No Huddle "Glitch" Costs Guy the Game

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  • K0ZZ
    The Hard Way
    • Dec 2004
    • 3871

    #16
    Re: No Huddle "Glitch" Costs Guy the Game

    I was gonna say, him being an idiot cost him the game.

    Kick the field goal in that situation, he tried running four plays in 20 seconds, that's moronic.

    Not to mention I get the animation takes 3-4 seconds, but if the clock was at 12 seconds he should've had more than enough time to call the run.
    Bulls|Bears|Cubs| Blackhawks|Huskies|Horned Frogs|

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    • BA2929
      The Designated Hitter
      • Jul 2008
      • 3342

      #17
      Re: No Huddle "Glitch" Costs Guy the Game

      Originally posted by tomymac23

      I'm not for sure if you are referring to me or not here but if so just so you know. The company makes a game that it patches and it looks at these forums and its own as well as others to get a good vibe of whats working and whats not. I've personally spoken with the producers at E3 and stressed some of the very same issues I've spoken about in this forum. If we don't discuss them and let it be known how we feel about them EA will never know its an issue. I personally like NCAA for the record however there are certain aspects of the defensive passing game I personally dont think is sim. (ie. DB's running in front of wr and TEs on their routes. etc...) This issues is widespread and well known and I'm going to voice my opinion on it as a matter of fact and nothing else. For you and people like you that dont want to hear about the garbage coming from others. Its really simple "DONT READ IT" and especially "NEVER RESPOND" Lol!

      I understand "voicing your opinion on the problems" but people "voice their opinion on the problems" in every thread on here. It gets to the point where I have to sift through the EA bashing and the complaining about the issues to actually read about what defense to use against the pass, how to stop the run, etc. There are threads on here specifically to address bugs and issues with the game. What I don't understand is why many people feel the need to bring those issues to other threads just to clutter them up. When 50% of the people on a board feel the need to complain and voice opinions on what they feel are issues then it really hinders the discussion about the game. Every thread (well maybe 80% of them) turns into a back and forth argument about EA.

      Instead of me "NEVER RESPONDing" how about everyone else "STOP COMPLAINING ALL THE TIME".

      Also, it's impossible NOT to read it. It's in every stinking thread on the board.

      But you know what, I'm being just as annoying as all the people who voice their disgust with EA in every thread. Irony.
      Last edited by BA2929; 09-04-2012, 05:04 PM.
      "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

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      • RebelHog
        MVP
        • Jun 2009
        • 1022

        #18
        What did yall do before No Huddle? Oh that right you played smarter

        Sent from my Motorola bagphone

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        • tomymac23
          Banned
          • Jun 2003
          • 231

          #19
          Re: No Huddle "Glitch" Costs Guy the Game

          Originally posted by RebelHog
          What did yall do before No Huddle? Oh that right you played smarter

          Sent from my Motorola bagphone
          Sorry I didn't know Oregon was a dumb team my bad.

          Comment

          • bm011
            Rookie
            • Aug 2012
            • 265

            #20
            Re: No Huddle "Glitch" Costs Guy the Game

            The no huddle in this game is pointless. Its sad at how useless they have made it in this game.

            Comment

            • Haze88
              Pro
              • Oct 2010
              • 667

              #21
              Re: No Huddle "Glitch" Costs Guy the Game

              I love how people think running an effective no-huddle is cheese. If they had it their way in real life, Oregon, Mizzou, and OK St. would have there offenses essentially banned by NCAA. Newsflash, real teams struggle to contain a no-huddle team, can't set their defense and occasionally get caught offsides. They don't complain to the NCAA that no-huddle teams should allow us to get set first, so don't complain to EA.
              NFL:New England Patriots
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              • Hiro1
                MVP
                • Sep 2009
                • 1229

                #22
                Re: No Huddle "Glitch" Costs Guy the Game

                Originally posted by Haze88
                I love how people think running an effective no-huddle is cheese. If they had it their way in real life, Oregon, Mizzou, and OK St. would have there offenses essentially banned by NCAA. Newsflash, real teams struggle to contain a no-huddle team, can't set their defense and occasionally get caught offsides. They don't complain to the NCAA that no-huddle teams should allow us to get set first, so don't complain to EA.
                I watched Oregon and it takes on average about 17 seconds from when the play is over until they are able toget off the next play. Now this is a team offense trained in the arts of no huddle. So I assume regular teams should fall a tad behind ORE's time. I think the game does pretty well for implementing this.
                Psn: Plex-07

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                • Haze88
                  Pro
                  • Oct 2010
                  • 667

                  #23
                  Re: No Huddle "Glitch" Costs Guy the Game

                  Originally posted by Hiro1
                  I watched Oregon and it takes on average about 17 seconds from when the play is over until they are able toget off the next play. Now this is a team offense trained in the arts of no huddle. So I assume regular teams should fall a tad behind ORE's time. I think the game does pretty well for implementing this.
                  Until you remember no one plays 15 minute quarters like they do in real life. On 5-8 minutes, proportionally it should take 5-7 seconds like it did previously. The game has never truly represented to no-huddle correctly with varying tempos and subs between plays, but what we had was as close as we could have gotten. For all the excuses and the it takes x amount of seconds in real life nonsense, did it ever occur to you that huddling, i repeat, huddling takes less time off the clock than running no-huddle now. What it your defense or justification for that?
                  NFL:New England Patriots
                  NBA:Boston Celtics
                  MLB:Boston Red Sox
                  NHL:Boston Bruins
                  NCAA:Boston College Eagles

