Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
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Is the OL pass block a regression due to high number of sacks in a sim. Reason why I ask is we have a 32 team CFM, so there shouldnt be many sims. Granted there will still be sacks but I can't imagine as high as the sims. I wonder if the regression is strictly tied to # of sacks.I rep USDA
twitter - @USDA_swimfunk
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Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
Im not sure what the speed issue is? I just looked at the base roster and 24 players have speed 94 or higher? 10 of those are CB's, 2 are RB's, and 12 are WR's...These vary from 94 all the way up to two with 97 speed. 3-4 guys coming in a year with that speed makes sense to me...It appears that the WR's that have the higher speed and are bigger also lack acceleration which is obviously how it should be.
So having multiple players (2 or 3) come in with higher speed than the top guy on the whole file is ok?
I saw about 3 with 98 speed in the first draft class
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
Is the OL pass block a regression due to high number of sacks in a sim. Reason why I ask is we have a 32 team CFM, so there shouldnt be many sims. Granted there will still be sacks but I can't imagine as high as the sims. I wonder if the regression is strictly tied to # of sacks.
Yes. Seems to be just number of sacks given up
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
Also my other question, so who i working on a stock , up to date moves , roster that will adjust the speeds of stock players up correctly to match these rookies speeds more? Because ive yet to see anything confirmed by EA that they are doing this, and we need someone to do this .Comment
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
The simulated stats are the driver of the problem here, IMO.Comment
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
Im not sure what the speed issue is? I just looked at the base roster and 24 players have speed 94 or higher? 10 of those are CB's, 2 are RB's, and 12 are WR's...These vary from 94 all the way up to two with 97 speed. 3-4 guys coming in a year with that speed makes sense to me...It appears that the WR's that have the higher speed and are bigger also lack acceleration which is obviously how it should be.Comment
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
100% agree. People are just assuming that is what EA is going to do on Friday with roster update. EA has not said nothing. Go download via roster share there are great rosters there that already have everyone updated and you can now start your CFM with the patch. With everything EA has done and we all know EA you really think they are going to basically re rate a majority of the players speed to match up with Draft Classes in CFM??? Would be nice for EA to just come out and say what's up. But if there not saying anything don't get your hopes up it's an easy question to answer and they've actually been answering a lot via Twitter and prefer not to answer that. I say if your debating....don't wait for another patch thats crazy...start it up!! (Also with Donny Moore out as roster guy the new guy doing them made a point to drop down the speed this year)
Actually the rosters we have are Donnie's. He did them before he left. The speed thing was his idea. Rex said it in a interview I heard a few days ago. They just forgot to scale the draft classes or they liked it as it was for draft classes
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
I don't recall what interview it was, but Rex did talk extensively about the speed rating and how regression is basically broken etc. and that slow DBs, even if they have good ratings, will get burned easily. He talked about it like it was a problem that they will fix. 90% sure he mentioned them changing the base rosters speed ratings in order to fix this. Here is a way to confirm this
1. Somebody find the interview where he talks about it
2. Everyone bug him on twitter constantly until he responds with an answerComment
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
what confuses me is nobody seems to be talking about how progression and xp gain still seem to be incredibly slow. Don't get me wrong, last year it was way too easy, but I thought they would at least tune some of it. Somebody should sim 10 seasons in and see what player overalls looks like. I bet many drafted players don't progress like they should (another words, the league in 10 years will be filled with a bunch of average players)Comment
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
Charter you know I have much respect for you. I am curious what are those 98 speed's accelerations? I have noticed that multiple bigger wide receivers have had accelerations in the 80s which is obviously much lower than those with higher speeds on the stock?Comment
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
I don't recall what interview it was, but Rex did talk extensively about the speed rating and how regression is basically broken etc. and that slow DBs, even if they have good ratings, will get burned easily. He talked about it like it was a problem that they will fix. 90% sure he mentioned them changing the base rosters speed ratings in order to fix this. Here is a way to confirm this
1. Somebody find the interview where he talks about it
2. Everyone bug him on twitter constantly until he responds with an answer"Successful people do not celebrate in the adversity or misfortune of others."
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The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
Unless something has changed or I misunderstood how events transpired in my personal experience, CPU teams are able to make adjustments to their depth chart in-season for reasons beyond injury.
In my Madden NFL 15 franchise, for example, the CPU Titans used three different quarterbacks in my first season - Zach Mettenberger, Scott Tolzien (via trade), and Charlie Whitehurst. All of them eventually saw their OVR rating decrease due to poor performance (which caused low Confidence), leading to the CPU trying a different option.
I admittedly have no idea if this is still a thing in Madden NFL 16.@MikeLowe47 | YouTube | Discord
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday
Actually the rosters we have are Donnie's. He did them before he left. The speed thing was his idea. Rex said it in a interview I heard a few days ago. They just forgot to scale the draft classes or they liked it as it was for draft classes
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gotcha thank you. Still tho they made a point to have speed lower in this years game. And with draft's ive seen so far... I have simulated 10 years in CFM. I've only seen one draft that was considerably high with speed guys.Comment
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