Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

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  • Big FN Deal
    Banned
    • Aug 2011
    • 5993

    #31
    Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

    Originally posted by Moegames
    Sorry bud but this is a terrible idea lol because it really makes no sense because Madden is a sim game...it just so happens to be a game that don't make certain people feel it is a sim game.

    The idea of this sim mode being an option for all sports games is also a terrible idea because most sports games already aim to be a sim sports game, all opinions aside.. Just because you personally dont feel it may not be a sim game does mean its not, its just personal opinion of yours, nothing more. I read a ton of hate towards madden in "these" specific forums here at OSF but does that mean these opinions are always correct? Everyone is entitled to have opinions of course but opinions dont mean they are facts. I guess my point is...there are just as many people out there that feel Madden is a sim game as much as those that believe madden is NOT a sim game...get my point? lol no hard feelings of course..i just think this is a silly idea but again, its just my opinion lol
    Not just to you but to anyone that shares the sentiment of it's a terrible idea "because the game is already sim", [insert Tracy Morgan .gif from KBLovers post]. I'm cool with whoever not liking or wanting what I'm suggesting but the reason I'm even suggesting such a mode is because it doesn't currently exist in Madden, lol.

    To the bold, I'm completely lost because I wasn't pioneering a sim setting feature in other sports games, they already exist, lol. You are of course entitled to your opinion of that being a "terrible idea" but games like NBA2k and NHL don't think so, seeing as they actually have them.

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    • jpeters1734
      Rookie
      • Sep 2010
      • 48

      #32
      Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

      Wow some of have really drunk up that DLC koolaid. That's just what the industry wanted. Get you in the frame of mind that you would pay extra money to get something that should have been there in the first place. I knew dlc would be the death of a complete game years ago.


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      • KBLover
        Hall Of Fame
        • Aug 2009
        • 12172

        #33
        Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

        Originally posted by jpeters1734
        Wow some of have really drunk up that DLC koolaid. That's just what the industry wanted. Get you in the frame of mind that you would pay extra money to get something that should have been there in the first place. I knew dlc would be the death of a complete game years ago.


        And, you know, that might be what I fear most. If EA ever did this, you know it probably would be successful, even judging from some of the posts in the this thread, let alone others out there.

        And that would just be positive reinforcement for the idea. So now EA could get $70, $80, maybe $100+ for what should be $60.

        That really does making me squeamish to think about. I'm not the biggest lover (or detractor) of DLC, but usually it just adds something extra or significant new content (like an expansion). Just getting what should be the basics for extra money is really a dangerous idea.

        The only possible thing like this that wouldn't trigger that desire to lose the contents of my last meal would be a fully complete, stand alone game (like reviving the Head Coach series as a digital PSN download). At least then, they'd have to make a full game - but that won't happen...or else they'd not have killed the HC series to begin with.
        Last edited by KBLover; 07-12-2014, 09:03 PM.
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        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #34
          Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

          Originally posted by KBLover
          And, you know, that might be what I fear most. If EA ever did this, you know it probably would be successful, even judging from some of the posts in the this thread, let alone others out there.

          And that would just be positive reinforcement for the idea. So now EA could get $70, $80, maybe $100+ for what should be $60.

          That really does making me squeamish to think about. I'm not the biggest lover (or detractor) of DLC, but usually it just adds something extra or significant new content (like an expansion). Just getting what should be the basics for extra money is really a dangerous idea.

          The only possible thing like this that wouldn't trigger that desire to lose the contents of my last meal would be a fully complete, stand alone game (like reviving the Head Coach series as a digital PSN download). At least then, they'd have to make a full game - but that won't happen...or else they'd not have killed the HC series to begin with.
          It's actually a part of the NBA 2K culture as well. On Twitter, that's all you see about people with DLC with 2K.

