fix for sacks? anyone found 1 yet?

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  • RumbleCard
    MVP
    • Aug 2007
    • 1228

    #16
    Re: fix for sacks? anyone found 1 yet?

    Originally posted by vannwolfhawk
    and I'm sure you know the pass reaction slider is reversed so the lower it is the closer they stay to man and break on ball faster so setting that a tad higher helps.
    Are you certain of this.

    The more I tested sliders the more I found unintended consequences.

    I'm apprehensive to start messing with things again but if its simply reversed and nothing more I might revisit that slider.
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    • schnaidt1
      All Star
      • Sep 2008
      • 5200

      #17
      Re: fix for sacks? anyone found 1 yet?

      Originally posted by RumbleCard
      Are you certain of this.

      The more I tested sliders the more I found unintended consequences.

      I'm apprehensive to start messing with things again but if its simply reversed and nothing more I might revisit that slider.
      yea i agree...

      i did find rushins findings very interesting tho....and i like them alot
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      • vannwolfhawk
        MVP
        • Jun 2009
        • 3412

        #18
        Re: fix for sacks? anyone found 1 yet?

        Originally posted by RumbleCard
        Are you certain of this.

        The more I tested sliders the more I found unintended consequences.

        I'm apprehensive to start messing with things again but if its simply reversed and nothing more I might revisit that slider.
        99.9% positive. Put CPU defense at 99 pass coverage and 1 pass reaction then reverse it. Or just do 99-1 and 99-99 and you will see the differences.

        I'm still toying with coverage sliders but I've been on all madden with CPU having 2 pass reaction and 80 pass coverage. Trying to find realistic sweet spot while keeping CPU tough but not unbeatable.
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        • ggsimmonds
          Hall Of Fame
          • Jan 2009
          • 11235

          #19
          Re: fix for sacks? anyone found 1 yet?

          Originally posted by RumbleCard
          I cannot stress this enough. The sliders don't work as advertised. There are a number of unintended consequences when you fiddle with them.

          This game would be leaps and bounds better if the sliders worked accordingly.

          Its something so simple....been in the game for years, but for whatever reason the last 3 years sliders have had issue.

          ...and they refuse to acknowledge anything slider related.
          You misunderstood me. There is a difference between unintended and unforeseen. If one were to lower the pass coverage slider to compensate for times where the QB holds the ball for too long, it would have the effect of your team not being able to cover worth a damn. So in that sense the sliders work as advertised.

          Now there are areas where the sliders don't work as advertised, but that is perhaps not relevant to this topic.

          And for what it is worth, Clint Oldenberg has acknowledged the slider issue on twitter. He even told me that he may (I need to emphasize this, he did not promise me) write a blog or something detailing what each slider currently does and how it impacts gameplay. This would be very helpful. Tomorrow I may pester him again about it. I am also thinking of devious ways that I could "trick" him into giving me a patch update

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          • Kramer5150
            Medicore Mike
            • Dec 2002
            • 7389

            #20
            Re: fix for sacks? anyone found 1 yet?

            Originally posted by JaymeeAwesome
            The NFL average for 2013 was a total of 5 sacks per game. My slider set produces 6 sacks per game, slightly higher, but workable. I wouldn't agree that the game is broken...just inaccurate. I'm having a blast now that I found a slider set that works.....only took a month lol
            you've also stated that you don't play defense,so how would any of this factor in to those of us that do play defense?
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            • therewillbechud
              Banned
              • Jun 2014
              • 192

              #21
              Re: fix for sacks? anyone found 1 yet?

              I'm playing with mostly default sliders all pro, I don't touch anything on the CPU end except fumble which is 40. No changes to user defensive sliders (though I do adjust my offense a bit). The only main adjustment I've done is to turn speed threshold up to 55. NO penalty adjustment at all, I've found this very important. No I don't get many penalties, maybe one or two a game, but if you mess with these too much it borks the game.

              I vary my coverage a lot. I think a lot of guys just play cover 3 or 4 the whole game and cover 2 in the redzone, wait until the CPU gets in third and long and it's an automatic sack. I try to play about 50% man, this gives the CPU a chance to throw it around the field a bit (also gets me more INT's). There's still games where I'll get 6-7 sacks, but the games that I don't get that many make up for it.

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              • British Bronco
                Rookie
                • Jun 2009
                • 231

                #22
                Re: fix for sacks? anyone found 1 yet?

                Originally posted by JaymeeAwesome
                The NFL average for 2013 was a total of 5 sacks per game. My slider set produces 6 sacks per game, slightly higher, but workable. I wouldn't agree that the game is broken...just inaccurate. I'm having a blast now that I found a slider set that works.....only took a month lol
                I'm not clear from your post if you mean 6 sacks for both sides, or 6 sacks just on the AI QB?

                Just to clarify that the NFL average per game is indeed 5 sacks a game, but that's in total for both sides.

                In 2013 the average sacks per team per game was 2.5.

                http://www.pro-football-reference.co...s/2013/opp.htm

                So if you're getting 6 sacks on the AI CPU only then that's way too much. That works out at 96 a season (the 1984 Bears hold the record with 72 FWIW).

                If on the other hand your slider set is produding 6 sacks for both sides in total then that would be pretty good.
                What would Blackie Lawless do?

