I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
I described it somewhere else. It's a render of the button that you need to hit over the heads of the players involved in the battle. If you push it on time there's a green ring that flashes around it, if you're late or hit the wrong one, it's red. Takes less than a second.
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
This is good to hear, I am hoping this means they overhauled pass blocking. One of the main reasons strip sacks have never been in is because their was never any need for them as every sack was a clean sack which is very unrealistic.
Hopefully this means defensive linemen are able to push offensive linemen towards the Qb collapsing the pocket to the point they are close enough to attempt to hit the ball out the Qb's hand while still engaged with offensive linemen.Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
This has been said over and over. No.
And why in the world would you disable the prompt? You wouldn't even know what to push... LolComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Yes you can disable this feature on the blog it States on higher difficulties the ball carrier prompts and tackle prompts can be turned offFollow on Twitch: Brooklynbk4
Twitter: Brooklynbk4Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
You can turn off the running moves and tackling prompt, not the battle tackle button displayComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Unless you play against the AI and don't control your RB. Then I can see were it would take away from the game. Optional would have been MUCH BETTER.Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
JMurphy's right. Tackle Battles are not the same thing as ball carrier controls or tackle prompts.
Furthermore, the thread is free to read, why not check it out before asking? lolPlease, read my story & learn how you can make a difference here: https://life.indiegogo.com/fundraise...her/x/12104444
Born in '82, 49er Faithful since 1986!Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
I need to re-edit the first post with more answers.Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
The new Gap play, do you notice pockets collapsing rather than a perfect pocket?
Also, do you notice any elite DL shooting the gaps to end plays before they start?Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Sorry if already posted, but have the QB pre-snap cadences changed? Was very disappointed last year when they kept the same sounds from the previous year
We need way more recordings instead of just 4-5Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
I don't know if cadences have been changed.Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
I was the dolphins and I was trying to track Suh's plays at the line. It seemed like he was more effective than in 16.Comment
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