CPU vs. CPU in offline CFM? (Madden NFL 16)

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • jpdavis82
    All Star
    • Sep 2005
    • 8793

    #286
    Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

    Up to 23, Coach Mode is 19!

    Comment

    • PatsSB2015
      Banned
      • May 2014
      • 426

      #287
      Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

      Originally posted by jpdavis82
      Up to 23, Coach Mode is 19!

      That's awesome. Keep voting for Watch CPU vs. CPU!

      This is a list of top requested things the Madden CFM Community would like to see worked on for Madden 16.

      Comment

      • Bolieve
        Banned
        • Jun 2014
        • 78

        #288
        Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

        Cpu vs Cpu at 22. Coach Mode at 17! Awesome!

        Comment

        • Charizard
          Rookie
          • Apr 2014
          • 123

          #289
          Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

          Ive no idea why people would buy a game only to "watch" it on screen, where is the logic in that? seriously I thought you buy video games to "play" them not watch them.

          Why would you want a CPU vs CPU game? Why not play it yourself isnt that what its all about?

          Madness Logic IMO

          Comment

          • roadman
            *ll St*r
            • Aug 2003
            • 26339

            #290
            Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

            Originally posted by Charizard
            Ive no idea why people would buy a game only to "watch" it on screen, where is the logic in that? seriously I thought you buy video games to "play" them not watch them.

            Why would you want a CPU vs CPU game? Why not play it yourself isnt that what its all about?

            Madness Logic IMO
            And why wouldn't anyone want more options in the game? You don't like it, why not skip over that button press and play what you enjoy.

            CPU vs CPU you can be owner and let the game play on it's own ratings.

            CPU vs CPU is a great mode to test sliders in to play the game however you want.

            Options, options and more options.

            To each their own.

            Comment

            • mestevo
              Gooney Goo Goo
              • Apr 2010
              • 19556

              #291
              Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

              Originally posted by roadman
              And why wouldn't anyone want more options in the game? You don't like it, why not skip over that button press and play what you enjoy.

              CPU vs CPU you can be owner and let the game play on it's own ratings.

              CPU vs CPU is a great mode to test sliders in to play the game however you want.

              Options, options and more options.

              To each their own.
              I think most would agree that resources are better spent elsewhere rather than on seldom used options - everything has to be measured and priotitized. Given infinite resources, sure, why not. I'd take most of that list over 'watch the game instead of play it' though and I expect most others would too.

              I'm sure we'll see Madden get to the point where they're refining options kind of like this rather than us waiting on some reasonably complex additions to franchise mode like RFA, practice squad, etc. Will that mean this makes it to the top of the list then? Will workarounds be completely eliminated as a byproduct of the development of other modes? Only time will tell.
              Last edited by mestevo; 07-26-2015, 12:07 PM.

              Comment

              • roadman
                *ll St*r
                • Aug 2003
                • 26339

                #292
                Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                Originally posted by mestevo
                I think most would agree that resources are better spent elsewhere rather than on seldom used options - everything has to be measured and priotitized. Given infinite resources, sure, why not. I'd take most of that list over 'watch the game instead of play it' though and I expect most others would too.

                I'm sure we'll see Madden get to the point where they're refining options kind of like this rather than us waiting on some reasonably complex additions to franchise mode like RFA, practice squad, etc. Will that mean this makes it to the top of the list then? Will workarounds be completely eliminated as a byproduct of the development of other modes? Only time will tell.
                That's all well and good, and I understand that stance, by the time everything is said and done after 15 is finished, there are several items at the top of the list that will make cpu vs cpu climb much higher, closer to the top 10.

                Are you saying that something that is near or at the top 10 is seldom used?

                I don't feel it's a "niched" as you think it is.

                CPU vs CPU was removed and so was coach mode. Both of them should reappear back in the game.

                Comment

                • mestevo
                  Gooney Goo Goo
                  • Apr 2010
                  • 19556

                  #293
                  Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                  I'm not sure why you'd think a list with a specific item being promoted heavily in this thread and therefore adding a disproportionate number of yes (and no) votes carries much credibility for any sort of prioritization and the basis for that argument, actually.

                  Shorter answer, no. If this was Uservoice or some more definitive list from EA I think a better case could be made, sure.

                  Comment

                  • roadman
                    *ll St*r
                    • Aug 2003
                    • 26339

                    #294
                    Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                    Originally posted by mestevo
                    I'm not sure why you'd think a list with a specific item being promoted heavily in this thread and therefore adding a disproportionate number of yes (and no) votes carries much credibility for any sort of prioritization and the basis for that argument, actually.

                    Shorter answer, no. If this was Uservoice or some more definitive list from EA I think a better case could be made, sure.
                    It's a list produced by Shopmaster, who in turn, turns the list over to Kolbe and company.

