Madden 17 Everything Playbooks (custom) for the CPU or user

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  • Culture Rot
    MVP
    • Aug 2011
    • 3018

    #541
    Re: Madden 17 Everything Playbooks (custom) for the CPU or user

    I hope they do something to fix this where the workaround is not required, but we can still utilize the awesome custom playbooks.

    Comment

    • underdog13
      MVP
      • Apr 2012
      • 3222

      #542
      Re: Madden 17 Everything Playbooks (custom) for the CPU or user

      Originally posted by xlatinoheatx
      I hope they do something to fix this where the workaround is not required, but we can still utilize the awesome custom playbooks.
      Are you using the 2 controller work around?

      Sent from my XT1585 using Tapatalk
      PSN: Dalton1985
      Steam: Failure To Communicate

      Comment

      • hitstick
        Rookie
        • May 2016
        • 10

        #543
        Re: Madden 17 Everything Playbooks (custom) for the CPU or user

        Hi, i added plays out of strong normal and i Form twins to my playbook but in Game both Formations won't show up.. any help?

        Comment

        • DerkontheOS
          MVP
          • Jul 2009
          • 3136

          #544
          Re: Madden 17 Everything Playbooks (custom) for the CPU or user

          Do generic defensive playbooks get rid out all the cover 0 blitzes?

          Comment

          • RogueHominid
            Hall Of Fame
            • Aug 2006
            • 10900

            #545
            Re: Madden 17 Everything Playbooks (custom) for the CPU or user

            Originally posted by DerkontheOS
            Do generic defensive playbooks get rid out all the cover 0 blitzes?
            Yes, I was messing with these recently and ran 4 games in a test franchise with the CPU assigned default books. On offense the games were better and less 4 verts calls or PA on 3rd and long calls. On defense, the engage 8 is gone and defense is more reliable for the CPU.

            Comment

            • RogueHominid
              Hall Of Fame
              • Aug 2006
              • 10900

              #546
              Re: Madden 17 Everything Playbooks (custom) for the CPU or user

              I finally bit the bullet and did the workaround in a franchise game, and wow! It's hard to overstate what a difference a well-pruned playbook and game plan makes. I saw a GL fade, great targeting of the primary receiver during drives, just a much smarter game overall.

              This makes me think that if they would actually have whoever's responsible for this feature develop it thoughtfully, it could be an amazing feature.

              As it stands, it's so neglected and poorly managed that the current game plans actually hurt the game in franchise mode (the PA on 3rd and long, the 4 verts on 3rd and long, the engage eights from the CPU defense, I could go on).

              I'm really appreciative of the folks who do this work. I thought the workaround would be a huge pain and not worth it, but it took 10 minutes and I could see the payoff in just one quarter of a game. It was amazing.

              Comment

              • cjallure24
                Hail To The Redskins!
                • May 2007
                • 2319

                #547
                Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                For those who have created a defensive PB for yourself, not the CPU, and use the coaches suggestion/strategy for play calling. Are your plays not showing up?

                No matter what I do, I can't seem to get my custom defensive plays to show under the coaches suggestion -> strategy section.

                Sent from my SM-G935T using Tapatalk

                Comment

                • DerkontheOS
                  MVP
                  • Jul 2009
                  • 3136

                  #548
                  Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                  Does creating a custom offensive playbook for yourself have any negative game effects?

                  Comment

                  • cjallure24
                    Hail To The Redskins!
                    • May 2007
                    • 2319

                    #549
                    Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                    Originally posted by DerkontheOS
                    Does creating a custom offensive playbook for yourself have any negative game effects?
                    Not thus far, from my experience. I've been using an offensive playbook for the longest with no issues.

                    Sent from my SM-G935T using Tapatalk

                    Comment

                    • RogueHominid
                      Hall Of Fame
                      • Aug 2006
                      • 10900

                      #550
                      Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                      I've read every page of this thread today looking for a clear statement of how the star system works and I'm still a tad unclear.

                      I've gathered that 1/2 star makes a play available for the CPU to use and that this is why the generic books are better than the default books, since more plays have at least a half a star in the generic books than in the default books.

                      I've gathered that 2 1/2 stars for all plays within a given situation makes them get called with equal frequency, but that you can tilt a situation toward the run by giving run plays in a run situation 4 stars and pass plays 1 1/2 or 2 stars. This can be flipped in passing situations.

                      I've gathered that giving a handful of plays that are signature plays for a team or that go to signature players will make those plays more likely to be called but won't make them be called all the time.

                      Are there any other tidbits for offense that I should know if I want to start working on my own books?

                      And what do we know about how the star tiering works for defense?

                      I've seen conflicting information about whether or not there are limits to how many plays you can put in a given situation--some have said unlimited plays can be added, and others have said that up to 30 can be added.

