Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
No doubt he would be my HB. All my speed backs are actually WRs made HBs. The fastest HBs I have seen in the draft are 4.46, there will be no Chris Johnson's in the future of Madden.Comment
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
Todd gurley in year 4 for me is my running back at 91 overall or I wouldGo Bucks!!Comment
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
He looks a little similar to my guy. My QB is just super fragile lol. Tried moving him to running back. I cringe after every tackle.
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
Really enjoying the posts so far, it seems that QB has provided the biggest "freaks." I just completed my second draft and wanted to share a few notes. Based on what everyone has said and my experience, you are never going to get an RB faster than 4.45ish, so if you want speed you have to convert a WR. Through three classes I have also never seen a WR taller than 6'4" or a TE faster than mid 80s. CBs seem to be the most over powered with 5 or 6 having 95 or better speed and a large chunk having 80+ strength. This makes them prime candidates to be moved to other positions. I have also seen a number of DTs with amazing agility and acceleration. From the O line, I have seen a few 95 strength guys, but that is about it.Comment
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
Probably the biggest thing I've noticed is that there are very few, if any, elite edge rushing prospects. If you find a really good OLB he's gonna be a tampa 2 guy most likely. Most of the top DEs are 5 techs and they're underwhelming compared to other positions.Comment
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
Really enjoying the posts so far, it seems that QB has provided the biggest "freaks." I just completed my second draft and wanted to share a few notes. Based on what everyone has said and my experience, you are never going to get an RB faster than 4.45ish, so if you want speed you have to convert a WR. Through three classes I have also never seen a WR taller than 6'4" or a TE faster than mid 80s. CBs seem to be the most over powered with 5 or 6 having 95 or better speed and a large chunk having 80+ strength. This makes them prime candidates to be moved to other positions. I have also seen a number of DTs with amazing agility and acceleration. From the O line, I have seen a few 95 strength guys, but that is about it.
WR-RB is the only way you will get a true speed back i see, but how are the Wr's elusiveness,juke+spin and carry skills compared to RBs fresh out of the draft? Im still thinking this would be a great position change as his catching should be extremely high and you can sub him as hb slot or hb wr playsComment
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
WR-RB is the only way you will get a true speed back i see, but how are the Wr's elusiveness,juke+spin and carry skills compared to RBs fresh out of the draft? Im still thinking this would be a great position change as his catching should be extremely high and you can sub him as hb slot or hb wr plays
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
[ATTACH]109412[/ATTACH] Agreed. This guy is one I converted from WR to hb, the only stat I have improved so far is carrying, the rest he possessed as a WR: 97 spd, 98 agility, 95 acceleration with 97 juke, 87 elusiveness and 86 spin with 80s in the catching categories. Idk if this is always a viable strategy, but for this guy in particular he had an overall true talent lower than his projection so I let another team draft him, but made note of who did so I could find him later. After a rookie year for the saints in which he caught 4 passes, I was able to scoop him up in a cheap trade. I converged him to RB and he is currently leading the NFL in rushing.
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
His injury is 82 and toughness 84. He is averaging about 23 carries a game with about 3-5 receptions mixed in so far and hasn't been injured, although I am very concerned about it. I think his 94 stamina helps a little, but I plan to upgrade it.
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
He definitely came out as a WR, but I know what you mean that 88 BCV is the highest on my team I believe--do you know what effect this has for a user controlled player?
His injury is 82 and toughness 84. He is averaging about 23 carries a game with about 3-5 receptions mixed in so far and hasn't been injured, although I am very concerned about it. I think his 94 stamina helps a little, but I plan to upgrade it.
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But BCV is VERY important for running backs. A high BCV RB makes those sudden jukes or spins in the hole automatically. So instead of running into the back of a lineman, your RB will automatically jump cut around him.
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
It seems to me most are like that. WRs have amazing BCV Elusiveness Juke Spin etc.Comment
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Re: Madden 16 CFM Draft: Biggest Freaks/Studs/Gems in
I mean before the draft he probably converted to WR or played a Tavon Austin/Harvin role. Wish prospects were more personal once in the NFL.
But BCV is VERY important for running backs. A high BCV RB makes those sudden jukes or spins in the hole automatically. So instead of running into the back of a lineman, your RB will automatically jump cut around him.
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So even if the player is user controlled it will trigger these automatically? The weird thing has been learning how to run with him after being used to running with todd Gurley. I need to learn how to win with speed. So far he has a ton of 8-17 yard runs but nothing over 20 yards, it seems everytime I bust one to the outside or juke the safety, someone dives and trips me. In general I struggle running on the perimeter and getting this guy in space, any suggestions in thar regard in terms of good plays to run are appreciated.
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