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          • HC0023
            MVP
            • Mar 2009
            • 1368

            #35
            Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

            I VOTE for any of my madden brothers out there that have made Slider Sets to make the game as realistic as you could possibly get it for us FREE MADDEN GAMES every year. Personally i salute you all for trying to get the game that we all love and also at times love to hate have some representation of real football for the guys that enjoy somewhat of a simulation . Its YOU GUYS that make this game

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            • Big FN Deal
              Banned
              • Aug 2011
              • 5993

              #36
              Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

              To people stating they would cringe at the the thought of something like this because it should already be standard, given the current football gaming market, ie exclusivity, it's not standard and apparently Tiburon has no intention of providing it that way. This whole discussion is of course just a hypothetical, not some petition to EA but again it stems from the reality that something like this is currently unavailable in Madden, with no sign of it being added.

              I guess I should have fleshed out the question more in the OP to say if this was the only way to get this added would you be willing to pay for it, because that's the way I see it, lol. Call it a bribe from consumers, extortion from EA or both, I really couldn't care less, if it takes a couple dollars to get something like this in the game, I'm all for it. I want to emphasize "couple of dollars" too because in my mind, I'm thinking of something along the lines of what they charged in the past to access certain features in Madden. I forget which one it was, might have been more the one edition but it was only like $5-$10 or something, not another full purchase price.

              Anyway, I'm just tossing the notion out there for the sake of discussion, no need for people to get into an uproar, it's not like what we discuss here is going to inspire EA Tiburon to act, lol.

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              • StefJoeHalt
                MVP
                • Feb 2014
                • 1058

                #37
                Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                Originally posted by Big FN Deal
                To people stating they would cringe at the the thought of something like this because it should already be standard, given the current football gaming market, ie exclusivity, it's not standard and apparently Tiburon has no intention of providing it that way. This whole discussion is of course just a hypothetical, not some petition to EA but again it stems from the reality that something like this is currently unavailable in Madden, with no sign of it being added.



                I guess I should have fleshed out the question more in the OP to say if this was the only way to get this added would you be willing to pay for it, because that's the way I see it, lol. Call it a bribe from consumers, extortion from EA or both, I really couldn't care less, if it takes a couple dollars to get something like this in the game, I'm all for it. I want to emphasize "couple of dollars" too because in my mind, I'm thinking of something along the lines of what they charged in the past to access certain features in Madden. I forget which one it was, might have been more the one edition but it was only like $5-$10 or something, not another full purchase price.



                Anyway, I'm just tossing the notion out there for the sake of discussion, no need for people to get into an uproar, it's not like what we discuss here is going to inspire EA Tiburon to act, lol.

                Don't be surprised when they do this and it's on the back of the box with u getting credit..lol..but to be honest..at this point now in my 30's.. If I have to have EA reach into my wallet one more time for me to get a completely fleshed out game with all the bells and whistles I want..I'm likely in..and I'm just being honest..


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                • jpdavis82
                  All Star
                  • Sep 2005
                  • 8788

                  #38
                  Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                  Pay extra for what the leadership of this game are promising us they want to create? I think not, and this idea makes even less sense if you consider they are already investing millions on tech to create a more simulation focused game. Let them use their own money, we shouldn't have to pay extra for them to do their jobs.

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                  • Big FN Deal
                    Banned
                    • Aug 2011
                    • 5993

                    #39
                    Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                    Originally posted by jpdavis82
                    Pay extra for what the leadership of this game are promising us they want to create? I think not, and this idea makes even less sense if you consider they are already investing millions on tech to create a more simulation focused game. Let them use their own money, we shouldn't have to pay extra for them to do their jobs.
                    (FYI I just copy and pasted this from my exact same thread on another site)

                    What I'm referring to here is using the THINGS THAT ARE ALREADY IN THE GAME, in a separate setting or mode, where they have a much stronger influence on realistic play for success. For everything they add to Madden that seems like a solid real football idea, there is often this belief that it has to be balanced with User control and still be "fun" but for gamers like myself, that find the most applicable realism fun, that separate mode/setting could alleviate that concern. I want to be able to experience the good football stuff they add reasonably "raw" and unfiltered but currently there is no way, mode or setting to do that.

