NCAA Football 13: What do we and don't we know?

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  • Eski33
    MVP
    • Jun 2004
    • 1299

    #106
    Originally posted by davis420
    From what I see, I know white uniforms won't be getting dirty.
    There is a solid screen shot on this site with an LSU player who appears to be pretty dirty. And he is in his white uniform.
    What?

    Comment

    • Spooky
      Husker Power
      • Dec 2009
      • 238

      #107
      I'll buy NCAA, but won't be buying Madden because of the lack of importing draft. I was already on the fence about Madden this year, and this just sealed it.

      Comment

      • cmidd
        Rookie
        • Jan 2012
        • 17

        #108
        Great, now you can't even use NCAA to update your rosters so you have to buy Madden every year!!! Go ahead people, keep giving your money to EA

        Comment

        • Aggies7
          All Star
          • Jan 2005
          • 9495

          #109
          Good write up Chris. That's one reason I didn't like early demo. Just hope that wasn't the final build and the game will be more polished upon release.
          Texas A&M Aggies
          Denver Broncos

          Colorado Avalanche
          Colorado Rockies

          Comment

          • Old School SD Fan
            Banned
            • Jul 2010
            • 749

            #110
            The import feature was not only highly regarded by us consumers, but it fueled sales by connecting the games. With no connection, people like me that always bought both will simply cut back and buy only one, their favorite of the two, which for me is NCAA.

            I predict a collective sales drop and some serious heat for whomever made this decision.

            Comment

            • Matt10
              Hall Of Fame
              • Apr 2006
              • 16619

              #111
              Re: NCAA Football 13: What do we and don't we know?

              Originally posted by Old School SD Fan
              The import feature was not only highly regarded by us consumers, but it fueled sales by connecting the games. With no connection, people like me that always bought both will simply cut back and buy only one, their favorite of the two, which for me is NCAA.

              I predict a collective sales drop and some serious heat for whomever made this decision.
              This is a very good point - and I find myself being that consumer right now. It's not an automatic first day buy as it used to be.
              Youtube - subscribe!

              Comment

              • Platinum
                Rookie
                • Jul 2012
                • 1

                #112
                I am so heartbroken. The only reason I buy NCAA is to import players over to madden and I just found out that's not possible. I've been chomping at the bits waiting for it to be released. Just to be crushed. NCAA 13 is garbage. Who cares about the heisman challenge. It's a waste of space on the game. Guess I'll just have to figure out how to pass time until the new madden is released. Damn you NCAA! Your suppose to be moving forward. Not backwards. You fell off the chain.

                Comment

                • nortran11
                  Rookie
                  • Oct 2011
                  • 74

                  #113
                  Pass. The only reason I get NCAA is to import draft classes.
                  12th Man and proud

                  Comment

                  • ghettoqball
                    Rookie
                    • Jul 2010
                    • 363

                    #114
                    Re: NCAA Football 13: What do we and don't we know?

                    Originally posted by Marino
                    Good post. Very insightful.
                    Good post. Very insightful.

                    Comment

                    • bobtrain
                      Baseball King
                      • Sep 2011
                      • 331

                      #115
                      Re: NCAA Football 13: What do we and don't we know?

                      Originally posted by tical2399
                      "We know that importing draft classes from NCAA to Madden isn’t going to be possible this year, so for all those gamers who claim to buy or rent NCAA only to create the draft classes – don’t bother. We know this feature is gone, but what we don’t know is if anyone will miss it".

                      Wow really? Working hard to keep that featured communities aren't ya OS? You're not sure anybody will miss it? I'm guessing by that statement, you haven't been reading the responses on your own site, or pasta's, or EA's or youtube. Importing classes is HUGE and will be sorely missed by a ton of people.

