Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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  • SECElit3
    Banned
    • Jul 2009
    • 5553

    #31
    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

    Originally posted by cuoreceltico
    You are right should be came the time of separate tuner, I don't play online I'm not interested in tuner based on online games, should be a tuner only for offline.
    That'll never happen. I am sure the marketing department has something to do with this. They are going to cater to the majority of the market and their revenue source. Once, they have your money, they have it. Simulation players typically do not spend money on MUT....

    Granted, I admit, this is pure speculation. However, this is repeating cycle, and if you put two and two together, it certainly seems plausible.
    Last edited by SECElit3; 09-23-2016, 12:56 PM.

    Comment

    • fistofrage
      Hall Of Fame
      • Aug 2002
      • 13682

      #32
      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

      Originally posted by ggsimmonds
      How about they looked at the metrics from online games and saw that there are too many missed FG/XP and decided it needed to be adjusted? Have you thought about that at all?
      I don't doubt it, but why should the offline sim players be penalized because the online players don't like to miss kicks, see penalties, see fumbles, etc.

      I would adjust the fga slider, but guess what its broken, you lower it below 30 and everything is a ridiculous shank.

      EA pulls this every year, they remove the few good features they had because the vocal minority of the online community gets catered too.
      Chalepa Ta Kala.....

      Comment

      • NFLfan80
        Rookie
        • Jul 2003
        • 263

        #33
        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

        Need a patch for formation subs not saving offline in cfm.

        Comment

        • SECElit3
          Banned
          • Jul 2009
          • 5553

          #34
          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

          I am interested to hear feedback on how this tuner plays. Does anyone have any impressions?

          Comment

          • cuoreceltico
            Rookie
            • Nov 2015
            • 283

            #35
            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

            Originally posted by SECElit3
            That'll never happen. I am sure the marketing department has something to do with this. They are going to cater to the majority of the market and their revenue source. Once, they have your money, they have it. Simulation players typically do not spend money on MUT....

            Granted, I admit, this is pure speculation. However, this is repeating cycle, and if you put two and two together, it certainly seems plausible.

            I agree, but they shows little entrepreneurial skills, because they could find a way to monetize more through the offline users, for example with the equipment packages, or with some sort of MUT only playable offline. They should be more creative about it, towards their customers.
            Why so serious??

            Comment

            • TheWolf1113
              Rookie
              • Jan 2013
              • 96

              #36
              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

              Now that I'm used to kicking its back to never missing and they choose to make kicking easier...smh.....I agree as well that it was disappointing they already made the stripping disappear which btw made every snap play like anything could happen and now reducing the sack fumbles? Remember when we could make a player fumble right before they cross the goal line by punching it out from behind? Haven't seen that one bit since they "fixed" that....its hard being a SIM guy nowadays

              Comment

              • Juve
                Pro
                • Dec 2008
                • 649

                #37
                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                * Increased wait-time for Pass Rushers to play shed moves when pass rushing (Reduced “Insta-Sheds”)

                * Slightly reduced throw-out-of-sack fumble chances

                These are the two biggest ones for me. One good and one bad.

                Isn't one of the biggest issues right now a lack of pass rush? This seems to only help that case.

                And then the qb sack fumble hopefully will tune that down a tad


                Sent from my SAMSUNG-SM-G920A using Tapatalk

                Comment

                • njmcfreak
                  Rookie
                  • Jul 2005
                  • 333

                  #38
                  Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                  The one thing I was hoping they would fix was the QB just throwing out of bounds as soon as the ball is snapped due to any pressure at all.

                  Sent from my MotoG3 using Tapatalk

                  Comment

                  • BleedGreen710
                    Eagles Fan
                    • Oct 2012
                    • 4025

                    #39
                    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                    This is the first time I can remember being disappointed with a tuner update. I had really liked where things were at after I did a lot of tuning myself. Now I'm afraid this will mess things up. Is there a way to play without this?

