I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
If ratings matter for blocking kicks, surely we can set our special teams squad, if not, it's kind of a mute point for ratings to matter if it's randomly chosen.Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
When off, there is an impact (within CFM, not Play Now) on throws dependant upon wind strength.
The inaccuracy is more straight lined though vs the curvature that's seen on kicks.
They just need to tune to have curvature like on kicks.
But then again, you know how folks get when an uncontrolled user variance is injected into their gameplay!!!
By the first couple of altered throws, it's "broke", "buggy" or "poorly implemented".
Never mind their QB with 85 THP is throwing with a 12mph crosswind. lolComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Does you know if these gap assignments affect pass rushing or blitzing in any way?? Does this give Dlinemen pass rush lanes now?? Hopefully it makes end contain a thing.
Thanks senior priceComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
It was mentioned in another post there are no bobble snaps on special teams, are there bad snaps on offence at least? If so, is there a long snapping attribute?Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
From what I took from blog, now when QB gets hit in throwing motion, there is a chance the ball goes up in air instead of just straight into ground like the past.Texas A&M Aggies
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
I think the window is a lot smaller but I don't know for sure that it's eliminated completely. Will be looking to test this on retail.Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Can you describe icing the kicker mechanics (if any)?
Is it just cosmetic?
Does it make the accuracy meter smaller or just cover it in ice like NCAA?
If it's not cosmetic, are veteran kickers or kickers with better ratings less susceptible to being iced?Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
It'd be cool to see it shake or pulse. Something to make it hard to land the line perfectly. Please elaborate if possible me price! Thanks man.Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Have they added any new player traits? One in particular I'd like to see is a hard count trait, think Aaron Rodgers, his hard count is so good I jump offsides on my couch. Defensive and other offensive traits are also a must.
Also, does length matter this year for OL and DL, or can I get away with starting 6'3" LT's again?Green Bay PackersSeattle MarinersNew York Rangers
Syracuse Orange
If walls could talk to spill the lies, we'd see the world through devils eyes
-M. ShadowsComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Have they added any new player traits? One in particular I'd like to see is a hard count trait, think Aaron Rodgers, his hard count is so good I jump offsides on my couch. Defensive and other offensive traits are also a must.
Also, does length matter this year for OL and DL, or can I get away with starting 6'3" LT's again?Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
A Hard Count trait would be nice - I can seeing it affecting both offense and defense..As in the A. Rodgers, example above - Rodgers does a hard count a lot, yet the Offensive line rarely jumps, and the defense is more likely to jump; many quarterbacks do not have this ability..
So essentially the Hard Count trait would protect the offensive line from jumping as often based on the likelihood that they practice it more often, and a defense would be just a little more likely to jump; maybe just as much as one extra time a game.Comment
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