NCAA Football 13 Sights and Sounds Details with Video and Screenshots

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  • superxero27
    Pro
    • May 2006
    • 680

    #121
    Re: NCAA Football 13 Sights and Sounds Details with Video and Screenshots

    I think the biggest improvement EA could make it push the full release date back 2-3 weeks and do some actual TESTING with real gamers on a limited release; if nothing else, this will give them a head start on patches and show that they're at least trying.

    I think that would be a big step forward.
    Alumnus:
    - Northern Arizona University
    - University of North Texas


    My teams:
    NFL - Minnesota Vikings, Arizona Cardinals
    NCAAF/B - Arizona Wildcats, Northern Arizona Lumberjacks, North Texas Mean Green

    I find it amusing that the OS icon for NAU is 20 years (and three rebrands!) out of date.

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    • roadman
      *ll St*r
      • Aug 2003
      • 26339

      #122
      Re: NCAA Football 13 Sights and Sounds Details with Video and Screenshots

      Originally posted by PowerofRed25
      All of you who continue to add "stop complaining, it's just one video" comments to this and other threads seem to be missing a lot of the points people are making. A lot of the things that were featured in the videos are things that make very little difference in the game and barring incredible improvement, fail to accomplish what EA wants, which is to capture the emotion of college football.

      This game doesn't need new cut scenes, it needs to make the cut scenes more streamlined so they flow with the game better. You're lying if you say you didn't reach a point where you X through cut scenes in this game right now.

      This game doesn't need cheerleaders dancing on the field, it needs cheerleaders, media, staff and players rendered in 3D and moving on the sideline in a manner consistent with football at ANY level.

      Real time lighting and moving clouds is an amazing feature, it will look gorgeous. But every online game is a day game and most OD games never get to night.

      3D Menus, are you kidding me? The menus they have already suffer from some of the most horrendous lag I've ever encountered in a video game.

      More often than not, EA is working on features that are 10 lines down the checklist before they even finished step 1. Yeah, these things are all unique and cool but not a single one of them is all that effective when they fail to address the basics that are still very much lacking.

      Who knows, maybe they have for NCAA 13 and they fixed the basic things and are adding new things into the game to make it more realistic. If so, this could be a downright amazing game. But excuse me if I don't get my hopes up because most of these problems have been in the game for a few cycles now.

      Again, these things they are doing all sound and look great so far. I love the new approach to crowd audio and from the sound of it, commentary is really turning a corner. That is truly wonderful. However, it remains very clear that they don't understand the inherent problems that plague the very features they tout. The game needs to be LESS fragmented, not more fragmented.
      I agree with most of this, but I really enjoyed the commentary part of the 1st webcast. This has been a major complaint on these very forums that the commentary has been old and repetitive.

      Immersion in presentation is a good thing to have.

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      • BIG MONE88
        Rookie
        • Jun 2010
        • 10

        #123
        More of the same bs by ea.

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        • UH53
          Rookie
          • Mar 2011
          • 95

          #124
          Is it me or did I see the same generic gray gloves on Michigan... I guess Adidas schools still get no love! Plus these guys must've been cheerleaders in their past life cause that seems to be all they care about! Can some one remind them that this is a FOOTBALL game!!!

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          • PowerofRed25
            MVP
            • Jul 2011
            • 1477

            #125
            Re: NCAA Football 13 Sights and Sounds Details with Video and Screenshots

            Originally posted by roadman
            I agree with most of this, but I really enjoyed the commentary part of the 1st webcast. This has been a major complaint on these very forums that the commentary has been old and repetitive.

            Immersion in presentation is a good thing to have.
            I really hope the commentary turns out as great as it has started to sound. I like the approach they are taking. I am not even opposed to repetitive commentary, as long as the commentary is A) Accurate and B) Rises and falls as the situation dictates.

            More often than not, the commentary in the game now is simply incorrect for the game situation. Like Herbstreit saying "I think the quarterback should have pitched it there" on a read option where there is no pitch. Things like that just wear you down.

            It sounds like the new system will make it flow better and will take into account the game situation which will help things out a lot.

            Comment

            • johnnyg713
              MVP
              • Dec 2007
              • 1465

              #126
              Re: NCAA Football 13 Sights and Sounds Details with Video and Screenshots

              Pre game intros are important to me. What isn't too important to me is watching my team huddling together in the locker room, coming onto the field, and watching cheerleaders and mascots doing back flips. I want to see team stats, the staring line up, player match-ups, a player's injury status, player highlights from a previous game, etc. I wanna be watching something useful and informative before I start the game, not some circus show.

              Team entrances are cool but after the first couple of times they get boring and stale. Nothing new happens after the 3rd or 4th time watching, which is why people skip them. If you had stats overlays and things that were unique before every game, then people would care to watch.
              Last edited by johnnyg713; 04-06-2012, 04:38 AM.

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