You don't want to go there. 2k16 just announced changes of all aspects of their my league, my GM. And by the way not only do they have a mode for you to be GM and have rules and goals. They have a mode in which YOU can edit every aspect of how your franchise mode plays out. That stuff the out out not too long ago is drop the mic, it's over type stuff.
CFM Rookies Not Adjusted To Stock Player Scale (EA Is Investigating)
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Re: CFM rookies not adjusted to Stock Player Scale
You don't want to go there. 2k16 just announced changes of all aspects of their my league, my GM. And by the way not only do they have a mode for you to be GM and have rules and goals. They have a mode in which YOU can edit every aspect of how your franchise mode plays out. That stuff the out out not too long ago is drop the mic, it's over type stuff. -
Re: CFM rookies not adjusted to Stock Player Scale
Not only that, the year on year attention to detail and full on making lists for fixes and features out of OS comments and ideas is just unreal. I mean, literally, I took part in a brainstorming thread for how franchise CPU teams can be coded for team building logic and it's in this year's game, almost word for word. Check out the developer blog here on OS that went out yesterday.You don't want to go there. 2k16 just announced changes of all aspects of their my league, my GM. And by the way not only do they have a mode for you to be GM and have rules and goals. They have a mode in which YOU can edit every aspect of how your franchise mode plays out. That stuff the out out not too long ago is drop the mic, it's over type stuff.
Contrast that with EA annual neglect of franchise gamers with their arguments about the telemetrics and their inability to define projects and dependencies and scope so that an issue like the one in this thread falls through. I mean, Rex means well, but the development organization wide neglect and incompetence is laughable but predictable.
I was an annual Madden gamer but I bailed last year after migrating over recent years to basketball, and I wasn't even an active NBA fan. Gave up a ton of frustration and exchanged it for a lot of fun and replayability.Last edited by LorenzoDC; 08-20-2015, 06:12 PM.Comment
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Re: CFM rookies not adjusted to Stock Player Scale
QB AWR rating, upon request.
Madden NFL 16 base roster:
Code:RATING μ σ μ-σ μ+σ QB AWR 65.3 14.5 50.8 79.8
2035 CFM preseason roster:Code:99 99 97 95 95 92 90 89 88 87 87 86 86 85 84 83 82 82 81 80 79 78 77 76 76 76 76 75 75 74 74 74 73 73 73 73 72 71 71 71 70 70 70 70 70 70 69 69 69 69 69 68 67 67 67 66 66 66 66 66 65 65 65 65 65 65 65 65 65 64 63 62 62 60 60 60 57 57 56 55 55 55 55 54 54 54 54 54 53 53 52 52 52 52 52 51 51 50 50 50 50 49 49 49 48 48 48 47 47 46 46 45 45 44 42 41 41 40 37
Code:RATING μ σ μ-σ μ+σ QB AWR 64.1 19.2 44.9 83.3
Deltas:Code:99 99 99 99 97 96 96 95 94 92 92 92 90 90 89 89 89 88 87 86 84 84 84 83 83 80 78 78 78 73 72 70 69 69 68 68 67 67 66 66 66 66 66 66 65 64 63 62 62 62 62 62 62 62 61 60 60 59 59 59 57 56 56 55 55 53 52 51 51 49 48 48 48 48 48 47 47 46 45 44 44 43 43 42 42 42 40 40 40 40 39 38 38 37 37 36 35 35 35
Plain-English summary: QB AWR rating is, on average, staying about the same league-wide, even after twenty years of drafts. The variation in AWR values of the population increases a noticeable bit. The rookies may be entering the league with on-the-whole slightly lower AWR than the base roster, and there are more QBs on the upper end of the scale as well, possibly indicating that AWR is an easy attribute to progress (which we already know it is from anecdotal experience with CFM).Code:RATING μ σ μ-σ μ+σ QB AWR -1.2 4.7 -5.9 3.5
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Re: CFM rookies not adjusted to Stock Player Scale
Well that's encouraging. Might just be speed and deep accuracy that have the issues then.
