Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of 2

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • 4thQtrStre5S
    MVP
    • Nov 2013
    • 3051

    #31
    Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

    Originally posted by khaliib
    In many ways, I wish they would just do the ratings in the intervals/tiers they've programmed that the player will animate/play differently during gameplay.

    If it takes a 15pt difference before we will see a WR route run less sharper than another, then set the editing intervals at that.

    All these in-between numbers that show no visual difference during gameplay, is a waste of time if said player will still play the same (AI wise) even after a couple pts have increased/decreased.

    With whatever they're doing/going to do, there has to be a greater visual "gameplay" display of player differentiation in M17.
    Just because you can't see, doesn't mean there isn't an affect.

    Comment

    • noplace
      MVP
      • Jul 2004
      • 2116

      #32
      Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

      Good interview. Like what I heard about how ratings have been toned down. Kinda have an issue with a Cowgirls fan doing ratings though. Lol
      PSN: Somo23P



      Nebraska Cornhuskers
      Washington Redskins
      Miami Heat

      Comment

      • Walbeb
        Rookie
        • Jan 2014
        • 45

        #33
        Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

        Originally posted by Allball76
        Better yet I say go traits like 2k did . Trait base and teir based ! With some players having there real signature animation !
        I think all sports games should include the trait/badge system. It allows players much more individuality and keeps long franchise's fresh.

        I really thought they were going to head that direction after Madden 08 but I guess they scrapped it.

        Comment

        • SyncereBlackout
          Rookie
          • Aug 2014
          • 828

          #34
          Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

          Originally posted by Walbeb
          I think all sports games should include the trait/badge system. It allows players much more individuality and keeps long franchise's fresh.



          I really thought they were going to head that direction after Madden 08 but I guess they scrapped it.


          08 was the only madden I didn't buy since 95' because of the trait system. There are a limited number of "traits" and when you dole them out to make most players get at least one, the categories get too broad.
          Grown Man League (GML) - Commish (PS4)

          NY Jets
          NY Yankees
          NY Rangers
          Florida Gators

          Comment

          • ithinkimchipkelly
            Banned
            • Sep 2015
            • 155

            #35
            Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

            so from hearing the video it seem like players overall will be different if they not in right scheme. so u can't have a west coast player in power run offense and still have overall that stays the same regardless of schemes.

            if so that will be great as it will forces owners in online cfm to build according to scheme of their coach/owners instead. very frustrating looking at owners stack up players just b/c high overalls.

            Comment

            • Mattanite
              MVP
              • Sep 2015
              • 1716

              #36
              Re: Madden 17 Developer Interview Series

              Originally posted by ChaiH0000
              This could be Good unless sim doesn't account for lower minute quarters(That would be disastrous.Players ratings would be dropping left and right
              Sim and supersim have been tweaked to produce stats based on players quarter length. However, there has been no news of an NBA 2k16 style stat booster if you play shorter quarters in game... Should also only affect starters, backups have 0 set for level 2 goals therefore shouldn't drop based on season performance.
              Last edited by Mattanite; 07-08-2016, 11:30 AM.
              The State of Madden Franchise
              Scouting Tool
              Draft Class Strength Generator
              Franchise Tips

              Comment

              • BleedGreen710
                Eagles Fan
                • Oct 2012
                • 4025

                #37
                Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

                Originally posted by ithinkimchipkelly
                so from hearing the video it seem like players overall will be different if they not in right scheme. so u can't have a west coast player in power run offense and still have overall that stays the same regardless of schemes.
                Hasn't it been this way for a few years?

                Comment

                Working...