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                  • Skulletor
                    Pro
                    • Jul 2006
                    • 776

                    #24
                    Re: No Huddle "Glitch" Costs Guy the Game

                    yeah the no huddle is garbage now, on a first down i'll lose 10 seconds of the playclock, but if i huddle, i lose 5 seconds

                    classic f*ing EA

                    Comment

                    • crazytoledo
                      Rookie
                      • Jul 2011
                      • 9

                      #25
                      Re: No Huddle "Glitch" Costs Guy the Game

                      I haven't had an issue with the no huddle fiasco because when you lineup right before the noise animation you just audible into the same play (even if it starts the animation it abruptly ends it) and then snap the ball. There's literally no delay and it works perfectly, no idea how people haven't figured that one out

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                      • Haze88
                        Pro
                        • Oct 2010
                        • 667

                        #26
                        Re: No Huddle "Glitch" Costs Guy the Game

                        On the other end of the spectrum, since this seems to be centered around "cheese", one can argue the people complaining about no huddle just wanted more time to set their nano-blitzes. Think about it.
                        NFL:New England Patriots
                        NBA:Boston Celtics
                        MLB:Boston Red Sox
                        NHL:Boston Bruins
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                        • Hiro1
                          MVP
                          • Sep 2009
                          • 1229

                          #27
                          Re: No Huddle "Glitch" Costs Guy the Game

                          Originally posted by Haze88
                          Until you remember no one plays 15 minute quarters like they do in real life. On 5-8 minutes, proportionally it should take 5-7 seconds like it did previously. The game has never truly represented to no-huddle correctly with varying tempos and subs between plays, but what we had was as close as we could have gotten. For all the excuses and the it takes x amount of seconds in real life nonsense, did it ever occur to you that huddling, i repeat, huddling takes less time off the clock than running no-huddle now. What it your defense or justification for that?
                          So how would your logic determine the right amount of seconds a Qb should have in the pocket in Ncaa 13. Ive heard on average 4 seconds is good IRL, but that's in 15min quarters. See what I did there? It takes 7 seconds to get out of the huddle after picking a play even if you pick a play in 3 seconds you're already at 10. I cant remember if there is a automatic run off. If I remember correctly your last statement is completely false.
                          Psn: Plex-07

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                          • The_Rick_14
                            Rookie
                            • Apr 2012
                            • 353

                            #28
                            Re: No Huddle "Glitch" Costs Guy the Game

                            Originally posted by Hiro1
                            So how would your logic determine the right amount of seconds a Qb should have in the pocket in Ncaa 13. Ive heard on average 4 seconds is good IRL, but that's in 15min quarters. See what I did there? It takes 7 seconds to get out of the huddle after picking a play even if you pick a play in 3 seconds you're already at 10. I cant remember if there is a automatic run off. If I remember correctly your last statement is completely false.
                            Hey since it's only 1/3 of the time if you play 5 minute quarters, let's take off 2/3 of the time you get for the play clock too. That leaves us with 14 seconds to find a play, get to the line, make adjustments, and get the snap off. Where else can we cut time because the game isn't 15 minute quarters?

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                            • Haze88
                              Pro
                              • Oct 2010
                              • 667

                              #29
                              Re: No Huddle "Glitch" Costs Guy the Game

                              Originally posted by Hiro1
                              So how would your logic determine the right amount of seconds a Qb should have in the pocket in Ncaa 13. Ive heard on average 4 seconds is good IRL, but that's in 15min quarters. See what I did there? It takes 7 seconds to get out of the huddle after picking a play even if you pick a play in 3 seconds you're already at 10. I cant remember if there is a automatic run off. If I remember correctly your last statement is completely false.
                              Originally posted by The_Rick_14
                              Hey since it's only 1/3 of the time if you play 5 minute quarters, let's take off 2/3 of the time you get for the play clock too. That leaves us with 14 seconds to find a play, get to the line, make adjustments, and get the snap off. Where else can we cut time because the game isn't 15 minute quarters?
                              Loving the smart*** answers. Neither of you addressed to real point of the post. How do you justify or defend the fact you can huddle and get a play off faster than no-huddling? You can't which is why you are both sidestepping the issue because I am right. Let's do this both ways too. 17 seconds on 5 minute quarters is 41 in real life, nothing but delay of games for no-huddling. Anyway I'm stooping to you two, address the question this time. How do you justify or defend the fact you can huddle and get a play off faster than no-huddling?
                              Edit: And while I'm at it, this one as well: On the other end of the spectrum, since this seems to be centered around "cheese", one can argue the people complaining about no huddle just wanted more time to set their nano-blitzes. Think about it.
                              Last edited by Haze88; 09-06-2012, 04:10 PM.
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                              • Bulldawg2010
                                Rookie
                                • Sep 2012
                                • 439

                                #30
                                Re: No Huddle "Glitch" Costs Guy the Game

                                This whole issue should be fixed. It is pretty much impossible to run a two minute drill now. When the game is reduced from 15 minute quaters to 5 then the no huddle feature should be around 3 to 4 seconds. 1 to 2 seconds if running the exact same play. AND NO CONFUSSION IF IT IS A SPIKE BALL. Also, that stupid i cant hear the play call was the wrong animation to pick. Correct me if im wrong but isn't there a look to the sideline animation that basically all teams do when they run no huddle? If i can pick a play faster than running no huddle then something is wrong.

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