Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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  • swimfunk
    Rookie
    • Jan 2010
    • 303

    #196
    Is the OL pass block a regression due to high number of sacks in a sim. Reason why I ask is we have a 32 team CFM, so there shouldnt be many sims. Granted there will still be sacks but I can't imagine as high as the sims. I wonder if the regression is strictly tied to # of sacks.
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    • charter04
      Tecmo Super Bowl = GOAT
      • May 2010
      • 5740

      #197
      Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

      Originally posted by niles08
      Im not sure what the speed issue is? I just looked at the base roster and 24 players have speed 94 or higher? 10 of those are CB's, 2 are RB's, and 12 are WR's...These vary from 94 all the way up to two with 97 speed. 3-4 guys coming in a year with that speed makes sense to me...It appears that the WR's that have the higher speed and are bigger also lack acceleration which is obviously how it should be.

      So having multiple players (2 or 3) come in with higher speed than the top guy on the whole file is ok?

      I saw about 3 with 98 speed in the first draft class


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      • charter04
        Tecmo Super Bowl = GOAT
        • May 2010
        • 5740

        #198
        Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

        Originally posted by swimfunk
        Is the OL pass block a regression due to high number of sacks in a sim. Reason why I ask is we have a 32 team CFM, so there shouldnt be many sims. Granted there will still be sacks but I can't imagine as high as the sims. I wonder if the regression is strictly tied to # of sacks.

        Yes. Seems to be just number of sacks given up


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        • howboutdat
          MVP
          • Nov 2012
          • 1908

          #199
          Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

          Originally posted by SuperSeahawks
          Did a quick CFM test to confirm that the LT sacks given up is still an issue.

          <iframe width="560" height="315" src="https://www.youtube.com/embed/hrqLjl6Zi6E" frameborder="0" allowfullscreen></iframe>
          Here is my thing on this, some have said, maybe it wont be an issue in online. Well i guess that means dont use the new " sim a win " feature online then , because if you do , those sack numbers gonna bite the two teams who get simmed. Also for any games where before opponents might agree to a fair sim, now will risk this being an issue for them. Bottom line , the bs isn't fixed at all.

          Also my other question, so who i working on a stock , up to date moves , roster that will adjust the speeds of stock players up correctly to match these rookies speeds more? Because ive yet to see anything confirmed by EA that they are doing this, and we need someone to do this .
          Yup, i said it !



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          • Hooe
            Hall Of Fame
            • Aug 2002
            • 21554

            #200
            Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

            Originally posted by charter04
            Yea I knew how it happened I was just asking more in a why would EA make regression work that way in a game to begin with.

            Then they said it was fixed. Still not fixed.

            Should a player even regress in a regular season?

            Thanks for the info and data though.
            Personally I have no issue with the concept of in-season regression, particularly when paired with the ability to progress players in-season.

            The simulated stats are the driver of the problem here, IMO.

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            • howboutdat
              MVP
              • Nov 2012
              • 1908

              #201
              Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

              Originally posted by niles08
              Im not sure what the speed issue is? I just looked at the base roster and 24 players have speed 94 or higher? 10 of those are CB's, 2 are RB's, and 12 are WR's...These vary from 94 all the way up to two with 97 speed. 3-4 guys coming in a year with that speed makes sense to me...It appears that the WR's that have the higher speed and are bigger also lack acceleration which is obviously how it should be.
              There is only 2 players i believe in current roster with 95 or over speed. A guy in our league simmed 3 seasons AFTER this patch, had 36 total players at 95 or over speed... thats alot more than 3-4 per season ....its 10 -12, triple that amount...its a problem
              Yup, i said it !



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              • charter04
                Tecmo Super Bowl = GOAT
                • May 2010
                • 5740

                #202
                Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                Originally posted by dayday24
                100% agree. People are just assuming that is what EA is going to do on Friday with roster update. EA has not said nothing. Go download via roster share there are great rosters there that already have everyone updated and you can now start your CFM with the patch. With everything EA has done and we all know EA you really think they are going to basically re rate a majority of the players speed to match up with Draft Classes in CFM??? Would be nice for EA to just come out and say what's up. But if there not saying anything don't get your hopes up it's an easy question to answer and they've actually been answering a lot via Twitter and prefer not to answer that. I say if your debating....don't wait for another patch thats crazy...start it up!! (Also with Donny Moore out as roster guy the new guy doing them made a point to drop down the speed this year)

                Actually the rosters we have are Donnie's. He did them before he left. The speed thing was his idea. Rex said it in a interview I heard a few days ago. They just forgot to scale the draft classes or they liked it as it was for draft classes


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                • jgarrett
                  Pro
                  • Feb 2003
                  • 866

                  #203
                  Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                  Has anyone been able to check if the in game drive goals issued has been fixed or not?

