CPU vs. CPU in offline franchise mode? (Madden NFL 15)

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  • MajorSupreme
    MVP
    • Aug 2013
    • 1559

    #181
    Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

    I wish Josh Looman could get on twitter and we can get some truth to the matter

    Sent from my SM-G900V using Tapatalk

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    • bkrich83
      Has Been
      • Jul 2002
      • 71582

      #182
      Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

      I asked Clint on twitter about why the disconnect between dev team and game community. I just got the company line in return. I questioned his response and he got defensive.

      Oh well it is what it is, and Madden is what Madden is.
      Tracking my NCAA Coach Career

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      • kehlis
        Moderator
        • Jul 2008
        • 27738

        #183
        Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

        Originally posted by bkrich83
        I asked Clint on twitter about why the disconnect between dev team and game community. I just got the company line in return. I questioned his response and he got defensive.

        Oh well it is what it is, and Madden is what Madden is.
        Give it time, it's the first year in a three year plan.

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        • bkrich83
          Has Been
          • Jul 2002
          • 71582

          #184
          Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

          Originally posted by kehlis
          Give it time, it's the first year in a three year plan.
          I do like their responses as well, as if they're the only ones who've ever developed commercial software before.
          Tracking my NCAA Coach Career

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          • Hooe
            Hall Of Fame
            • Aug 2002
            • 21555

            #185
            Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

            Even speaking as someone who enjoys a lot of their games, EA's general reputation and history of tone-deafness with respect to their consumers, fans, and critics is indeed well-documented. It's frustrating.

            Comment

            • bkrich83
              Has Been
              • Jul 2002
              • 71582

              #186
              Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

              Originally posted by CM Hooe
              Even speaking as someone who enjoys a lot of their games, EA's general reputation and history of tone-deafness with respect to their consumers, fans, and critics is indeed well-documented. It's frustrating.
              Agreed. After my Twitter exchange with Clint, they feel they are very in tune with their audience. So I don't expect this behavior to change.
              Tracking my NCAA Coach Career

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              • Hooe
                Hall Of Fame
                • Aug 2002
                • 21555

                #187
                Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                Originally posted by bkrich83
                Agreed. After my Twitter exchange with Clint, they feel they are very in tune with their audience. So I don't expect this behavior to change.
                To give Tiburon some credit, I think they are listening when what they are hearing meshes with high-level goals for their dev cycle. The on-field defensive gameplay user experience in Madden, especially compared to the offense, has been lacking for a good while now, and taking steps to address that makes plenty of sense. Just based on my experience playing Madden against other people, they aren't kidding when they say the majority of their users up to this point typically play as a DL in an effort to avoid screwing up. So to that high-level end I see Oldenberg's point.

                At the same time though, more granular things which get hammered on at places like this board year after year - be it coach mode, a more useable formation substitutions interface, or what have you - continue to get ignored. It understandably upsets a lot of people and isn't helping the reputation of the studio that these more specific enhancements by all outward appearances aren't even being considered.

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                • StefJoeHalt
                  MVP
                  • Feb 2014
                  • 1058

                  #188
                  CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                  Here is the thing..it's his "game" right? Why not say u know what this needs to get done..we will make it happen..considering CM Hooe (only using ur name as u obviously have programming background and knowledge of the way things work) said it shouldn't be a big deal or at least hard..at the very least CPU vs CPU I would think would be even easier..insist of being a bit "smarmy"..at least say I will get on it..their draft classes have a history of issues it shouldn't be something he hasn't heard or at least seen..


                  Sent from my iPhone using Tapatalk
                  Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
                  Rule #2: Never use your real name.
                  Rule #15: Fight the urge to tell the truth.
                  Rule #30: Know the playbook so you can call an audible.
                  Twitter: @318TA621

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                  • bkrich83
                    Has Been
                    • Jul 2002
                    • 71582

                    #189
                    Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                    Originally posted by CM Hooe
                    To give Tiburon some credit, I think they are listening when what they are hearing meshes with high-level goals for their dev cycle. The on-field defensive gameplay user experience in Madden, especially compared to the offense, has been lacking for a good while now, and taking steps to address that makes plenty of sense. Just based on my experience playing Madden against other people, they aren't kidding when they say the majority of their users up to this point typically play as a DL in an effort to avoid screwing up. So to that high-level end I see Oldenberg's point.

                    At the same time though, more granular things which get hammered on at places like this board year after year - be it coach mode, a more useable formation substitutions interface, or what have you - continue to get ignored. It understandably upsets a lot of people and isn't helping the reputation of the studio that these more specific enhancements by all outward appearances aren't even being considered.
                    1000% agreed. However the notion they are fully in tune with their user base simply isn't accurate. He stated 70% of their work/features come from the community. If that's the case, then why have so many legacy issues been untouched for a full console generation plus? Why have so many features that were in the PS2 generation that people have been hammering them with in the various wish lists never addressed?

                    I mean it took what, a decade to get in game saves? The Injured reserve didn't work for at least 5 versions. Then they fixed it, then they broke it again last year.

                    I think some of the criticism they receive is unfair, and due to other factors, however the notion they are locked in to what the community wants from the game, I seriously dispute. I think I've been more than fair with them on these boards and twitter, but a spade is a spade.
                    Tracking my NCAA Coach Career

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                    • Hooe
                      Hall Of Fame
                      • Aug 2002
                      • 21555

                      #190
                      Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                      Originally posted by bkrich83
                      1000% agreed. However the notion they are fully in tune with their user base simply isn't accurate. He stated 70% of their work/features come from the community. If that's the case, then why have so many legacy issues been untouched for a full console generation plus? Why have so many features that were in the PS2 generation that people have been hammering them with in the various wish lists never addressed?

