Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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  • DeuceDouglas
    Madden Dev Team
    • Apr 2010
    • 4297

    #286
    Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

    Apparently this is all you get when going through free agency. No attributes or player type. I really, really hope this can't be true.

    Comment

    • Big FN Deal
      Banned
      • Aug 2011
      • 5993

      #287
      Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

      Originally posted by DeuceDouglas
      Apparently this is all you get when going through free agency. No attributes or player type. I really, really hope this can't be true.
      I get that people want all the info more readily accessible but isn't it possible to obtain more player info in another screen, before actually going into the bidding UI? Again, I get that even if there is, the point is having everything in one place, it's just that if there is some way to obtain all the info, not having it in the bidding screen isn't a big deal to me.

      FWIW, I feel that there is already TMI with regard to personnel numeric ratings, so I'm all for people needing to at least put forth some effort to KYP (know your prospect) before going to the bidding screen to make an offer, lol.

      Comment

      • DeuceDouglas
        Madden Dev Team
        • Apr 2010
        • 4297

        #288
        Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

        Originally posted by Big FN Deal
        I get that people want all the info more readily accessible but isn't it possible to obtain more player info in another screen, before actually going into the bidding UI? Again, I get that even if there is, the point is having everything in one place, it's just that if there is some way to obtain all the info, not having it in the bidding screen isn't a big deal to me.

        FWIW, I feel that there is already TMI with regard to personnel numeric ratings, so I'm all for people needing to at least put forth some effort to KYP (know your prospect) before going to the bidding screen to make an offer, lol.
        If it's like it was before last year, the only way to know anything about the attributes was to predict who might be a free agent and basically write down or try and remember all their attributes because it was inaccessible during the off-season and you were completely blind to everything but player type, scheme and overall.

        I still remember in M13 looking for a "possession" receiver and then going out and signing one of the better overall ones off the free agent list only to progress forward and find out he had 63 for catching.

        Comment

        • kidanything2
          Rookie
          • Sep 2008
          • 97

          #289
          Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

          Every single thing they touched on seems good. The practice, the free agency, random over fixed classes. All sound great, but have the potential for EA to screw them up, but that's another topic.

          However, it is all wasted on me because without editable draft classes, I won't play this game. I'm not even mad about it at this point, I haven't bought madden in like 5 years. To apply an appropriate sports cliche "We'll get em next year."

          Comment

          • Big FN Deal
            Banned
            • Aug 2011
            • 5993

            #290
            Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

            Originally posted by DeuceDouglas
            If it's like it was before last year, the only way to know anything about the attributes was to predict who might be a free agent and basically write down or try and remember all their attributes because it was inaccessible during the off-season and you were completely blind to everything but player type, scheme and overall.

            I still remember in M13 looking for a "possession" receiver and then going out and signing one of the better overall ones off the free agent list only to progress forward and find out he had 63 for catching.
            Ah, ok, I can understand that my frustrate some but I like it, lol. It at least puts some onus for game planning before FA with regard to personnel moves like real life versus ad libbing. I'm sure there are better ways to implement a system that's more realistic and I doubt it's an intentional design decision but I'm for anything that that makes player/team management more realistically challenging.

            Comment

            • Desolationmike
              Rookie
              • Aug 2014
              • 38

              #291
              Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

              Originally posted by DeuceDouglas

              Maybe I'm a nerd but does anyone else really like that ticker at the bottom with the remark about McCoy liking his incoming rookie receiver? I'm sure it's one of those things you'll see a bunch of times throughout a franchise, but I still think it's a good step. Hopefully it will change based off of confidence and player quality. I hate seeing sories or quotes like this that make no sense (i.e. player A is upset about playtime despite playing entire games.)

              Comment

              • DeuceDouglas
                Madden Dev Team
                • Apr 2010
                • 4297

                #292
                Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                Originally posted by Big FN Deal
                Ah, ok, I can understand that my frustrate some but I like it, lol. It at least puts some onus for game planning before FA with regard to personnel moves like real life versus ad libbing. I'm sure there are better ways to implement a system that's more realistic and I doubt it's an intentional design decision but I'm for anything that that makes player/team management more realistically challenging.
                Yeah, I would never be averse to something that clouded the ratings and still left some mystery behind them whether it be letter grades or number ranges but being completely in the dark on guys like free agents would definitely peeve me. Although, chances greatly being that I'll be using 32 team control this year it might make things a bit interesting.

