Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

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  • wlucky
    Rookie
    • Jun 2014
    • 50

    #46
    Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

    They would always see profits because we as consumers will still buy sports games no matter who makes it and how poorly criticized it is as long as it's the only choice..and the profits rotate based on the sport chosen.

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    • JMD
      MVP
      • Feb 2008
      • 4456

      #47
      Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

      I voted no because we should already be getting that in the game now. We shouldn't have to pay extra for a football game to properly represent and play like a real game of football. Something I feel we will Never see from EA.

      Last night I was playing the show on my PS4 , that game has a level of realism that we should be seeing by now in Madden. Every time I play the show I can't help but think, if only there were a football game out that is this good. It's a darn shame.

      I'm as guilty as the next guy as I will again buy Madden this year, and I will again spend the first 3 weeks tuning the sliders to try and get the game to some what resemble what I see on Sundays. Ugh!
      Last edited by JMD; 07-14-2014, 06:41 AM.

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      • SageInfinite
        Stop The GOAT Talk
        • Jul 2002
        • 11896

        #48
        Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

        Big you know you're my man, but I would've voted hell no if I could, lol. Even with a DLC tuner set, AI enhancements, ect....there still wouldn't be enough there for me to consider this. It would have to be a totally different game. The animations and interactions alone would totally have to be done over, and that's too much for DLC, and with those is the only way I could ever start to look at Madden as a sim.
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        • jeremym480
          Speak it into existence
          • Oct 2008
          • 18197

          #49
          Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

          Originally posted by Big FN Deal
          A mode where a fee is paid to have access to things like editable draft classes, User access to more influential sliders/options, a more traditional Franchise mode with HC09 level realism, data based ratings system and gameplay programmed as realistic as possible, including penalties, errors, injuries, movement, CPU teammate AI, etc.
          Like others have said, obviously those things should be in the game already. However, since they likely won't be if I had to choose between not having them altogether or having them, I'd throw down 5-10 bucks.

          I don't buy a lot of DLC, I've never spent a single penny on any Ultimate Team mode (and never will), but if I see something that's of value to me, something that's going to give the game more life and add a ton of "replayability", then I don't mind paying a little extra.
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          • marktwain77
            Rookie
            • Jan 2010
            • 111

            #50
            Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

            I'm surprised they didn't make a relocation city/stadium design pack as DLC.

            Make a few outlandish stadium designs and a handful of new city names/uniforms for relocation. I guess one issue would they they would have to be used only offline, since if everyone didn't have the DLC an online league might not work.

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