I suspect even if the deep accuracy among rookies is fixed, though, there's more work to do in fixing the progression system. If deep accuracy is still really easy to increase, users or maybe even CPUs will bump up their QB's deep acc with minimal effort.Cow. Boys.Comment
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Re: CFM rookies not adjusted to Stock Player Scale
Okay, here is my breakdown based on my tests. Obviously I have not had that much time to test it, but this is what I noticed so far:
-I'm not seeing anything that bad with the exception of WR/CB speed. This seems to be the biggest issue and is huge for us serious online CFM users.
-QB speed can also get out of control on the top prospects. I like a fast QB as much of the next guy, but not at 90 speed with the adjust rosters. He would be the fastest player on some offenses.
-DAC needs to come down, but I have not seen anything out of control. No one beats the best QBs in the game for me so far. Most are in the low to mid 70s.
-DT speed could also come down a notch. They don't come in as the fastest players in the game, but it's still a bit high. After one draft class, almost any team that took a DT took one that became the fastest on that team. Almost always in the mid to high 70s, when the fasted DT in the game is 82 (I think).
-HBs and TEs were useless last year IMO. It was almost impossible to find one with 90+ speed, and the TEs always had agility in the 70s. Now they seem to be nicely balanced with the adjusted rosters. I like this and hope they don't change it.Last edited by Syncmastr; 08-20-2015, 06:59 PM.Red Zone League: Rams Owner
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Re: CFM rookies not adjusted to Stock Player Scale
Yeah a rare occasion is fine.When there is only 2 WRS with 97 or + speed over the last 10 years of real life nfl drafts .Then here there are 27 in 10 years... thats a big issue to me , when im looking for some kinda of realism . There is no way someone can argue that is realistic at all.Especially since speed kills .Comment
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Re: CFM rookies not adjusted to Stock Player Scale
I'm going to try to play devil's advocate here. How do you know it's not realistic? Maybe there is some training method that comes in out 3 or 4 years that makes people faster or in HS they get these kids running sprints everyday and make them faster.Yeah a rare occasion is fine.When there is only 2 WRS with 97 or + speed over the last 10 years of real life nfl drafts .Then here there are 27 in 10 years... thats a big issue to me , when im looking for some kinda of realism . There is no way someone can argue that is realistic at all.Especially since speed kills .Comment
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Re: CFM rookies not adjusted to Stock Player Scale
Im going off the past 10 years of nfl drafts according to the stock rosters we are getting. By looking at how many stock players there are with that much speed. There are 2 , not 10 , not 15 , 2 , which is a direct result of the past 10 drafts. I Said before, if it was say 5-7 that fast after 10 years of simming, i would consider that acceptable. But 27 , come on . That not even in the same ball park at all.
The fact here , they intentionally lowered everyones speeds in this madden. Thus the fastest players ,and there is only 2 guys that fast , hold out at 97.They intentionally changed their rating system some on stock guys ,and just left the draft rookies the same it looks. 27 is a HUGE jump . Id also like to note, that number is ONLY players with 97 or + . Not taking into account 96 and 95 speeds . In which there is only 16 all together from 95 and up in the stock rosters.
Im not a fan of that at all. The QB issue is even worse, bringing in rookies with better deep accuracy than Rodgers. It was overlooked, they are looking into it, and hopefully it all gets fixed. I just see no reason for that large a jump . As i said, 5-7 or 8 , id think ok that might be possible, but 27 is a rather large jump.Comment
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Re: CFM rookies not adjusted to Stock Player Scale
You know they messed up when you have to run these kinds of mental gymnastics to try to justify itLast edited by philliesphan026; 08-20-2015, 08:18 PM.PSN: sleepy1nsomniacComment
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Re: CFM rookies not adjusted to Stock Player Scale
Come on these type of statements are ridiculous...Yes EA know about and compensated for this secret training method that will suddenly make athletes significantly faster, and throw more accurately.
It is an issue, they are looking into it at least.Comment
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Re: CFM rookies not adjusted to Stock Player Scale
LMAO or how about we make contact with an alien civilization and they shares their genetic engineering secrets with us, allowing our kids to be superathletes.Comment
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Re: CFM rookies not adjusted to Stock Player Scale
I would like to see what its like in 5 years. No way I'll ever play in 20 years with all fake players.PSN: Maserati_Bryan17Comment

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