                Comment

                • Cowboy008
                  MVP
                  • Mar 2012
                  • 4574

                  #293
                  Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                  Originally posted by Desolationmike
                  Maybe I'm a nerd but does anyone else really like that ticker at the bottom with the remark about McCoy liking his incoming rookie receiver? I'm sure it's one of those things you'll see a bunch of times throughout a franchise, but I still think it's a good step. Hopefully it will change based off of confidence and player quality. I hate seeing sories or quotes like this that make no sense (i.e. player A is upset about playtime despite playing entire games.)
                  I could be wrong but I think that is real NFL headlines.

                  Comment

                  • DeuceDouglas
                    Madden Dev Team
                    • Apr 2010
                    • 4297

                    #294
                    Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                    Originally posted by Desolationmike
                    Maybe I'm a nerd but does anyone else really like that ticker at the bottom with the remark about McCoy liking his incoming rookie receiver? I'm sure it's one of those things you'll see a bunch of times throughout a franchise, but I still think it's a good step. Hopefully it will change based off of confidence and player quality. I hate seeing sories or quotes like this that make no sense (i.e. player A is upset about playtime despite playing entire games.)
                    I love the ticker but what across the bottom is just real life stories from NFL.com and has nothing to do with your actual franchise. It's a huge missed opportunity. I'm not trying to plug myself but if you go to the Expanded Broadcast link below I actually made some mockups of the possibilities that they have with it. They are really missing out not utilizing it though. I think I would actually prefer the storylines running through that than the story feed UI currently being used.

                    Comment

                    • RandyBass
                      MVP
                      • Dec 2009
                      • 1179

                      #295
                      Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                      For context, I have been disappointed with Madden for quite some time, like close to a decade now.

                      With that out of the way, I like what I am seeing!

                      The series obviously still has a ways to go, but between this here franchise news and the defensive improvements it looks like it's at least a few steps closer.

                      Hopefully it all comes together for a solid and worthwhile release.

                      Comment

                      • Sheba2011
                        MVP
                        • Oct 2013
                        • 2353

                        #296
                        Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                        Originally posted by CT Pittbull
                        My problem is if I let the CPU have any control what so ever the Broncos release Wes Welker after training camp. I just want to play the real games from the real season with the real rosters. NO bs CPU moves/cuts/trades. I don't want to babysit the CPU's braindead football management skills. Maybe this year will be different but I doubt it
                        You mean like how Chip Kelly cut Desean Jackson at the end of the season (i know you said training camp) or Tampa Bay with Derrell Revis or Chicago with Julius Peppers? If that happened in the game last year you would have been talking about the braindead cpu moves.

                        Comment

                        • Sheba2011
                          MVP
                          • Oct 2013
                          • 2353

                          #297
                          Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                          Originally posted by LorenzoDC
                          I don't think off season was touched at all, from what I can tell.
                          Except for player regression/progression explanations and the new Free Agent system...

                          Comment

                          • DSThom
                            Banned
                            • Jan 2013
                            • 76

                            #298
                            Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                            Originally posted by kidanything2
                            To apply an appropriate sports cliche "We'll get em next year."
                            Slipshod extension not withstanding, that should be "Wait till next year," more a rallying cry than a cliche. Specifically the rallying cry of the Brooklyn Dodgers in 1950s, after losing the World Series to the Yankees.

                            Comment

                            • CyberRudy25
                              Rookie
                              • Jan 2014
                              • 38

                              #299
                              I wish they brought back the extra point.

                              Comment

                              • tdogg097
                                Pro
                                • Jun 2012
                                • 842

                                #300
                                Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                                Wow! I'm sold.


                                As long as the sim engine doesn't allow half of the starting qb's to throw for less than 50% cmp pct I'm good. I spent weeks tweaking rosters before ever playing a game just to get palatable qb sim stats.


                                So glad practice is gone. It was a laborious, overpowering part of the game and added zero enjoyment. I love the idea of being able to develop a young qb while at the same time preparing my starter to be at his best week in and week out.


                                I would have liked to seen some type of homefield advantage tied into the confidence rating. If you play in Seattle the Seahawks should get a boost while the opponent takes a hit. Homefield isn't as profound in the pros but it definitely exists.

                                Comment

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