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                  • Robo COP
                    Pro
                    • Feb 2012
                    • 911

                    #204
                    Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                    I don't recall what interview it was, but Rex did talk extensively about the speed rating and how regression is basically broken etc. and that slow DBs, even if they have good ratings, will get burned easily. He talked about it like it was a problem that they will fix. 90% sure he mentioned them changing the base rosters speed ratings in order to fix this. Here is a way to confirm this

                    1. Somebody find the interview where he talks about it

                    2. Everyone bug him on twitter constantly until he responds with an answer

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                    • Robo COP
                      Pro
                      • Feb 2012
                      • 911

                      #205
                      Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                      what confuses me is nobody seems to be talking about how progression and xp gain still seem to be incredibly slow. Don't get me wrong, last year it was way too easy, but I thought they would at least tune some of it. Somebody should sim 10 seasons in and see what player overalls looks like. I bet many drafted players don't progress like they should (another words, the league in 10 years will be filled with a bunch of average players)

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                      • niles08
                        Rookie
                        • Mar 2012
                        • 352

                        #206
                        Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                        Originally posted by charter04
                        So having multiple players (2 or 3) come in with higher speed than the top guy on the whole file is ok?

                        I saw about 3 with 98 speed in the first draft class


                        Sent from my iPhone using Tapatalk
                        Charter you know I have much respect for you. I am curious what are those 98 speed's accelerations? I have noticed that multiple bigger wide receivers have had accelerations in the 80s which is obviously much lower than those with higher speeds on the stock?

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                        • The JareBear
                          Be Good To One Another
                          • Jul 2010
                          • 11560

                          #207
                          Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                          Originally posted by Robo COP
                          I don't recall what interview it was, but Rex did talk extensively about the speed rating and how regression is basically broken etc. and that slow DBs, even if they have good ratings, will get burned easily. He talked about it like it was a problem that they will fix. 90% sure he mentioned them changing the base rosters speed ratings in order to fix this. Here is a way to confirm this

                          1. Somebody find the interview where he talks about it

                          2. Everyone bug him on twitter constantly until he responds with an answer
                          Yeah this needs to be confirmed or denied officially
                          "Successful people do not celebrate in the adversity or misfortune of others."

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                          • Mike Lowe
                            All Star
                            • Dec 2006
                            • 5286

                            #208
                            Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                            Originally posted by CM Hooe
                            Unless something has changed or I misunderstood how events transpired in my personal experience, CPU teams are able to make adjustments to their depth chart in-season for reasons beyond injury.

                            In my Madden NFL 15 franchise, for example, the CPU Titans used three different quarterbacks in my first season - Zach Mettenberger, Scott Tolzien (via trade), and Charlie Whitehurst. All of them eventually saw their OVR rating decrease due to poor performance (which caused low Confidence), leading to the CPU trying a different option.

                            I admittedly have no idea if this is still a thing in Madden NFL 16.
                            Oh, that's good then. It's probably similar for 16 I'd imagine.

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                            • niles08
                              Rookie
                              • Mar 2012
                              • 352

                              #209
                              Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                              Originally posted by howboutdat
                              There is only 2 players i believe in current roster with 95 or over speed. A guy in our league simmed 3 seasons AFTER this patch, had 36 total players at 95 or over speed... thats alot more than 3-4 per season ....its 10 -12, triple that amount...its a problem
                              The attached image is the one that I have for a base roster? It's the one that was released with the game.
                              Attached Files

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                              • dayday24
                                Rookie
                                • Jun 2010
                                • 29

                                #210
                                Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

                                Originally posted by charter04
                                Actually the rosters we have are Donnie's. He did them before he left. The speed thing was his idea. Rex said it in a interview I heard a few days ago. They just forgot to scale the draft classes or they liked it as it was for draft classes


                                Sent from my iPhone using Tapatalk

                                gotcha thank you. Still tho they made a point to have speed lower in this years game. And with draft's ive seen so far... I have simulated 10 years in CFM. I've only seen one draft that was considerably high with speed guys.

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