                    So, people didn't know about this voting mechanism before, and passionate people who would like to see the return of CPU vs CPU and Coach mode deserve to be heard, don't you agree?

                    Are you now stating that Shopmaster doesn't carry much credibility?

                    Comment

                    • mestevo
                      Gooney Goo Goo
                      • Apr 2010
                      • 19556

                      #295
                      Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                      I'm saying this list is being given more weight and is being taken out of context to make a point. It's one data point in many, you disagree with my premise that there are many things that are more deserving of resources?

                      I don't disagree that these options should be in the game, i'd even use them from time to time, absolutely. There are dozens of things I'd expect to be done prior though, and things like coach mode and cpu v cpu should be deliberate features with more benefits than just watching the computer playing a standard game (therefore increasing their value to more people, justifying resources, etc)

                      Comment

                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #296
                        Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                        Originally posted by mestevo
                        I'm saying this list is being given more weight and is being taken out of context to make a point. It's one data point in many, you disagree with my premise that there are many things that are more deserving of resources?

                        I don't disagree that these options should be in the game, i'd even use them from time to time, absolutely. There are dozens of things I'd expect to be done prior though, and things like coach mode and cpu v cpu should be deliberate features with more benefits than just watching the computer playing a standard game (therefore increasing their value to more people, justifying resources, etc)
                        That's a question that is left to the developers, isn't it?

                        And you would have to agree that there is a thread every year since CPU vs CPU was taken out.(and people were visibly upset when that was announced)

                        I'm not sure if there is a separate budget for each department, but if there is room in the budget for CFM, why not?

                        For CFM, practice squads and formation subs take a higher listing for me, but CPU vs CPU and coach mode come right after that.

                        Comment

                        • mestevo
                          Gooney Goo Goo
                          • Apr 2010
                          • 19556

                          #297
                          Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                          That was kind of my point, if resources aren't an issue (CFM budget) then of course options are great.

                          Comment

                          • msdm27
                            Pro
                            • Nov 2009
                            • 956

                            #298
                            Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                            Originally posted by roadman
                            That's a question that is left to the developers, isn't it?

                            And you would have to agree that there is a thread every year since CPU vs CPU was taken out.(and people were visibly upset when that was announced)

                            I'm not sure if there is a separate budget for each department, but if there is room in the budget for CFM, why not?

                            For CFM, practice squads and formation subs take a higher listing for me, but CPU vs CPU and coach mode come right after that.
                            The point is: people assume that if cpu vs cpu ends up #8 on the list then it will likely be added in M17, and this has by no means been assured.

                            I'd imagine, regardless, the team would focus first on features that appeal or are of use to a bigger portion of CFM users before addressing something that clearly only a smaller group does.

                            If EA has a way to see where all the votes in that ranker list come from, they'd likely find the same people voting for the same feature over and over from different devices... Just sayin'

                            Comment

                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26339

                              #299
                              Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                              Originally posted by mestevo
                              That was kind of my point, if resources aren't an issue (CFM budget) then of course options are great.
                              I was just going off your first sentence in the first post:

                              I think most would agree that resources are better spent elsewhere rather than on seldom used options:

                              I wanted just to point out that I feel, based on the last three years of posting history here at OS that CPU vs CPU wasn't an option that was seldom used before or nobody would have cared and made all those threads.

                              And the other point I was trying to make as well, we both don't know what kind of resources/budget it would need to take to put them both back into the game. It might not need an infinite amount of budget/resources to put it back into the game.

                              Otherwise, yes, I'm in agreement.

                              Comment

                              • roadman
                                *ll St*r
                                • Aug 2003
                                • 26339

                                #300
                                Re: CPU vs. CPU in offline CFM? (Madden NFL 16)

                                Originally posted by msdm27
                                The point is: people assume that if cpu vs cpu ends up #8 on the list then it will likely be added in M17, and this has by no means been assured.

                                I'd imagine, regardless, the team would focus first on features that appeal or are of use to a bigger portion of CFM users before addressing something that clearly only a smaller group does.

                                If EA has a way to see where all the votes in that ranker list come from, they'd likely find the same people voting for the same feature over and over from different devices... Just sayin'
                                Of course, people shouldn't assume anything, regardless of rank.

                                And besides formation subs and practice squads, again, based on the outcry here for the last three years since the feature was taken out, I'm not convinced it's a smaller group or as I stated earlier, "niche" group.

                                There might be people out there that want formation subs and practice squad, but who also wouldn't mind CPU vs CPU and coach mode. ( I fit in this category) I really don't know if there is a separator?

                                Eh, I only voted once, maybe others aren't like me, though.

                                Comment

                                Working...