                    Sent from my HTC Desire 625 using Tapatalk

                    Comment

                    • timhere1970
                      MVP
                      • Sep 2013
                      • 1810

                      #40
                      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                      Originally posted by njmcfreak
                      The one thing I was hoping they would fix was the QB just throwing out of bounds as soon as the ball is snapped due to any pressure at all.

                      Sent from my MotoG3 using Tapatalk
                      We will have to see but the slow down of the block shed may reduce the instant throw aways. Along with running backs not being the best blockers in the history of football it may result in a better pass rush exerience.

                      Comment

                      • SECElit3
                        Banned
                        • Jul 2009
                        • 5553

                        #41
                        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                        Originally posted by cuoreceltico
                        I agree, but they shows little entrepreneurial skills, because they could find a way to monetize more through the offline users, for example with the equipment packages, or with some sort of MUT only playable offline. They should be more creative about it, towards their customers.
                        My Man, what you are saying is the truth. However, these features you are proposing require more development time, which requires more expense. EA is the only developer in the industry who has permission to produce a licensed game for the most popular sport in America. There is no competition pushing them to this. MUT is a tremendous revenue source for them. Their goal on a yearly basis is to do enough to bring back their residual player base year after year. It's simple.. get the simulation players in the beginning by marketing and releasing a game that brings in that market.Your sim player base is going to buy the game at release. We are the guys that want to start on the rosters, equipment edits, etc. so we purchase day one.

                        Once the game is purchased, EA has your money. Now, they have to keep the online base, which is the money maker after the season is over. These are the guys that keep playing through the spring and summer. So, the game play is slowly changed and tuned to the liking of the online player.

                        Comment

                        • Gstate_510
                          Rookie
                          • Sep 2011
                          • 83

                          #42
                          Originally posted by BleedGreen710
                          This is the first time I can remember being disappointed with a tuner update. I had really liked where things were at after I did a lot of tuning myself. Now I'm afraid this will mess things up. Is there a way to play without this?

                          Sent from my HTC Desire 625 using Tapatalk
                          you don't have to download you just won't be able to play online which isn't a loss imo

                          Comment

                          • SECElit3
                            Banned
                            • Jul 2009
                            • 5553

                            #43
                            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                            Originally posted by BleedGreen710
                            This is the first time I can remember being disappointed with a tuner update. I had really liked where things were at after I did a lot of tuning myself. Now I'm afraid this will mess things up. Is there a way to play without this?

                            Sent from my HTC Desire 625 using Tapatalk
                            You can still play without the tuner until the patch releases. EA appears to be integrating tuners with patches now, therefore you will be forced to play with the tuner if you install the patch.

                            Comment

                            • jmik58
                              Staff Writer
                              • Jan 2008
                              • 2401

                              #44
                              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                              Originally posted by The JareBear
                              Couldn't agree more, who decided this was an issue ?
                              Next the NFL will be announcing that they're going to create a "pause" rule for pass rushers because QB's "don't like it" that they have to get rid of the ball so quickly. Hopefully it's obvious that I'm being facetious, but it would probably shock the majority of people playing Madden to realize that an average Snap-to-Throw time is 2.5 seconds for pro QB's. I'm guessing that most M17 players don't make their reads very quickly and want to sit in the pocket or scramble around.

                              For the sake of contributing, I will say that I've been a little discouraged at times when a DT insta-sheds on the pass rush especially when I'm inside the 10-yard line and have a quick hitting slant or 3-step drop called. My OLine is heavily weighted towards RBK and not PBK, but it seems a little suspicious on the timing and frequency so I look forward to that possibly being reduced, especially since 3-step drops are accompanied by cut blocks in real life.
                              Last edited by jmik58; 09-23-2016, 01:30 PM.

                              Comment

                              • iFnotWhyNoT
                                Rookie
                                • Jun 2015
                                • 475

                                #45
                                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                                Dang when i saw the tuning update I was hoping in-game injuries were addressed. Every injury I've had they are out for weeks. I'd like to see more of a variety. A quarter, a half, a play, I haven't even gotten a chance to choose whether I want to keep a player in the game or not yet.

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