                      I mean it took what, a decade to get in game saves? The Injured reserve didn't work for at least 5 versions. Then they fixed it, then they broke it again last year.

                      I think some of the criticism they receive is unfair, and due to other factors, however the notion they are locked in to what the community wants from the game, I seriously dispute. I think I've been more than fair with them on these boards and twitter, but a spade is a spade.
                      Yeah, definitely can't agree on the notion of "fully in-tune".

                      I'm not sure that in-game saves were even Tiburon's doing, I'm pretty sure that sort of game backgrounding / state saving is a feature of the XBOX One / PS4 hardware itself. But I digress.

                      Comment

                      • bkrich83
                        Has Been
                        • Jul 2002
                        • 71582

                        #191
                        Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                        Originally posted by CM Hooe
                        Yeah, definitely can't agree on the notion of "fully in-tune".

                        I'm not sure that in-game saves were even Tiburon's doing, I'm pretty sure that sort of game backgrounding / state saving is a feature of the XBOX One / PS4 hardware itself. But I digress.
                        Agreed, but gave benefit of the doubt.
                        Tracking my NCAA Coach Career

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                        • Hooe
                          Hall Of Fame
                          • Aug 2002
                          • 21555

                          #192
                          Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                          Originally posted by StefJoeHalt
                          Here is the thing..it's his "game" right? Why not say u know what this needs to get done..we will make it happen..considering CM Hooe (only using ur name as u obviously have programming background and knowledge of the way things work) said it shouldn't be a big deal or at least hard..at the very least CPU vs CPU I would think would be even easier..insist of being a bit "smarmy"..at least say I will get on it..their draft classes have a history of issues it shouldn't be something he hasn't heard or at least seen..
                          Big-budget AAA game dev cycles have a tendency to be very strictly scheduled; there's a plan for the game which has been generated beforehand in some fashion (be it design docs, rapid prototyping, etc.), and that plan is generally followed out to completion with little room for variation.

                          Generally speaking, such an inflexible process isn't the best way to make a video game, or really any software product. It's an industry-wide issue, as production costs continue to balloon.

                          How this is applicable - Oldenberg likely doesn't really have the authority to say "I will make X happen". One, he's a designer for core gameplay, so it's a bit out of his wheelhouse to implement a solution, and two he probably doesn't have the authority to outright add tasks to the dev cycle by virtue of the process.

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                          • MajorSupreme
                            MVP
                            • Aug 2013
                            • 1559

                            #193
                            Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                            Originally posted by bkrich83
                            Agreed. After my Twitter exchange with Clint, they feel they are very in tune with their audience. So I don't expect this behavior to change.
                            Can't wait to see this "fact sheet." I wouldn't expect him to know much of the community yet, he's still "new." But the absolute ignorance (maybe too strong of a word, but all I could think of) to some features doesn't sit well with me. Whether it's gameplay, presentation, CFM, etc. EA has most definitely gotten MANY things right.

                            But, it's the fact that things like full coaching staffs and CPU vs CPU that have been in previous games, but that are now gone without explanation that upsets many consumers. My 0.02.

                            Comment

                            • PatsSB2015
                              Banned
                              • May 2014
                              • 426

                              #194
                              Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                              Originally posted by StefJoeHalt
                              Here is the thing..it's his "game" right? Why not say u know what this needs to get done..we will make it happen..considering CM Hooe (only using ur name as u obviously have programming background and knowledge of the way things work) said it shouldn't be a big deal or at least hard..at the very least CPU vs CPU I would think would be even easier..insist of being a bit "smarmy"..at least say I will get on it..their draft classes have a history of issues it shouldn't be something he hasn't heard or at least seen..


                              Sent from my iPhone using Tapatalk
                              They need to simply say that didn't bother to add CPU vs. CPU in offline CFM and not lie and say they looked into it, but that it would be too buggy because it's it wouldn't bug out the mode. Again, I suggest anyone to try the workaround in Madden NFL 25. I did it for multiple seasons. No bugs. No shut downs. It all worked fine.

                              So how can a workaround make it happen, but not a simple patch job to allow the CPU to face each other?

                              I'm sorry, but they were caught lying last year on that issue. If I'm wrong, they have to explain how the workaround worked and not simply coding it so you can place the controllers in the middle.

                              Sorry, I'm upset, I'll get over it, but now I'm freaking out that maybe they took the auto-start off option out or force to keep injuries in the game to avoid people from using the workaround. Maybe I'm being paranoid, but this really bothers me. I don't know if I should be excited or no because I don't know what I can do.

                              So frustrating.
                              Last edited by PatsSB2015; 07-08-2014, 12:14 AM.

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                              • bkrich83
                                Has Been
                                • Jul 2002
                                • 71582

                                #195
                                Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                                Originally posted by MajorSupreme
                                Can't wait to see this "fact sheet." I wouldn't expect him to know much of the community yet, he's still "new." But the absolute ignorance (maybe too strong of a word, but all I could think of) to some features doesn't sit well with me. Whether it's gameplay, presentation, CFM, etc. EA has most definitely gotten MANY things right.

                                But, it's the fact that things like full coaching staffs and CPU vs CPU that have been in previous games, but that are now gone without explanation that upsets many consumers. My 0.02.
                                That's the frustrating part. They've clearly made strides, yet dumb things or things that have been requested for years that would truly enhance the user experience, continue to prevent the game from taking the next step. Even more frustrating is the outward appearance that they have no real desire to fix or add these things.

                                I guess they need to spend those cycles working on MUT and figuring out other ways to generate micro-transactions.
                                Last edited by bkrich83; 07-08-2014, 12:26 AM.
                                Tracking my NCAA Coach Career

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