Madden NFL 17 Video - Designer Blitz Improvements

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  • Lexicon
    Pro
    • Mar 2011
    • 759

    #31
    Re: Designer Blitz Improvements Video

    Originally posted by mrprice33
    ¯\_(ツ)_/¯


    Sent from my iPhone using Tapatalk
    lol Hey, if you don't care, that's your prerogative. To me, it looks ugly and it can be improved. Not sure why people can't take the criticism along with the praise in these threads.

    Like others have said, the throwing animations need to be redone as well. Animations and player interaction in general are a big problem in Madden. I'm not bringing anything up for any other reason than I hope it gets fixed next year (because it's obviously not this year).
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    • mrprice33
      Just some guy
      • Jul 2003
      • 5986

      #32
      Re: Designer Blitz Improvements Video

      Originally posted by Lexicon
      lol Hey, if you don't care, that's your prerogative. To me, it looks ugly and it can be improved. Not sure why people can't take the criticism along with the praise in these threads.

      Like others have said, the throwing animations need to be redone as well. Animations and player interaction in general are a big problem in Madden. I'm not bringing anything up for any other reason than I hope it gets fixed next year (because it's obviously not this year).
      Because it's a thread about blitz improvements and people are harping on clipping like it's not the most common graphical issue in all of videogames. It happens in every game where there is some type of collision.

      Comment

      • SageInfinite
        Stop The GOAT Talk
        • Jul 2002
        • 11896

        #33
        Re: Designer Blitz Improvements Video

        Liked everything except that throwing animation. Was hoping the defenders didn't run directly into blockers anymore but, it is what it is....
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        • Lexicon
          Pro
          • Mar 2011
          • 759

          #34
          Re: Designer Blitz Improvements Video

          Originally posted by mrprice33
          Because it's a thread about blitz improvements and people are harping on clipping like it's not the most common graphical issue in all of videogames. It happens in every game where there is some type of collision.
          It's a thread about a video put up by EA. As long as talk sticks to what's in the video, I really don't see the issue.

          And yes, clipping is a thing in pretty much every game. But clipping is not something that "should" be present, and there are different levels of clipping. If I play GTA and walk right through the back half of every car, that's bad. Just like if I go to tackle a player in a football game and the players arm goes through the leg, that's bad.

          I know why clipping happens, and I know there's no way to eliminate it completely, but the jobs of the game developers is to create the illusion that these are just more than blocks and wire frames running around a plane. Things like that break that illusion. If the physics were more dynamic, I may be a bit more lenient, but what's in this clip is an eyesore. Just saying "It happens in every game" does not excuse the severity of it.

          And it's really not even that big of a deal as it's not gotten to be, but it's still an issue.
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          • Hooe
            Hall Of Fame
            • Aug 2002
            • 21554

            #35
            Re: Designer Blitz Improvements Video

            Let's stop debating what this thread is about and resume talking about the contents of the video.

            Thanks.

            Comment

            • strawberryshortcake
              MVP
              • Sep 2009
              • 2438

              #36
              Re: Designer Blitz Improvements Video

              A very curious concern from someone who has absolutely no clue about programming after looking at the line play, and solely the line play.

              Currently present in Madden:
              Defensive lineman = Heat seeking missiles (Primary Target: Offensive lineman)

              Will we ever see the following:
              Defensive lineman = Heat seeking missile (Primary Target: Quarteback????)

              Why is it so difficult to program defensive lineman to rush around the offensive lineman to target the quarterbacks? I see the same classic defensive lineman running directly into the offensive lineman unfortunately, analogous to a heat seeking missile. It's as if there is a magnetic force that draws the two together with the quarterback being an afterthought.
              Fixes
              NBA2k Defense AI,Footplant, Gameplay
              MLB Show Pitching/throwing
              Madden/Live Animations Walking, Throwing

              Comment

              • GoJags904
                Pro
                • Aug 2014
                • 773

                #37
                Re: Designer Blitz Improvements Video

                Originally posted by rikkisteam87
                I noticed with those zones are some huge scramble lanes
                It actually brings tons of realism to the style of play using mobile QBs. It was always too unrealistic to see players sprinting towards the sidelines with a mobile QB half because of speed diff cheese, and half because of few True scrambling lanes from gaps in the Oline and bad blocking.
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                • jfsolo
                  Live Action, please?
                  • May 2003
                  • 12965

                  #38
                  Re: Designer Blitz Improvements Video

                  The footwork and positioning by the defenders when they are tracking their man is really nice.
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                  Comment

                  • MountaineersSon
                    Banned
                    • Jul 2015
                    • 106

                    #39
                    Re: Designer Blitz Improvements Video

                    Originally posted by strawberryshortcake
                    A very curious concern from someone who has absolutely no clue about programming after looking at the line play, and solely the line play.

