NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

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  • seawolves9
    Rookie
    • Dec 2006
    • 346

    #46
    Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

    Dangit, you beat me to it.. That statement right there has me incredibly excited. I know for sure I'm gonna be running that spread no-huddle with most of my teams now. Being able to call all the plays from the line of scrimmage is going to be intense. I'm assuming they put in the extended play clock too, to what it is in real life. If not, then you'll have hardly any time to audible to a play you want.

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    • bigsmallwood
      MVP
      • Aug 2008
      • 1474

      #47
      Nothing great in this video, which clearly was on repeat when showing the gameplay....smh I'm still waiting to be impressed.
      “What’s better than one billionaire? 2.....”

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      • Potatoes002
        MVP
        • Jul 2008
        • 2142

        #48
        Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

        Originally posted by mistershadez
        No one has brought up what Ben says starting at 2:38 in his interview.

        "WHen you're running that no huddle in the game, you have the options of your FULL PLAYBOOK."
        That will be cool using the Cougars now since they run this in real life, it will be fun to watch the player looking over to the sideline each play like a true hurry up offense.

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        • mgoblue678
          MVP
          • Jul 2008
          • 3371

          #49
          Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

          Originally posted by Dr Death
          And won't that be sweet? I've wondered for years why we couldn't have access to it when calling an audible. Now... it will be available and finally we will be able to play call just like in real life.
          I could see a big problem with that though. If the defense is not given the same ability to choose from their whole playbook, or at least a large percentage of it, and make substitutions in between plays that could lead to easy cheesing in human versus human games. Also the computer could be easily exploited in human versus cpu games.

          The only way I would be happy with them giving the offense that ability is if they made it balanced by allowing the defense the same ability or least something similar.
          Last edited by mgoblue678; 04-23-2010, 02:49 AM.
          My Teams

          College: Michigan Wolverines
          NHL: Detroit Red Wings
          NBA:Detroit Pistons
          MLB: Detroit Tigers

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          • GC71388
            Rookie
            • Jul 2006
            • 54

            #50
            Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

            Originally posted by mrMagic91
            yezzir. I see they did the endzone with the crimson tide and they added the screens
            Just a benefit of being the champs

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            • Cody Culp
              Banned
              • Mar 2010
              • 11

              #51
              It's 2010 and you're just NOW implementing Espn presentation because.....................

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              • Tengo Juego
                MVP
                • Dec 2007
                • 2524

                #52
                Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                5 plays on a loop. You think maybe EA is playing the conservative card after that first trailer fiasco? lol

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                • coogrfan
                  In Fritz We Trust
                  • Jul 2002
                  • 15645

                  #53
                  Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                  Originally posted by RynoAid
                  yes, spread offenses like Mizzou and Tech have WIDE gaps on the oline used to move defenders away from the ball, play 7-on-7 inside to run the ball, and Texas Tech used their wide splits to pass the ball almost exclusively with open lanes for short throws etc... it just opens the field up more.
                  Originally posted by Dr Death
                  Question... say you have a Team Builder team and you want to play w/ those wide Tech splits... will using their playbook give your team that? Is there something else you can choose that will give that? Or are the wide splits exclusive to Tech and maybe Mizzou only?
                  Presumably Houston (which runs a version of the Mike Leach Air Raid offense) will have the wide splits as well?

                  If so, I may actually be able to run the ball out of shotgun in this year.

                  Comment

                  • sportyguyfl31
                    MVP
                    • Nov 2005
                    • 4745

                    #54
                    Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                    Originally posted by mistershadez
                    No one has brought up what Ben says starting at 2:38 in his interview.

                    "WHen you're running that no huddle in the game, you have the options of your FULL PLAYBOOK."

                    Thats a positive. Seems like they are learning that a no huddle offense and a hurry up offense are two different things.

                    Comment

                    • doctorhay53
                      MVP
                      • Aug 2005
                      • 1360

                      #55
                      Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                      Couple of things.

                      I really like the QB dropbacks, the little bounce in their step looks really good.

                      I'm worried about 120 ways to win, because to reach it's full potential is desperately needs to be implemented parallel to a coaching carousel.
                      Go Colts, Go Irish!!

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                      • kindella2
                        Rookie
                        • Jul 2008
                        • 449

                        #56
                        Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                        Ball travels at full speed. good to see the vid, seems like alot of improvements and I cant wait.
                        Comeback can happen...thanks to EA Sports!

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                        • cowboy_kmoney
                          MVP
                          • Jun 2008
                          • 1621

                          #57
                          Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                          Its a big year for us all, If EA has put in coaching changes then its said to be the best NCAA to date. We still have more stuff they are waiting to release, So my fingers are crossed..

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                          • mrMagic91
                            Banned
                            • Apr 2010
                            • 1108

                            #58
                            Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                            Or even just putting the coaches on the sidelines.

                            Comment

                            • SA1NT401
                              Banned
                              • Sep 2007
                              • 3498

                              #59
                              Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                              why does ALL the focus go to the offensive side of the ball? The D is always crippled in some way....Most notably from the COMPLETE lack of any type of realistic OL/DL play. DL-men DO NOT ALWAYS engage the blocker in front of them.



                              But....

                              The video did look better than the 1st disaster they released. So i still have hope...NOT much...But i have hope.

                              Comment

                              • bpac55
                                Pro
                                • Dec 2007
                                • 545

                                #60
                                Re: NCAA Football 11 Video: Developer Interview With Gameplay (IGN)

                                UGH...Alabama has dark grey facemasks...not white!!

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