                    So like I said, it's become apparent that for whatever reason, marketing, suits, other external pressures, etc, some additions are implemented with the POV of trying to appeal to as many gamers as possible, with seemingly very little regard for options. MUT doesn't seem to have that issue, they put whatever in that mode they feel people that enjoy MUT will enjoy, not every gamer that buys Madden. I'm advocating for something along that same premise with regard to a "sim" setting or mode, that like MUT, still uses the same base game but is structured to cater to a different type of gamer. You don't have to like or agree with my idea, we all have our own opinions but don't act like what I'm advocating for is unnecessary or unreasonable, under the circumstances.

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                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #40
                      Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                      Originally posted by Big FN Deal
                      To people stating they would cringe at the the thought of something like this because it should already be standard, given the current football gaming market, ie exclusivity, it's not standard and apparently Tiburon has no intention of providing it that way.
                      That's fine, then I have no intention of giving them any money, let alone more in theoretical DLC situation.


                      Originally posted by Big FN Deal
                      I guess I should have fleshed out the question more in the OP to say if this was the only way to get this added would you be willing to pay for it,
                      And my answer would stay the same. If EA says "$70 or 'arcade' Madden", then I say "no thanks, no Madden."

                      And, yes, it would set a precedent in the genre (or perpetuate it given what roadman mentioned if I understand his reply to me correctly), and no, I would not want to see that happening.

                      It's not about if "your post would make Tiburon act", it's the possibility that EA may actually try something like this if someone there had this sort of thought and ran it up the flagpole for a try out one year.
                      Last edited by KBLover; 07-13-2014, 11:00 AM.
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                      • bucky60
                        Banned
                        • Jan 2008
                        • 3288

                        #41
                        Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                        Originally posted by jpdavis82
                        Pay extra for what the leadership of this game are promising us they want to create? I think not, and this idea makes even less sense if you consider they are already investing millions on tech to create a more simulation focused game. Let them use their own money, we shouldn't have to pay extra for them to do their jobs.
                        XP Progression and simulation are polar opposites. How can you have simulation with such an arcade off-field, off-season? That's why I have such a hard time believing them when they say "sim".

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                        • Big FN Deal
                          Banned
                          • Aug 2011
                          • 5993

                          #42
                          Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                          It's all good KB and I get your point, we just disagree, nothing wrong with that. For me it comes down to the exclusive market and my passion for football video games as to why I would even consider something like this because, no way would this fly with direct competition. So I don't really jive with the "set a precedent" stuff, because if that was the case then the same thing could be said about getting exclusives so companies can put out whatever they want.

                          To put it another way, imo, this topic and Madden is a unique or at least rare situation of circumstances, where something like this would be a viable option, not some signal to the video game industry as a whole.

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                          • wlucky
                            Rookie
                            • Jun 2014
                            • 50

                            #43
                            Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                            You know an even crazier idea? Making sports games no longer annual upgrades. Utilize the roster update dlc and any changes in uniforms..stadiums etc be dlc as well..and here's the kicker..2k makes basketball, ea has football and hockey and fifa, konami has pes, Sony has mlb. Every two years the companies swap sports..The ultimate competition/bragging rights..it stops the monopoly idea of sports games and also brings all the talk on who could make a better "enter sport game here"..and the reason for the games no longer being annual releases gives everyone a fair two year plan to put effort into their product..but I'm crazy dreaming

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                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26339

                              #44
                              Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                              Originally posted by wlucky
                              You know an even crazier idea? Making sports games no longer annual upgrades. Utilize the roster update dlc and any changes in uniforms..stadiums etc be dlc as well..and here's the kicker..2k makes basketball, ea has football and hockey and fifa, konami has pes, Sony has mlb. Every two years the companies swap sports..The ultimate competition/bragging rights..it stops the monopoly idea of sports games and also brings all the talk on who could make a better "enter sport game here"..and the reason for the games no longer being annual releases gives everyone a fair two year plan to put effort into their product..but I'm crazy dreaming
                              Once all the licenses expire, maybe not such a crazy idea, but you'd have to convince the stockholders they will only see profits every few years.

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                              • wlucky
                                Rookie
                                • Jun 2014
                                • 50

                                #45
                                Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

                                Kinda like acclaim had wwf attitude and thq/aki had wcw vs the world..and most people thought what couls be possible if thq/aki made wwf games...then wrestle mania 2000 came out...and then no mercy..rest was history.

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