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                • mhh1985
                  Rookie
                  • Dec 2012
                  • 5

                  #23
                  Re: fix for sacks? anyone found 1 yet?

                  I've found that setting the RTK penalty slider high affects your defenders angles when blitzing and stops as many sacks


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                  • JaymeeAwesome
                    Dynasty Guru
                    • Jan 2005
                    • 4152

                    #24
                    Re: fix for sacks? anyone found 1 yet?

                    Originally posted by British Bronco
                    I'm not clear from your post if you mean 6 sacks for both sides, or 6 sacks just on the AI QB?

                    Just to clarify that the NFL average per game is indeed 5 sacks a game, but that's in total for both sides.

                    In 2013 the average sacks per team per game was 2.5.

                    http://www.pro-football-reference.co...s/2013/opp.htm

                    So if you're getting 6 sacks on the AI CPU only then that's way too much. That works out at 96 a season (the 1984 Bears hold the record with 72 FWIW).

                    If on the other hand your slider set is produding 6 sacks for both sides in total then that would be pretty good.

                    I'm getting 6 sacks overall. Four for human and 2 for CPU.
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                    • T5063
                      Pro
                      • Oct 2010
                      • 802

                      #25
                      Re: fix for sacks? anyone found 1 yet?

                      I'm playing on regular all-pro sliders online cfm and the sacks in my Cowboys franchise have been all over the place so far:
                      1 vs 49ers
                      11 vs Titans
                      5 vs Rams
                      1 vs Saints

                      I'd say about half of them were user sacks and half cpu.

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                      • jeremym480
                        Speak it into existence
                        • Oct 2008
                        • 18198

                        #26
                        Re: fix for sacks? anyone found 1 yet?

                        Originally posted by schnaidt1
                        So...the consensus is the tuner did nothing as to what ea claimed? What bugs me is 1 month later and a patch hasn't even been announced....


                        I want to play and enjoy this game so much but typical ea gives us a broken game and refuses to fix it in a reasonable time...



                        Ugh can i get a refund?..


                        Cuz i won't play much when 2k comes out...

                        Learned my lesson for next year
                        No that's not the consensus... I was getting 8-10 sack a game before the turner, now I'm averaging less than 3.

                        Like others have said the main culprit for my 4+ sack games post turner is the QB not getting the ball out (especially on screens). I have seen them throw the ball away when the easily could have taken a coverage sack, but that doesn't happen as often as it should (imo).

                        I've been playing on AM with CPU PASS BLK at 50 like Charter's sliders state. The only other advice I have is if you're really good at using d-lineman then you may want to switch it up and play LB or DB to keep sacks down.
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                        • Gorilla Glass
                          MVP
                          • Aug 2010
                          • 1139

                          #27
                          Re: fix for sacks? anyone found 1 yet?

                          I'm not getting sacks like the OP has encountered and I hope it's left alone.

                          EA will have so it's impossible to get sacks.

                          If blitzing gives you too many sacks, then how about not blitzing?

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                          • Last Gunfighter
                            "I reckon so."
                            • Sep 2012
                            • 891

                            #28
                            Re: fix for sacks? anyone found 1 yet?

                            Originally posted by Gorilla Glass
                            I'm not getting sacks like the OP has encountered and I hope it's left alone.

                            EA will have so it's impossible to get sacks.

                            If blitzing gives you too many sacks, then how about not blitzing?
                            I just started a new offline CFM as the Bills using Rushin's sliders and through 3 games I am not seeing a real sack problem. I think the most I have had is 4 in one game. I am 3-0 with the first 2 games being very close and the 3rd game a pretty easy win. I just hope the patch doesn't screw the gameplay over completely. As Gorilla and others have said, if you are getting too many sacks try not playing as the DL or blitizing so much. You can also not take advantage of the new DL moves which seem to have really amped up the push from the DL. Just my opinion.
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                            • RumbleCard
                              MVP
                              • Aug 2007
                              • 1228

                              #29
                              Re: fix for sacks? anyone found 1 yet?

                              Originally posted by Gorilla Glass
                              I'm not getting sacks like the OP has encountered and I hope it's left alone.

                              EA will have so it's impossible to get sacks.

                              If blitzing gives you too many sacks, then how about not blitzing?
                              That's just not football.

                              The problem seems to be almost exclusively with the QB. The IQ, decision making and failure to throw the ball away.

                              They instead adjusted the success % of the defense players.

                              If the QB got rid of the ball as often as he should then I think it would also go a long way in helping completion percentages as well.
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                              • Gorilla Glass
                                MVP
                                • Aug 2010
                                • 1139

                                #30
                                Re: fix for sacks? anyone found 1 yet?

                                Originally posted by RumbleCard
                                That's just not football.

                                The problem seems to be almost exclusively with the QB. The IQ, decision making and failure to throw the ball away.

                                They instead adjusted the success % of the defense players.

                                If the QB got rid of the ball as often as he should then I think it would also go a long way in helping completion percentages as well.
                                Oh it's football.

                                A lot of teams don't blitz but stay in coverage.

                                The Redskins didn't blitz Foles this past Sunday and he whipped them apart and I was going ape sheet.

                                I think it's better for the limited few just not to blitz, than have EA patch it and mess things up for everyone.

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