Restricted free agents would be great as well. Some kind of a player morale feature would be nice if implemented properly.
Madden NFL 17: The Five Biggest Changes Needed for CFM
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ability to sign free agents during the season for longer than 1 season........ability to re-negotiate contracts besides those about to be free agents(or when a player is holding out)Comment
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My only gripe with the injuries is why does every injury have to be 5-7 weeks - its crazy. Every time a guy gets hurt on my team I just prepare for the worst - 1 they never come back in the game - 2 at the end of the game 7 weeks broken collarbone, torn bicep, i'm like eeeh I know those are harsh injuries but then i'm like aren't there any minor injuries in madden, does everything have to be catastrophic 7 weeks or more lolMLB: Pittsburgh Pirates '90
NFL: Miami Dolphins '84
NBA: Minnesota Timberwolves ' 15
CFB: Oregon Ducks '10
I HATE TO LOSE MORE THAN I LOVE TO WIN
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Twitter: Rileyfcol
PSN: Doc_Hollladay
Instagram:7_wolfeComment
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Great suggestions. I don't mean to take for granted the improvements, but I'm always disappointed in their annual product (yet always buy, knowing not much will be improved). I really wish they didn't have a monopoly on football. I'm not saying that 2k would force EA out of business or anything, but there would definitely be an elevation of the product. More on topic though, really surprised they haven't integrated the coordinator angle in yet. I really liked playing my way into a head coaching gig on NCAA.Comment
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Re: Madden NFL 17: The Five Biggest Changes Needed for CFM
Great list, can't argue with anything you said.
A couple things I'd like to see, that you didn't mention:
-A more realistic progression/regression system. Regression shouldn't be set in stone. Not every player regresses at the same age. Progression/regression also shouldn't be based on stats. Players don't get better from putting up better stats, they put up better stats because they got better(or the situation around them improved). And they also don't get worse from failing to meet some stat goal. The whole system is so backwards, but the team seems to really love their XP system, so I doubt we'll get that changed.
-The option to hide or obscure rating. I've typed on here plenty of times about why this would be great and add realism, but I'm going to just leave it at the one sentence because I'm lazy right now, and it's a longshot to ever make it in(even though it was sort of in in the past with rookies). Which brings me to my next point....
-I absolutely should not be able to see how good my player is, the instant I draft him. That's a horrible system. It completely ruins the draft.
"Hey, this QB from Michigan looks pretty good, hopefully he can fit in my starting lineup right away." *Looks at screen: "You reached. This player is ranked 310 out of xxx)"* Yeah, that's sim. It's just like in real life when the Raiders drafted Jamarcus Russell, looked at a little message and then didn't even bother signing him. Then, with this knowledge, they drafted a QB in round 2(they visited him 3 times, so they saw he had a true value of early 1st-round) who was much better and was able to start right away. Oh right, in reality, they had to pay him a lot of money, and wasted a couple years trying to see if he would work out.
And to go with that, the scouting system is so messed up that you can see their "true value" when you scout them three times, which makes me put in house rules to never scout a player more than twice.
I don't expect anything I suggested to make it in. Mike Lowe's list is much more realistic, and I hope all of his suggestions do make it in.Last edited by sir psycho; 09-20-2016, 02:00 PM.Comment
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Re: Madden NFL 17: The Five Biggest Changes Needed for CFM
Historical Context
I have no idea who won the Super Bowl in 2018.
No idea who was ROY in 2020.
No clue what player stats were in previous years.Comment
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Re: Madden NFL 17: The Five Biggest Changes Needed for CFM
Thank you. This is sorely lacking in Madden. True stories are needed to get me to play multiple seasons.Comment
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Re: Madden NFL 17: The Five Biggest Changes Needed for CFM
The list is fine but I would put a scouting overhaul above all of it. The current system is neither realistic nor fun.Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)Comment
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This is the first Madden I actually bought since 2012 and it must have been really terrible these past couple of years for people to say this is the "best Madden ever" to me it was one of the worst as far as the franchise mode is concerned. The menu is just completely useless. Can't even see your teams record on the main page. Have to go searching through miles of menus just to find some content that wasn't even worth the time looking for it in the first place. I literally spent maybe 3-4 hours playing this and had to quit.Comment
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Despite all of that can we just get the dang Companion App already for our online franchises?why so serious? It's just a game.. take your loss like a man.. LOL!!Comment
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Re: Madden NFL 17: The Five Biggest Changes Needed for CFM
The first two I think are already in the pipeline and it's more of a when than if.
The injury thing is something I have spoke to multiple developers about and it's much more complex than you'd think. It will be a substantial investment and it tends to be a tough sell when allocating development time (which is a finite resource). I think we will get it, but not sure when and how exactly it would work.
When I spoke with Jon he mentioned wanting to expand the roles of coordinators and such, but didn't want to half bake. I think when we see this added it will be an in depth experience, so expect this one to be a back of the box feature in the next Madden or two.Follow me on Twitter @T4VertsComment
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Thanks for your article Mike. Good ideas. In my humble opinion, the Play Call Screen needs a complete overhaul. Imagine my disappointment when I actually took the time to implement a game plan with my custom playbook, only to see I was allowed a mere 6 Strategy Picks. Madden 12 had it right regarding this feature. So much emphasis was placed on gameplan this year. However, it was very poorly implemented, which is disappointing since they got so much else right.Comment
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