All of this really good, but if the foundation of what is football (running/foot-planting & contact/player interactions) still are below average, it kinda doesn't matter unfortunately. It's the total feel for the game that's still missing and it starts with that imho.
NCAA Football 13 Features New Passing System, Enhanced Commentary and More
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
All of this really good, but if the foundation of what is football (running/foot-planting & contact/player interactions) still are below average, it kinda doesn't matter unfortunately. It's the total feel for the game that's still missing and it starts with that imho. -
Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
Gameplay is by far, and not even close, #1. The only thing not on the field related that I want is the ability to make neutral site games, a la The Chic-Fil-A and Cowboy Classic games and to make any game a neutral site game if I damn well please.GATOR BAITComment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
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Re: First Preview of New Features in NCAA '13
This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Last edited by JerseySuave4; 03-27-2012, 09:01 AM.Comment
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Re: First Preview of New Features in NCAA '13
This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Comment
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Re: First Preview of New Features in NCAA '13
This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Comment
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Re: First Preview of New Features in NCAA '13
I actually like create a school a lot better than team builder.Comment
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Re: First Preview of New Features in NCAA '13
This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Writer for Operation Sports
Gamertag (Xbox One): Bengerman 1031
PSN Name: BadNewsBen
Twitter: @BadNewsBenV
Twitch: www.Twitch.TV/Bengerman10Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
EA why you no work on Special Teams!?Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
You would think that over the years with guys like Desmond Howard, Rocket Ismail, Charles Woodson and Deion Sanders that EA would make special teams a huge part of the game by now.
They are pimping a former Heisman legend on the cover this year and yet most of those ex-Heisman greats were also legendary return men in College football.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
Follow some the Greatest College Football players of All Time in NCAA Football 14Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
GAMEPLAY and completely customizable uniforms. Don't need the mascot game eitherComment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
You would think that over the years with guys like Desmond Howard, Rocket Ismail, Charles Woodson and Deion Sanders that EA would make special teams a huge part of the game by now.
They are pimping a former Heisman legend on the cover this year and yet most of those ex-Heisman greats were also legendary return men in College football.
Special teams don't sell games. Gimmicks do.Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
doesn't mean they can't make improvements to special teams. You just don't need to use it as one of the things you're promoting. You aren't going to put "we got rid of suction blocking" on the back of the box but that doesn't mean they didn't work on it.Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
That is true. But I have always felt that marketing comes first with EA. They certainly do a great job with it, but it is a focus. I woud even go as far as to suggest that it effects many of the design decisions. I am generalizing a bit here, but EA games usually do a great job with game introductions and things that happen when you boot up a game.....the types of things that potential buyers see when they are demo-ing the game at a store or a friends house. But the games tend to be a bit light later on...things like the championship celebrations. I love putting 50+ hours into a game and then seeing something new...a new animation or commentary...but that doesn't happen to often with EA games, in my experience at least.Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
That is true. But I have always felt that marketing comes first with EA. They certainly do a great job with it, but it is a focus. I woud even go as far as to suggest that it effects many of the design decisions. I am generalizing a bit here, but EA games usually do a great job with game introductions and things that happen when you boot up a game.....the types of things that potential buyers see when they are demo-ing the game at a store or a friends house. But the games tend to be a bit light later on...things like the championship celebrations. I love putting 50+ hours into a game and then seeing something new...a new animation or commentary...but that doesn't happen to often with EA games, in my experience at least.Lets Go:
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