I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

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  • Ueauvan
    MVP
    • Mar 2009
    • 1625

    #511
    Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

    i dont want prompts or contests when playing coach mode

    Comment

    • Kwarren3
      Rookie
      • Dec 2013
      • 189

      #512
      Re: I've played ~40 hours of Madden 17: AMAlmost Anything

      Originally posted by SincerelYourz
      screw it, i'll spill the beans:


      1) multiple broadcast teams
      2) deeper espn integration
      3) return of superstar mode
      4) team builder + stadium editor
      5) formation subs + defensive assignments
      6) nfl combine drills


      biggest one of them all:

      7) return of real draft classes
      Clint confirmed on Twitter that formation subs didn't make it in. Guess we can officially cross this post out.

      Comment

      • bfett81
        Rookie
        • Apr 2004
        • 154

        #513
        Re: I've played ~40 hours of Madden 17: AMAlmost Anything

        Originally posted by Kwarren3
        Clint confirmed on Twitter that formation subs didn't make it in. Guess we can officially cross this post out.
        Great. Another feature I was just enjoying on Madden 2008 PC a few months ago that isn't in a game nine years later. EA is just plain lazy.

        Comment

        • Cowboy008
          MVP
          • Mar 2012
          • 4574

          #514
          Re: I've played ~40 hours of Madden 17: AMAlmost Anything

          Originally posted by Kwarren3
          Clint confirmed on Twitter that formation subs didn't make it in. Guess we can officially cross this post out.
          He says it will not be there at launch.. so that means that it could get patched in later maybe.

          Comment

          • SageInfinite
            Stop The GOAT Talk
            • Jul 2002
            • 11896

            #515
            Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

            The code/systems they used coming into the PS3/360 era must be GOD AWFUL, if they're still using a majority of that stuff. Probably a reason why some of this "simple" stuff is so hard to add.

            I totally understand them not wanting to start over and have a "repeat" of last gen, but if they built the game for authenticity, realism, and accessibility, I think most fans would be understanding of the lacking of features, if the game truly felt like a reboot. Especially with them having the exclusive....
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            • Reed1417
              MVP
              • May 2012
              • 6121

              #516
              Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

              I don't know if we can afford to have another "reboot" of the franchise at this point in the game though. While some of us, myself included would be ok with it if it meant more authentic gameplay there's a whole other side that isn't. We STILL haven't seen the game in motion yet but i am confident this will be the best playing Madden in years. They took good strides last year. As long as they continue to build on what they have I'm not going to complain. But maybe I'm part of the problem.

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              • BreakingBad2013
                Pro
                • Aug 2013
                • 848

                #517
                Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                Is the heinous double juke still in the game?
                Official Scouting Tips!

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                • TheBleedingRed21
                  Game Dev
                  • Oct 2010
                  • 5071

                  #518
                  Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                  The madden community and understanding can never be used in the same sentence. You can't blame the developers from not wanting to reboot, some people are ready to get them over simple accessories missing.

                  Since mrprice took time off, this thread has gotten away from the point of the thread. Hopefully we can get back to the questions when he returns.
                  PSN: TheBleedingRed21
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                  Comment

                  • SageInfinite
                    Stop The GOAT Talk
                    • Jul 2002
                    • 11896

                    #519
                    Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                    Originally posted by TheBleedingRed21
                    The madden community and understanding can never be used in the same sentence.
                    C'mon man, with the ups and downs this series has had being the only option, the community has been understanding. Some people definitely take it too far, but as of late, the community has definitely been giving the team the benefit of the doubt overall.

                    With that said, hopefully some good blogs are released this week and Mr Price can give us some feedback.
                    Last edited by SageInfinite; 05-22-2016, 11:37 PM.
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                    • mrprice33
                      Just some guy
                      • Jul 2003
                      • 5986

                      #520
                      Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                      Y'all miss me or what

                      Comment

                      • mrprice33
                        Just some guy
                        • Jul 2003
                        • 5986

                        #521
                        Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                        Originally posted by Allball76
                        Are the other position Pass rush, WR , CB have a tier system to get special animation?????
                        This year, the tiers only correlate to when the player is handling the football.

                        Comment

                        • mrprice33
                          Just some guy
                          • Jul 2003
                          • 5986

                          #522
                          Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                          Originally posted by Ampking101
                          I don't think this has been asked but it's hard to scour every single page of this amazing thread, so if it has my apologies and please point me towards the correct page.

                          That said, with the talk of real ball physics and how it interacts with the tethered animations. If a ball is tipped per-say are the animations that then either catch it or intercept it more fluid with the physics or do you still get the occasions where a player will bend down or dive for the ball and catch it on the ground and it still be counted as a completion or interception, or does the physics kick in and it recognize it as a trapped ball and act accordingly?

                          I would be so happy if the latter is the case.
                          I didn't see any instances of the ball being trapped on the ground. I'm not sure with the current catching system that it's possible, but I'll be sure to keep an eye out for it.

                          Comment

                          • mrprice33
                            Just some guy
                            • Jul 2003
                            • 5986

                            #523
                            Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                            Originally posted by Cowboy008
                            I don't think these two questions have been asked yet. When playing against the cpu does the AI flip their defense depending on how your offense is set? Also I know you said that you blocked some of the AI's field goal attempts but did you ever see the AI miss it?
                            Yes and yes

                            Comment

                            • mrprice33
                              Just some guy
                              • Jul 2003
                              • 5986

                              #524
                              Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                              Originally posted by FJS1010
                              Any information that can be disclosed regarding player injuries, with special emphasis on the OL?
                              Can't talk about this yet

                              Comment

                              • mrprice33
                                Just some guy
                                • Jul 2003
                                • 5986

                                #525
                                Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                                Originally posted by theycallmeyango
                                Only one thing I need to know in order to tell where this game is at. Are kickers and punters still the only other positions that can be subbed in at QB?
                                You know, I didn't try this when I played it. I know why they have that restriction so I don't imagine it's going away anytime soon.

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