Dangit, you beat me to it.. That statement right there has me incredibly excited. I know for sure I'm gonna be running that spread no-huddle with most of my teams now. Being able to call all the plays from the line of scrimmage is going to be intense. I'm assuming they put in the extended play clock too, to what it is in real life. If not, then you'll have hardly any time to audible to a play you want.
NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
Dangit, you beat me to it.. That statement right there has me incredibly excited. I know for sure I'm gonna be running that spread no-huddle with most of my teams now. Being able to call all the plays from the line of scrimmage is going to be intense. I'm assuming they put in the extended play clock too, to what it is in real life. If not, then you'll have hardly any time to audible to a play you want. -
Nothing great in this video, which clearly was on repeat when showing the gameplay....smh I'm still waiting to be impressed.“What’s better than one billionaire? 2.....”Comment
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
That will be cool using the Cougars now since they run this in real life, it will be fun to watch the player looking over to the sideline each play like a true hurry up offense.Comment
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
The only way I would be happy with them giving the offense that ability is if they made it balanced by allowing the defense the same ability or least something similar.Last edited by mgoblue678; 04-23-2010, 02:49 AM.My Teams
College: Michigan Wolverines
NHL: Detroit Red Wings
NBA:Detroit Pistons
MLB: Detroit TigersComment
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
5 plays on a loop. You think maybe EA is playing the conservative card after that first trailer fiasco? lol
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
yes, spread offenses like Mizzou and Tech have WIDE gaps on the oline used to move defenders away from the ball, play 7-on-7 inside to run the ball, and Texas Tech used their wide splits to pass the ball almost exclusively with open lanes for short throws etc... it just opens the field up more.
If so, I may actually be able to run the ball out of shotgun in this year.
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
Thats a positive. Seems like they are learning that a no huddle offense and a hurry up offense are two different things.Comment
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
Couple of things.
I really like the QB dropbacks, the little bounce in their step looks really good.
I'm worried about 120 ways to win, because to reach it's full potential is desperately needs to be implemented parallel to a coaching carousel.Go Colts, Go Irish!!
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
Its a big year for us all, If EA has put in coaching changes then its said to be the best NCAA to date.We still have more stuff they are waiting to release, So my fingers are crossed
..
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Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)
why does ALL the focus go to the offensive side of the ball? The D is always crippled in some way....Most notably from the COMPLETE lack of any type of realistic OL/DL play. DL-men DO NOT ALWAYS engage the blocker in front of them.
But....
The video did look better than the 1st disaster they released. So i still have hope...NOT much...But i have hope.Comment
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