                      In fact there a decent number of people who won't buy either now, me included. I know EA doesn't care about how important it was to fans, but you don't have to just co-sign any talking point they put out just to keep your featured community status. C'mon Son!!!!!
                      Agree. This feature added so much depth. From what I heard the reason why it was removed this year is because Madden now has the physics engine while NCAA doesn't so there was a compatibility issue. I heard they will try to add it next year, which means only one thing... We can hope that NCAA 14 will have physics.
                      BOBTRAIN
                      http://www.youtube.com/bobtrain


                      MLB: Milwaukee Brewers
                      NFL: Green Bay Packers
                      CFB: Minnesota Gophers

                      Comment

                      • That Guy In The Back
                        Banned
                        • Jul 2012
                        • 13

                        #116
                        Re: NCAA Football 13: What do we and don't we know?

                        Originally posted by nortran11
                        Pass. The only reason I get NCAA is to import draft classes.
                        Pass on Madden. Only reason I get Madden is to see my NCAA players.

                        Comment

                        • Kingfish
                          Rookie
                          • Jan 2005
                          • 442

                          #117
                          Re: NCAA Football 13: What do we and don't we know?

                          Originally posted by GKEnialb
                          The problem with Connected Careers in NCAA is that it would likely be the end of editable rosters, the way it is with Madden (and why they don't allow the importing of draft classes). That might be the end of NCAA for me.

                          Not allowing the draft class importing is why I cancelled my Madden preorder, but isn't changing my view of NCAA.
                          I would also hope for NCAA...and eventually HOPE they do this in Madden...is to give the user a chance to have a traditional career(the way its been prior) path OR use the new Connected Career Mode.

                          If enough folks scream about it AND don't drop the money on Madden, I bet they will at least give the user an option. Or at least you hope(I use that word a lot when talking about EA) they would.
                          I know you think you understand what you thought I said, but I don’t think you realize that what you heard was not entirely what I meant.

                          Comment

                          • LastExit
                            Rookie
                            • Apr 2012
                            • 328

                            #118
                            Re: NCAA Football 13: What do we and don't we know?

                            Originally posted by bobtrain
                            Agree. This feature added so much depth. From what I heard the reason why it was removed this year is because Madden now has the physics engine while NCAA doesn't so there was a compatibility issue. I heard they will try to add it next year, which means only one thing... We can hope that NCAA 14 will have physics.
                            I can't imagine NCAA 14 not getting the new physics engine next year and if compatability was the issue then it will be back.

                            I'd still love to know how the crowd sounds came out....hopefully they are not as bad as they are on the demo (that is, setting the crowd at 100 will "fix" it).

                            Comment

                            • bobtrain
                              Baseball King
                              • Sep 2011
                              • 331

                              #119
                              Re: NCAA Football 13: What do we and don't we know?

                              Originally posted by adfletch71
                              Anybody know if pass interference is called realistically this year in 2013?
                              Penalties in this game make me frustrated. Why even have a slider for pass interference when it's never possible? On Heisman difficulty the Defensive AI HAS to run through you to make it difficult. Yet, no PI. It's just the CPU cheesing. But really, I would like to see penalties happen more often as they do in real life.
                              BOBTRAIN
                              http://www.youtube.com/bobtrain


                              MLB: Milwaukee Brewers
                              NFL: Green Bay Packers
                              CFB: Minnesota Gophers

                              Comment

                              • moylan1234
                                MVP
                                • Jul 2004
                                • 3946

                                #120
                                Re: NCAA Football 13: What do we and don't we know?

                                Originally posted by Gloves 82
                                Where would I find those? Need to know for my teambuilder team.
                                check around the 5:00 mark in this vid <iframe width="560" height="315" src="http://www.youtube.com/embed/OmeMCAoy_b8" frameborder="0" allowfullscreen></iframe>

                                looks to me like just about everything can be improved with winning/signing better players. The only things it seems you cant change are proximity to home and playing time for obvious reasons
                                Last edited by moylan1234; 07-05-2012, 09:37 AM.

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