Madden NFL 15 Video - Simulated Season Stats
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Re: Madden NFL 15 Video - Simulated Season Stats
It's because there seems to be extremely little testing that goes on with CFM. It seems like they just sim through stuff and make sure nothing crashes than actually pay attention to what's happening. This is stuff GC's should be finding as well. This is just like the rain glitch in franchise a couple years back and sliders not working at all in CFM the next year. Not nearly as game-breaking but it's all stuff you could find out in an hour session with it. I guess it's nice that they acknowledged it but that at best means a patch like a month or so in and could force a restart of a CFM upon updating. I remember it taking forever to fix the rain glitch and it wasn't until October, I believe, where they made the settings work that year.Comment
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Student of the game. #Fundamentals
XBLGT: tjor24Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
The conspiracy theorist in me wants to think that this wasn't really overlooked and more "have them wait for a couple months so they have no choice but to go online and play" or even worse, "play MUT instead and spend real money".
But that can't be real. However, this somehow got overlooked. It sucks, but thankfully they acknowledged it which means now they WILL attempt to correct it.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
The conspiracy theorist in me wants to think that this wasn't really overlooked and more "have them wait for a couple months so they have no choice but to go online and play" or even worse, "play MUT instead and spend real money".
But that can't be real. However, this somehow got overlooked. It sucks, but thankfully they acknowledged it which means now they WILL attempt to correct it.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
The more likely scenario knowing how corporate America works, they knew about but the suits they work for (the one's who set the deadlines) said the game needs to be at the retailers by X date and there was no time to fix it at that point. Josh has already said on twitter he is aware of the problem and they are looking into it.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
As much as I'm tempted to try a workaround like supersim, I've grown weary of tedious solutions that make the game more work than fun sometimes.
I'm also going to wait on EA's solution before purchasing. Offline cfm is all I play.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
Yeah, but this is a much more pressing issue. This literally ruins CFM.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
Sim stats were skewed last year as well.
Sim a season of M25 and tell me how many QB's get over 30 TD's (if any), or what the TD/INT ratio's are.
If it wasn't a "pressing issue" to them over the last few years, they are not all of a sudden going to fix it with a patch just because we complained. We complained last year, there were numerous posts about sim results. Yet here it is with the same skewed results.
I don't think they know how to fix the sim engine, or they are intentionally skipping over it since they want to put their resources to developing other parts of the game code. Or making new uniforms, or practice modes, or whatever.
I think they got the sim engine to produce what they think is satisfactory. The fact of the matter is, this is what the sim engine is and has been. It is not going to change.
At least if history is an indication. I'd love to proven wrong.
But never, never in the ENTIRE last gen, were sim stats viewed as satisfactory by the OS community. I think our expectations of a sim engine that mirrors the real NFL is not what they feel most gamers expect. Most gamers probably don't care if sim stats are skewed year after year, and the Dev Team knows that. So they don't bother fixing it.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
And I'm simply going off the past patch history where the first two title updates don't carry much weight in the way of significant changes for big issues like this or the rain glitch, the sliders, and editing players which all didn't end up getting fixed or altered until October.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
I don't understand why so many people are acting like this is the first time Madden has had bad sim stats.
Sim stats were skewed last year as well.
Sim a season of M25 and tell me how many QB's get over 30 TD's (if any), or what the TD/INT ratio's are.
If it wasn't a "pressing issue" to them over the last few years, they are not all of a sudden going to fix it with a patch just because we complained. We complained last year, there were numerous posts about sim results. Yet here it is with the same skewed results.
I don't think they know how to fix the sim engine, or they are intentionally skipping over it since they want to put their resources to developing other parts of the game code. Or making new uniforms, or practice modes, or whatever.
I think they got the sim engine to produce what they think is satisfactory. The fact of the matter is, this is what the sim engine is and has been. It is not going to change.
At least if history is an indication. I'd love to proven wrong.
But never, never in the ENTIRE last gen, were sim stats viewed as satisfactory by the OS community. I think our expectations of a sim engine that mirrors the real NFL is not what they feel most gamers expect. Most gamers probably don't care if sim stats are skewed year after year, and the Dev Team knows that. So they don't bother fixing it.
Put another way, what was once an irritation has now become something that fundamentally impacts cfm in a meaningful, tangible, way--and not for the better.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
I think you're missing the true issue this year. Yes, other years stats have always been off in one way or another; however, based on the feedback of those who have simmed multiple seasons in cfm, the bad stats combined with the new cpu auto-calculation of xp vx. confidence are apparently impacting cpu QB regression to such a degree that good QB's are signficantly declining in 1-3 years such that they become 3rd stringers on other teams.
Put another way, what was once an irritation has now become something that fundamentally impacts cfm in a meaningful, tangible, way--and not for the better.
So while the sim stats may be low, it remains to be seen just how much this is affecting QB progression / regression on the whole. I'm not saying that the stats issue shouldn't be fixed - it should - but based on that one case study the game appears to remain playable, even if the stats produced by the sim engine don't line up with real life right now.
All that said, as primarily a CFM player myself, I'm keeping a watchful eye on this issue myself, just like most everyone else in this thread.Comment
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Re: Madden NFL 15 Video - Simulated Season Stats
In past versions of Madden, I've noticed that sim stats are a bit different versus me actually playing out my CFM. For instance, just swimming a season the stats were low. But if I played my teams games, stats were much better. I would assume this probably would be similar in this year. Has anyone actually played an entire season with their team and still seen super low stats? I just know that in my Madden 25 CFM I had several QBs throw for 30+, with Aaron Rodgers (who was the MVP) throw for something like 45 TDs and 6 INTs.Comment
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