fix for sacks? anyone found 1 yet?
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Re: fix for sacks? anyone found 1 yet?
i did find rushins findings very interesting tho....and i like them alotFollow me on twitter @schnaidt1 and Youtube @Sim Gaming Network
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Re: fix for sacks? anyone found 1 yet?
I'm still toying with coverage sliders but I've been on all madden with CPU having 2 pass reaction and 80 pass coverage. Trying to find realistic sweet spot while keeping CPU tough but not unbeatable.Basketball Playbooks
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Re: fix for sacks? anyone found 1 yet?
I cannot stress this enough. The sliders don't work as advertised. There are a number of unintended consequences when you fiddle with them.
This game would be leaps and bounds better if the sliders worked accordingly.
Its something so simple....been in the game for years, but for whatever reason the last 3 years sliders have had issue.
...and they refuse to acknowledge anything slider related.
Now there are areas where the sliders don't work as advertised, but that is perhaps not relevant to this topic.
And for what it is worth, Clint Oldenberg has acknowledged the slider issue on twitter. He even told me that he may (I need to emphasize this, he did not promise me) write a blog or something detailing what each slider currently does and how it impacts gameplay. This would be very helpful. Tomorrow I may pester him again about it. I am also thinking of devious ways that I could "trick" him into giving me a patch updateComment
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Re: fix for sacks? anyone found 1 yet?
The NFL average for 2013 was a total of 5 sacks per game. My slider set produces 6 sacks per game, slightly higher, but workable. I wouldn't agree that the game is broken...just inaccurate. I'm having a blast now that I found a slider set that works.....only took a month lolPeople are for reviews if it backs their argument, and against them when they don't.“I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert“Quarterbacks should wear dresses.” Jack LambertComment
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Re: fix for sacks? anyone found 1 yet?
I'm playing with mostly default sliders all pro, I don't touch anything on the CPU end except fumble which is 40. No changes to user defensive sliders (though I do adjust my offense a bit). The only main adjustment I've done is to turn speed threshold up to 55. NO penalty adjustment at all, I've found this very important. No I don't get many penalties, maybe one or two a game, but if you mess with these too much it borks the game.
I vary my coverage a lot. I think a lot of guys just play cover 3 or 4 the whole game and cover 2 in the redzone, wait until the CPU gets in third and long and it's an automatic sack. I try to play about 50% man, this gives the CPU a chance to throw it around the field a bit (also gets me more INT's). There's still games where I'll get 6-7 sacks, but the games that I don't get that many make up for it.Comment
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Re: fix for sacks? anyone found 1 yet?
The NFL average for 2013 was a total of 5 sacks per game. My slider set produces 6 sacks per game, slightly higher, but workable. I wouldn't agree that the game is broken...just inaccurate. I'm having a blast now that I found a slider set that works.....only took a month lol
Just to clarify that the NFL average per game is indeed 5 sacks a game, but that's in total for both sides.
In 2013 the average sacks per team per game was 2.5.
http://www.pro-football-reference.co...s/2013/opp.htm
So if you're getting 6 sacks on the AI CPU only then that's way too much. That works out at 96 a season (the 1984 Bears hold the record with 72 FWIW).
If on the other hand your slider set is produding 6 sacks for both sides in total then that would be pretty good.What would Blackie Lawless do?Comment
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Re: fix for sacks? anyone found 1 yet?
I'm not clear from your post if you mean 6 sacks for both sides, or 6 sacks just on the AI QB?
Just to clarify that the NFL average per game is indeed 5 sacks a game, but that's in total for both sides.
In 2013 the average sacks per team per game was 2.5.
http://www.pro-football-reference.co...s/2013/opp.htm
So if you're getting 6 sacks on the AI CPU only then that's way too much. That works out at 96 a season (the 1984 Bears hold the record with 72 FWIW).
If on the other hand your slider set is produding 6 sacks for both sides in total then that would be pretty good.
I'm getting 6 sacks overall. Four for human and 2 for CPU.Comment
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Re: fix for sacks? anyone found 1 yet?
I'm playing on regular all-pro sliders online cfm and the sacks in my Cowboys franchise have been all over the place so far:
1 vs 49ers
11 vs Titans
5 vs Rams
1 vs Saints
I'd say about half of them were user sacks and half cpu.Comment
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Re: fix for sacks? anyone found 1 yet?
So...the consensus is the tuner did nothing as to what ea claimed? What bugs me is 1 month later and a patch hasn't even been announced....
I want to play and enjoy this game so much but typical ea gives us a broken game and refuses to fix it in a reasonable time...
Ugh can i get a refund?..
Cuz i won't play much when 2k comes out...
Learned my lesson for next year
Like others have said the main culprit for my 4+ sack games post turner is the QB not getting the ball out (especially on screens). I have seen them throw the ball away when the easily could have taken a coverage sack, but that doesn't happen as often as it should (imo).
I've been playing on AM with CPU PASS BLK at 50 like Charter's sliders state. The only other advice I have is if you're really good at using d-lineman then you may want to switch it up and play LB or DB to keep sacks down.My 2K17 Boston Celtics MyLeague
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Re: fix for sacks? anyone found 1 yet?
I'm not getting sacks like the OP has encountered and I hope it's left alone.
EA will have so it's impossible to get sacks.
If blitzing gives you too many sacks, then how about not blitzing?Comment
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Re: fix for sacks? anyone found 1 yet?
I just started a new offline CFM as the Bills using Rushin's sliders and through 3 games I am not seeing a real sack problem. I think the most I have had is 4 in one game. I am 3-0 with the first 2 games being very close and the 3rd game a pretty easy win. I just hope the patch doesn't screw the gameplay over completely. As Gorilla and others have said, if you are getting too many sacks try not playing as the DL or blitizing so much. You can also not take advantage of the new DL moves which seem to have really amped up the push from the DL. Just my opinion.WHO DAT! | GEAUX TIGERS! | LET'S GO RANGERS!
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Re: fix for sacks? anyone found 1 yet?
The problem seems to be almost exclusively with the QB. The IQ, decision making and failure to throw the ball away.
They instead adjusted the success % of the defense players.
If the QB got rid of the ball as often as he should then I think it would also go a long way in helping completion percentages as well.PS4 - CoastalRyan
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Re: fix for sacks? anyone found 1 yet?
That's just not football.
The problem seems to be almost exclusively with the QB. The IQ, decision making and failure to throw the ball away.
They instead adjusted the success % of the defense players.
If the QB got rid of the ball as often as he should then I think it would also go a long way in helping completion percentages as well.
A lot of teams don't blitz but stay in coverage.
The Redskins didn't blitz Foles this past Sunday and he whipped them apart and I was going ape sheet.
I think it's better for the limited few just not to blitz, than have EA patch it and mess things up for everyone.Comment
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