                    Currently present in Madden:
                    Defensive lineman = Heat seeking missiles (Primary Target: Offensive lineman)

                    Will we ever see the following:
                    Defensive lineman = Heat seeking missile (Primary Target: Quarteback????)

                    Why is it so difficult to program defensive lineman to rush around the offensive lineman to target the quarterbacks? I see the same classic defensive lineman running directly into the offensive lineman unfortunately, analogous to a heat seeking missile. It's as if there is a magnetic force that draws the two together with the quarterback being an afterthought.
                    I see improvement here and there with some of the animations. There are times when the DE is getting wide. A nice bull rush and spin move animation to the inside would fix the magnetic look. Hopefully some of this can be tuned as its been an eye sore for awhile and has plagued a true looking pocket in Madden.

                    In the first video Cam sort of forced that throw. (cpu/user?).
                    He definitely had a lane to the left of the pocket as the LT rode the DE out wide. Would've loved to have seen a broken play, a thrown on the run to Cam's left, as well as how recievers and coverage react.

                    Comment

                    • VinnyVegas28
                      Pro
                      • Jan 2012
                      • 842

                      #40
                      Re: Designer Blitz Improvements Video

                      Almost looks like 22 man trustep

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                      Comment

                      • Rams_3
                        Pro
                        • Aug 2012
                        • 681

                        #41
                        Re: Designer Blitz Improvements Video

                        Originally posted by TheBleedingRed21




                        LOVE the new zone. Before, you'd have defenders standing in the open nowhere near a receiver. Love how the all track where the WRs go.
                        Nice little pocket to throw from. All the linemen are engaged too.

                        Comment

                        • BlackBetty15
                          MVP
                          • Sep 2010
                          • 1548

                          #42
                          Re: Designer Blitz Improvements Video

                          Originally posted by strawberryshortcake
                          A very curious concern from someone who has absolutely no clue about programming after looking at the line play, and solely the line play.

                          Currently present in Madden:
                          Defensive lineman = Heat seeking missiles (Primary Target: Offensive lineman)

                          Will we ever see the following:
                          Defensive lineman = Heat seeking missile (Primary Target: Quarteback????)

                          Why is it so difficult to program defensive lineman to rush around the offensive lineman to target the quarterbacks? I see the same classic defensive lineman running directly into the offensive lineman unfortunately, analogous to a heat seeking missile. It's as if there is a magnetic force that draws the two together with the quarterback being an afterthought.
                          That's funny...I completely agree with your examples. Seems like a scripted path with no real "bat out of hell" focus to get to the qb by any means b possible. I feel the same about wr/te/and hb that RAC.
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                          Comment

                          • PVarck31
                            Moderator
                            • Jan 2003
                            • 16869

                            #43
                            Re: Designer Blitz Improvements Video

                            They obviously weren't kidding about the improved zone play. I know a lot of people were skeptical about it, but I think this video shows it works.

                            Comment

                            • DeuceDouglas
                              Madden Dev Team
                              • Apr 2010
                              • 4297

                              #44
                              Re: Designer Blitz Improvements Video

                              A couple slowed down GIFs from the video.

                              <div style='position:relative;padding-bottom:calc(100% / 1.78)'><iframe src='https://gfycat.com/ifr/CircularClearAcaciarat' frameborder='0' scrolling='no' width='100%' height='100%' style='position:absolute;top:0;left:0;' allowfullscreen></iframe></div>

                              <div style='position:relative;padding-bottom:calc(100% / 1.78)'><iframe src='https://gfycat.com/ifr/SharpSelfreliantAldabratortoise' frameborder='0' scrolling='no' width='100%' height='100%' style='position:absolute;top:0;left:0;' allowfullscreen></iframe></div>

                              Comment

                              • Allball76
                                Rookie
                                • Jun 2015
                                • 512

                                #45
                                Re: Designer Blitz Improvements Video

                                Originally posted by mrprice33
                                There's apparently never been clipping in a videogame before


                                Sent from my iPhone using Tapatalk
                                That coverage was tight , and the linemen slid nice with the DE ! And we're talking about clipping ?( In my AI Voice) clipping ?

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