Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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  • BadAssHskr
    XSX
    • Jun 2003
    • 3511

    #46
    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

    I'm at work, is anyone able to actually play a couple games and report back? I agree, and trust me, i struggle to play and win, being 0-3 in my Franchise, making the game easier doesn't translate well.

    But, how is the game playing post tuner? Is this stuff, likely fixed server side pre-tuner?
    "Not the victory but the action. Not the goal but the game. In the deed the glory."

    Comment

    • rudyjuly2
      Cade Cunningham
      • Aug 2002
      • 14813

      #47
      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

      Originally posted by cuoreceltico
      I agree, but they shows little entrepreneurial skills, because they could find a way to monetize more through the offline users, for example with the equipment packages, or with some sort of MUT only playable offline. They should be more creative about it, towards their customers.
      Honestly - I would pay to have to be able to edit tuner files. Those things are like super sliders sets with more options. For the offline gamer to have more tools to customize the game it would be awesome. Can't think of anything else I would pay for other than maybe old stadiums.

      Comment

      • Doctor_Doom
        Only 7 Patients Lost
        • Aug 2016
        • 49

        #48
        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

        I'm deathly afraid to download this tuner as I do not wish the game be any easier.

        I am currently 0-6 with a depleted, injury-riddled Browns roster. I shouldn't be winning games and I want to keep it that way until I manually improve my team.

        Comment

        • SmashMan
          All Star
          • Dec 2004
          • 9689

          #49
          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

          Originally posted by BadAssHskr
          I'm at work, is anyone able to actually play a couple games and report back?
          Actually play games and see how the changes are implemented? Now why would we do that?

          Comment

          • DeuceDouglas
            Madden Dev Team
            • Apr 2010
            • 4297

            #50
            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

            Originally posted by underdog13
            Am I the only one who thinks these changes are bad?
            Making kicking easier is definitely bad. Only thing I can think of is that they're going solely off PvP data where I'm sure lag plays a huge role in FG's and XP's being missed.

            The block shedding one is interesting and I'm not sure how it will work out because from my experience there are tons of times where the CPU just throws my OL to the ground from the second the ball is snapped and contact is made so reducing it seems good there. The issue then becomes the user side where like others have mentioned pass rush is pretty non-existant. I get plenty of sacks but they're almost all due to horrible QB AI rather than legititmate pressure. I think Madden desperately needs to bring back the Block Shedding slider that disappeared some years ago.

            I'm actually a fan of reducing the throw out of sack fumbles. It's a mechanic I can't stand for the CPU or the User and it happens way too often IMO. Same goes for the RB's cutblocking. Not a huge issue but something that seemed to be definitely a bit too common.

            Comment

            • rudyjuly2
              Cade Cunningham
              • Aug 2002
              • 14813

              #51
              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

              Originally posted by jmik58
              Next the NFL will be announcing that they're going to create a "pause" rule for pass rushers because QB's "don't like it" that they have to get rid of the ball so quickly. Hopefully it's obvious that I'm being facetious, but it would probably shock the majority of people playing Madden to realize that an average Snap-to-Throw time is 2.5 seconds for pro QB's. I'm guessing that most M17 players don't make their reads very quickly and want to sit in the pocket or scramble around.
              But as someone who isn't an NFL QB 2.5 seconds is way too short for me. Especially since Madden doesn't have timing throws before breaks done well, WRs constantly running out of bounds on catches near the sideline and cpu defenders cutting on dimes and switching receivers to make plays as soon as you hit the pass button.

              I'd just like to see the pocket pushed more. I can live with the cpu QB getting a lot of time to throw sometimes but it sucks when nobody is within 5-6' of him after five seconds.

              Comment

              • underdog13
                MVP
                • Apr 2012
                • 3222

                #52
                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                Just had a guy get a pectoral injury and he has a chance to return this game. I don't remember getting small injuries before. Idk if its related to the tuner tho. Probably not.

                Sent from my XT1585 using Tapatalk
                PSN: Dalton1985
                Steam: Failure To Communicate

                Comment

                • SECElit3
                  Banned
                  • Jul 2009
                  • 5553

                  #53
                  Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                  "Reduced chances of broken tackles for ball carriers"

                  I didn't see an issue with this....