                      Is there any clarity on that, whether for offense or defense?

                      Comment

                      • cjallure24
                        Hail To The Redskins!
                        • May 2007
                        • 2319

                        #551
                        Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                        Originally posted by Trojan Man
                        I've read every page of this thread today looking for a clear statement of how the star system works and I'm still a tad unclear.

                        I've gathered that 1/2 star makes a play available for the CPU to use and that this is why the generic books are better than the default books, since more plays have at least a half a star in the generic books than in the default books.

                        I've gathered that 2 1/2 stars for all plays within a given situation makes them get called with equal frequency, but that you can tilt a situation toward the run by giving run plays in a run situation 4 stars and pass plays 1 1/2 or 2 stars. This can be flipped in passing situations.

                        I've gathered that giving a handful of plays that are signature plays for a team or that go to signature players will make those plays more likely to be called but won't make them be called all the time.

                        Are there any other tidbits for offense that I should know if I want to start working on my own books?

                        And what do we know about how the star tiering works for defense?

                        I've seen conflicting information about whether or not there are limits to how many plays you can put in a given situation--some have said unlimited plays can be added, and others have said that up to 30 can be added.

                        Is there any clarity on that, whether for offense or defense?
                        I'm still trying to figure out how to get plays classes in the strategy section. I've made playbooks with 20 plays per situation, still doesn't work. The suggestion section works, but they don't call plays according to your scheme or structure of the playbook.

                        Sent from my SM-G935T using Tapatalk

                        Comment

                        • greed8819
                          Rookie
                          • May 2006
                          • 425

                          #552
                          Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                          First off thanks for all the work you did customizing the playbooks, secondly this has been a game changer for me. I was so tired of seeing the CPU run stupid plays on both sides of the ball I almost put Madden down but this has put the "life" back into the game for me. I've had a 2nd controller and never thought much about using to alter game play until I read the OP.... I cant get coach or owner to work (Xbox 1 without the dog pile and the O leaving the field crap) but create a player works sweet! The only tiny issue is my camera goes back to default whenever I create a player.... no biggy because this work around is the best way to get great game play IMO. Thanks again

                          Comment

                          • edgevoice
                            MVP
                            • Sep 2008
                            • 1199

                            #553
                            Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                            Originally posted by Trojan Man
                            I've read every page of this thread today looking for a clear statement of how the star system works and I'm still a tad unclear.

                            I've gathered that 1/2 star makes a play available for the CPU to use and that this is why the generic books are better than the default books, since more plays have at least a half a star in the generic books than in the default books.

                            I've gathered that 2 1/2 stars for all plays within a given situation makes them get called with equal frequency, but that you can tilt a situation toward the run by giving run plays in a run situation 4 stars and pass plays 1 1/2 or 2 stars. This can be flipped in passing situations.

                            I've gathered that giving a handful of plays that are signature plays for a team or that go to signature players will make those plays more likely to be called but won't make them be called all the time.

                            Are there any other tidbits for offense that I should know if I want to start working on my own books?

                            And what do we know about how the star tiering works for defense?

                            I've seen conflicting information about whether or not there are limits to how many plays you can put in a given situation--some have said unlimited plays can be added, and others have said that up to 30 can be added.

                            Is there any clarity on that, whether for offense or defense?
                            TrojanMan, I cannot possibly tell you how many hours and bottles of Tylenol I went through trying to figure out all of your questions... Here is a link to a post I put up a week or so ago that may help you out. It won't help you regarding how the CPU calls plays, but it will definitely help you put together your book and have your plays come up situationally. I tried to explain it the best I could. If you have further questions I will do my best to answer. http://www.operationsports.com/forum...g-feature.html

                            Comment

                            • RogueHominid
                              Hall Of Fame
                              • Aug 2006
                              • 10900

                              #554
                              Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                              Originally posted by edgevoice
                              TrojanMan, I cannot possibly tell you how many hours and bottles of Tylenol I went through trying to figure out all of your questions... Here is a link to a post I put up a week or so ago that may help you out. It won't help you regarding how the CPU calls plays, but it will definitely help you put together your book and have your plays come up situationally. I tried to explain it the best I could. If you have further questions I will do my best to answer. http://www.operationsports.com/forum...g-feature.html
                              Dude, that's amazing! Thank you! I'll read through this and PM with questions if I have any.

                              Comment

                              • edgevoice
                                MVP
                                • Sep 2008
                                • 1199

                                #555
                                Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                                I just uploaded my offensive game plan. It's simply named edgeplan. Feel free to download it and use it as a template. You will wind up with 60 plays. I will check this post as well as mine and help as much as possible. Good luck.

                                Comment

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