Problem with CPU vs CPU matches, is that I don't think all the ratings applies. Pin Escape is a rating I think only applies to HUM.
And the OVRs are not only based on ratings, but skills and abilities now.
steven for the love of god please try out some of my divas and give me feed back lol
I like and don't like what im having to do with submissions to all my roster, its either you drop em to 1 and max out the submitter or you don't, you cant give a middle ground, it just doesn't work... maybe in the next patch they will really fix submissions instead of candy coating themComment
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Re: WWE 2k16 Attributes Thread
I really meant no offence, like I said we buy these games to play them the way we want, hell ive hardly touched career mode much less started showcase, I have no interest in them lolComment
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Re: WWE 2k16 Attributes Thread
yea the abilities we give to the wrestlers impact their overall and can impact matches, when I put out my updated divas, youll see I included what abilities I have on them too because abilities impact them and the matches
steven for the love of god please try out some of my divas and give me feed back lolComment
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Re: WWE 2k16 Attributes Thread
Have you posted the updated divas, I used the original u put out, I'm just ready to rate my nxt girlsComment
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Re: WWE 2k16 Attributes Thread
When's the rest of the roster coming? Really need them before I can start Universe.Comment
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Re: WWE 2k16 Attributes Thread
One question, how is progression handled? I for one love progression and I like to see how everyone progresses. Are the ratings simply ported from game to game, or are they re-done for progression?Comment
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