                  See, when they make moves like this, I have to ask... Why include the option to choose between a soft tackle and hit stick.
                  Last edited by SECElit3; 09-23-2016, 01:52 PM.

                  Comment

                  • Brightline
                    Banned
                    • Jul 2013
                    • 382

                    #54
                    Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                    Should go without saying, but please play the game before commenting.

                    Comment

                    • Doctor_Doom
                      Only 7 Patients Lost
                      • Aug 2016
                      • 49

                      #55
                      Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                      Originally posted by underdog13
                      Just had a guy get a pectoral injury and he has a chance to return this game. I don't remember getting small injuries before. Idk if its related to the tuner tho. Probably not.

                      Sent from my XT1585 using Tapatalk
                      I've never seen that before but I did lose my qb for the remainder of the game once.

                      Comment

                      • numberFour4ever
                        Banned
                        • Aug 2016
                        • 106

                        #56
                        Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                        Originally posted by SECElit3
                        I am willing to bet every single one of these changes were made based on multiplayer feedback. It's a yearly cycle with Madden. I don't know why I am even the least bit surprised.

                        - Market as made for the simulation fans
                        - Release with simulation game play, so that the sim fans are happy and onboard with a purchase. EA has the sim market
                        - Cater the rest of the updates to the multiplayer crowd, who are the majority.
                        - By the end of the cycle, the game is tuned to the online fanbase, who are usually the ones that will play the game and spend the money on MUT until the next release.

                        Rinse and Repeat

                        It's a bait and switch.
                        Then just take franchise mode out of the game.

                        MUT only
                        Online only
                        1 playable season only

                        If EA wants to lick the boots of the online users, thats fine. I understand business, it's driven by profit. But stop offering half-baked options that aren't ever going to get the attention they deserve.

                        .. and shame on me for contributing another $65 to this monopoly. You'd think I would have learned by now.

                        Comment

                        • charter04
                          Tecmo Super Bowl = GOAT
                          • May 2010
                          • 5740

                          #57
                          Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                          Always lots of overreacting in these threads. Has anyone played the game with these yet?

                          Running against users and CPU is too easy. Mostly outside zone runs. If this helps make that more realistic then great.

                          All the other issues depends on how much tuning was done.

                          So as soon as someone has actually played a game or two(not the usual one or two plays) I would love to here how it goes.


                          Sent from my iPhone using Tapatalk
                          www.twitch.tv/charter04

                          https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                          Comment

                          • gman2774
                            MVP
                            • Mar 2004
                            • 1067

                            #58
                            Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                            I was hoping the "big" patch was close to being released. Still hoping the release of a tuner doesn't mean a longer wait for the savior patch.

                            Comment

                            • IcedCoffee1983
                              Banned
                              • Jul 2015
                              • 836

                              #59
                              Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                              Originally posted by Steve_OS
                              [*]Slightly reduced throw-out-of-sack fumble chances
                              Thank the Lord!

                              This was driving me NUTS.

                              Comment

                              • crice256
                                Rookie
                                • Sep 2012
                                • 447

                                #60
                                Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

                                I just played with update and here are some of the things I saw.


                                Outside Runs- still pretty powerful running against the cpu. Was able to still break tackles and go for long run with Lacy. Didn't test with lower rated backs which may be where the issue was.


                                Stopping Stretch- Was able to stop the CPU using the 4-4 Defense. Pinch Dline and spread backers, resulted in a loss every play for CPU.


                                Pass Rush- Went against a 3 man rush and had 5 to 6 seconds to pass the ball in 2-man under QTRs. Before Clay Matthews would get in pretty quick. Now you have all day to throw. 4-man pass rush got better heat, but still had 3 to 4 seconds to throw.


                                Sack Fumbles- had 10 plays where I would wait till I was about to be sacked to try and throw the ball. Had 1 fumble 6 incompletions and 3 sacks with what seemed to be the throwing motion happening but QB held onto ball.


                                Didn't test kicking as I was in practice mode in my online CFM.

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